..
cguittfont
client
gmp
Build and link gmp correctly on MSVC
2015-05-12 21:07:46 +02:00
irrlicht_changes
json
lua
network
Particles: Add option to remove particles on collision
2016-05-28 00:08:23 -04:00
script
threading
Fix Windows build
2016-05-02 15:01:17 +10:00
unittest
Escape more strings: formspecs, item descriptions, infotexts...
2016-04-24 03:54:11 +10:00
util
Add colored text (not only colored chat).
2016-05-31 17:34:29 +02:00
activeobject.h
ban.cpp
ban.h
Clean up threading
2015-08-23 22:04:06 -04:00
camera.cpp
Fix nametag hiding
2016-04-02 02:02:19 +02:00
camera.h
Camera: remove auto tune FPS, single view range setting
2016-02-21 18:18:13 +01:00
cavegen.cpp
cavegen.h
Cavegen: Move V5-style caves to CavesNoiseIntersection
2016-05-27 23:23:58 -04:00
chat_interface.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
chat.cpp
Add colored text (not only colored chat).
2016-05-31 17:34:29 +02:00
chat.h
client.cpp
client.h
clientiface.cpp
clientiface.h
clientmap.cpp
clientmap.h
Camera: remove auto tune FPS, single view range setting
2016-02-21 18:18:13 +01:00
clientmedia.cpp
clientmedia.h
clientobject.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
clientobject.h
clientsimpleobject.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
clouds.cpp
clouds.h
cmake_config_githash.h.in
Clean up and tweak build system
2015-03-27 15:00:48 -04:00
cmake_config.h.in
Implement a PostgreSQL backend
2016-05-22 11:34:47 +02:00
CMakeLists.txt
collision.cpp
Fix #3955 (player dying on login).
2016-04-06 01:11:36 +02:00
collision.h
config.h
constants.h
Add map limit config option
2015-08-02 14:27:04 +02:00
content_abm.cpp
content_abm.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
content_cao.cpp
content_cao.h
Fix a m_camera not used warning fix pointed by clang
2016-05-22 13:31:41 +02:00
content_cso.cpp
Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements.
2015-03-31 16:56:33 +10:00
content_cso.h
content_mapblock.cpp
Allow nodes to specify which sides to connect to.
2016-03-12 12:08:17 -05:00
content_mapblock.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
content_mapnode.cpp
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_mapnode.h
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_nodemeta.cpp
content_nodemeta.h
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_sao.cpp
v2d & aabbox3d<f32> & sky cleanups
2016-02-11 16:55:15 +01:00
content_sao.h
convert_json.cpp
convert_json.h
Remove ugly curl struct pointer from jsonFetchValue signature
2014-06-19 21:24:53 +02:00
craftdef.cpp
craftdef.h
Fix bug when craft input isn't replaced
2015-06-22 19:30:35 +02:00
database-dummy.cpp
DB::loadBlock copy removal & DB backend cleanup
2016-05-17 06:52:16 +02:00
database-dummy.h
DB::loadBlock copy removal & DB backend cleanup
2016-05-17 06:52:16 +02:00
database-leveldb.cpp
database-leveldb.h
DB::loadBlock copy removal & DB backend cleanup
2016-05-17 06:52:16 +02:00
database-postgresql.cpp
Implement a PostgreSQL backend
2016-05-22 11:34:47 +02:00
database-postgresql.h
Implement a PostgreSQL backend
2016-05-22 11:34:47 +02:00
database-redis.cpp
database-redis.h
DB::loadBlock copy removal & DB backend cleanup
2016-05-17 06:52:16 +02:00
database-sqlite3.cpp
database-sqlite3.h
database.cpp
database.h
DB::loadBlock copy removal & DB backend cleanup
2016-05-17 06:52:16 +02:00
daynightratio.h
debug.cpp
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
debug.h
defaultsettings.cpp
defaultsettings.h
Implement proper font handling
2014-11-30 17:50:09 +01:00
drawscene.cpp
drawscene.h
dungeongen.cpp
dungeongen.h
Dungeongen: Remove dependency on Mapgen
2016-05-27 23:23:58 -04:00
emerge.cpp
emerge.h
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
2016-02-09 07:14:45 +00:00
environment.cpp
Handle particle spawners in env and delete expired ids
2016-04-28 02:09:36 +10:00
environment.h
Handle particle spawners in env and delete expired ids
2016-04-28 02:09:36 +10:00
event_manager.h
event.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
exceptions.h
Implement DatabaseException for databases
2016-05-17 14:36:51 +02:00
filecache.cpp
filecache.h
filesys.cpp
Use MoveFileEx to rename files on Windows (not rename)
2016-05-01 17:28:16 +10:00
filesys.h
Add seperate cache path
2015-12-07 13:51:41 -05:00
fontengine.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
fontengine.h
Use UTF-8 instead of narrow
2015-07-08 10:12:44 +02:00
game.cpp
game.h
Tell irrlicht if we handle a key or not.
