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minetest/src/materials.h
2011-06-17 23:28:25 +03:00

104 lines
2.3 KiB
C++

/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MATERIALS_HEADER
#define MATERIALS_HEADER
/*
Material properties
*/
#include "common_irrlicht.h"
#include <string>
struct DiggingProperties
{
DiggingProperties():
diggable(false),
time(0.0),
wear(0)
{
}
DiggingProperties(bool a_diggable, float a_time, u16 a_wear):
diggable(a_diggable),
time(a_time),
wear(a_wear)
{
}
bool diggable;
// Digging time in seconds
float time;
// Caused wear
u16 wear;
};
/*
This is a bad way of determining mining characteristics.
TODO: Get rid of this and set up some attributes like toughness,
fluffyness, and a funciton to calculate time and durability loss
(and sound? and whatever else) from them
*/
class DiggingPropertiesList
{
public:
DiggingPropertiesList()
{
}
void set(const std::string toolname,
const DiggingProperties &prop)
{
m_digging_properties[toolname] = prop;
}
DiggingProperties get(const std::string toolname)
{
core::map<std::string, DiggingProperties>::Node *n;
n = m_digging_properties.find(toolname);
if(n == NULL)
{
// Not diggable by this tool, try to get defaults
n = m_digging_properties.find("");
if(n == NULL)
{
// Not diggable at all
return DiggingProperties();
}
}
// Return found properties
return n->getValue();
}
void clear()
{
m_digging_properties.clear();
}
private:
// toolname="": default properties (digging by hand)
// Key is toolname
core::map<std::string, DiggingProperties> m_digging_properties;
};
// For getting the default properties, set tool=""
DiggingProperties getDiggingProperties(u8 material, const std::string &tool);
#endif