2016-05-26 20:33:33 +02:00
gamedef.h
Move object nametags to camera
2016-02-18 16:43:29 +01:00
gameparams.h
Refactor logging
2015-10-14 01:03:54 -04:00
genericobject.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
genericobject.h
Fix some issues with animations, and allow non-looped animations to be defined
2015-06-22 01:53:38 +02:00
gettext.cpp
gettext.h
Fix compilation under MSVC and remove unnecessary conditional function prototype
2015-10-24 13:34:49 -04:00
gettime.h
Update timestamp to include date
2015-03-25 02:30:17 +10:00
guiChatConsole.cpp
guiChatConsole.h
Add colored text (not only colored chat).
2016-05-31 17:34:29 +02:00
guiEngine.cpp
Add colored text (not only colored chat).
2016-05-31 17:34:29 +02:00
guiEngine.h
Add colored text (not only colored chat).
2016-05-31 17:34:29 +02:00
guiFileSelectMenu.cpp
guiFileSelectMenu.h
guiFormSpecMenu.cpp
Add colored text (not only colored chat).
2016-05-31 17:34:29 +02:00
guiFormSpecMenu.h
Add colored text (not only colored chat).
2016-05-31 17:34:29 +02:00
guiKeyChangeMenu.cpp
Mainmenu: Standardize the menu button order and sizes
2016-04-28 07:16:58 +01:00
guiKeyChangeMenu.h
guiMainMenu.h
guiPasswordChange.cpp
Use UTF-8 instead of narrow
2015-07-08 10:12:44 +02:00
guiPasswordChange.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
guiscalingfilter.cpp
guiscalingfilter.h
Clean scaling pre-filter for formspec/HUD.
2015-04-01 00:01:05 -04:00
guiTable.cpp
guiTable.h
guiVolumeChange.cpp
Move globals from main.cpp to more sane locations
2015-04-01 23:04:25 +10:00
guiVolumeChange.h
httpfetch.cpp
Add Lua interface to HTTPFetchRequest
2016-02-22 15:39:41 +01:00
httpfetch.h
hud.cpp
Escape more strings: formspecs, item descriptions, infotexts...
2016-04-24 03:54:11 +10:00
hud.h
Fix inventory hud scaling
2016-04-12 23:10:28 +10:00
imagefilters.cpp
Fix some minor details from 6d61375
2015-04-01 00:19:10 -04:00
imagefilters.h
intlGUIEditBox.cpp
intlGUIEditBox.h
inventory.cpp
inventory.h
inventorymanager.cpp
inventorymanager.h
irr_aabb3d.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
irr_v2d.h
irr_v3d.h
SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
2015-05-17 04:04:17 -04:00
irrlichttypes_bloated.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
irrlichttypes_extrabloated.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
irrlichttypes.h
Define and use limit constants for Irrlicht fixed-width types
2015-10-04 04:00:16 -04:00
itemdef.cpp
itemdef.h
itemgroup.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
keycode.cpp
keycode.h
light.cpp
light.h
localplayer.cpp
localplayer.h
Player::accelerateHorizontal/Vertical should be member of LocalPlayer
2016-02-14 17:52:10 +01:00
log.cpp
log.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
main.cpp
mainmenumanager.h
map.cpp
Implement a PostgreSQL backend
2016-05-22 11:34:47 +02:00
map.h
mapblock_mesh.cpp
mapblock_mesh.h
Mapblock mesh: Allow to use VBO
2016-02-26 00:51:01 +00:00
mapblock.cpp
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
mapblock.h
mapgen_flat.cpp
Mapgen: Combine dungeon generation code
2016-05-27 23:23:58 -04:00
mapgen_flat.h
mapgen_fractal.cpp
mapgen_fractal.h
Mapgen: Combine dungeon generation code
2016-05-27 23:23:58 -04:00
mapgen_singlenode.cpp
mapgen_singlenode.h
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
2016-02-09 07:14:45 +00:00
mapgen_v5.cpp
mapgen_v5.h
mapgen_v6.cpp
mapgen_v6.h
mapgen_v7.cpp
Mgv7: Always carve river channels in mountain terrain
2016-06-02 07:31:01 +01:00
mapgen_v7.h
mapgen_valleys.cpp
mapgen_valleys.h
Mapgen: Combine dungeon generation code
2016-05-27 23:23:58 -04:00
mapgen.cpp
mapgen.h
mapnode.cpp
Fix connected nodes' selection boxes.
2016-03-21 17:42:20 +00:00
mapnode.h
Fix connected nodes' selection boxes.
2016-03-21 17:42:20 +00:00
mapsector.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
mapsector.h
Add count based unload limit for mapblocks
2015-08-13 07:56:07 +02:00
mesh.cpp
mesh.h
Use single box for halo mesh
2016-02-11 13:11:25 +01:00
mg_biome.cpp
mg_biome.h
mg_decoration.cpp
mg_decoration.h
Convert usages of PseudoRandom to PcgRandom for ore and deco placement
2015-11-09 01:32:39 -05:00
mg_ore.cpp
mg_ore.h
Fix spelling of noise_threshold
2015-12-06 11:38:03 +01:00
mg_schematic.cpp
mg_schematic.h
Schematics: Add core.place_schematic_on_vmanip API
2015-11-05 01:18:32 -05:00
minimap.cpp
minimap.h
Minimap: show player markers
2016-02-19 21:31:22 +01:00
modalMenu.h
modifiedstate.h
mods.cpp
Clean up Strfnd
2016-03-19 21:27:57 -04:00
mods.h
Fix server crashing on Lua errors
2015-10-31 13:28:58 -04:00
nameidmapping.cpp
nameidmapping.h
nodedef.cpp
nodedef.h
Move updateTextures and fillTileAttribs to ContentFeatures
2016-05-23 12:46:45 +02:00
nodemetadata.cpp
nodemetadata.h
nodetimer.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
nodetimer.h
noise.cpp
noise.h
objdef.cpp
objdef.h
Rename and move basicmacros.h to util/basic_macros.h
2015-11-02 04:57:55 +01:00
object_properties.cpp
Show infotext with description for item entities
2016-01-18 17:21:41 +00:00
object_properties.h
v2d & aabbox3d<f32> & sky cleanups
2016-02-11 16:55:15 +01:00
particles.cpp
Particles: Add option to remove particles on collision
2016-05-28 00:08:23 -04:00
particles.h
Particles: Add option to remove particles on collision
2016-05-28 00:08:23 -04:00
pathfinder.cpp
find_path: consider walkable instead of CONTENT_AIR
2016-05-01 15:32:03 +02:00
pathfinder.h
Pathfinder: Fix style
2016-05-01 15:32:02 +02:00
player.cpp
player.h
Fix player teleportation bug whilst sneaking
2016-03-14 08:44:28 +00:00
porting_android.cpp
Add seperate cache path
2015-12-07 13:51:41 -05:00
porting_android.h
Add seperate cache path
2015-12-07 13:51:41 -05:00
porting.cpp
Don't print locale directory error message when GetText is disabled
2016-02-19 19:56:34 -05:00
porting.h
Fix OSX building issue caused by ad884f2
2016-01-29 10:54:50 -05:00
profiler.cpp
profiler.h
quicktune_shortcutter.h
quicktune.cpp
quicktune.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
rollback_interface.cpp
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
rollback_interface.h
Clean up rollback
2014-11-19 16:21:59 -05:00
rollback.cpp
rollback.h
serialization.cpp
Replace instance of readsome with read in decompressZlib Make decompressZlib more robust
2016-01-09 02:28:35 +00:00
serialization.h
server.cpp
server.h
serverlist.cpp
Add option to not send pre v25 init packet
2016-03-15 17:20:09 +01:00
serverlist.h
serverobject.cpp
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
serverobject.h
Fix invisible player when the attached entity is removed
2015-07-18 07:41:43 +02:00
settings_translation_file.cpp
settings.cpp
Clean up Strfnd
2016-03-19 21:27:57 -04:00
settings.h
Clean up threading
2015-08-23 22:04:06 -04:00
shader.cpp
Clean up Strfnd
2016-03-19 21:27:57 -04:00
shader.h
sky.cpp
sky.h
v2d & aabbox3d<f32> & sky cleanups
2016-02-11 16:55:15 +01:00
socket.cpp
Add errno to socket creation failed exception
2015-11-08 18:16:02 -05:00
socket.h
Add errno to socket creation failed exception
2015-11-08 18:16:02 -05:00
sound_openal.cpp
sound_openal.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
sound.cpp
sound.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
staticobject.cpp
Define and use limit constants for Irrlicht fixed-width types
2015-10-04 04:00:16 -04:00
staticobject.h
subgame.cpp
subgame.h
Fix game minetest.conf default settings
2015-03-18 13:03:02 -04:00
terminal_chat_console.cpp
terminal_chat_console.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
threads.h
tool.cpp
tool.h
New damage system, add damageGroups to ToolCapabilities, bump protocol version
2013-03-29 20:14:09 +01:00
touchscreengui.cpp
touchscreengui.h
Android: Implement Autohiding button bars to cleanup screen
2015-12-18 20:35:54 +01:00
treegen.cpp
treegen.h
Treegen: Add pine tree. Force place trunks
2015-04-01 22:54:49 +01:00
version.cpp
version.h
voxel.cpp
Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
2015-07-24 21:48:02 +02:00
voxel.h
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
2015-03-07 22:41:47 +10:00
voxelalgorithms.cpp
Remove emerge and speedup addArea by using memcopy instead of one by one assignment
2014-06-23 00:13:41 +02:00
voxelalgorithms.h
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
wieldmesh.cpp
Use inventory_image in the first place for inventory item mesh
2016-02-08 23:13:19 +01:00
wieldmesh.h
v2d & aabbox3d<f32> & sky cleanups
2016-02-11 16:55:15 +01:00