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mirror of https://github.com/moparisthebest/minetest synced 2025-01-08 12:18:04 -05:00
minetest/src
paramat 569998011e Mgv7: Always carve river channels in mountain terrain
Previously, rivers were sometimes blocked by vertical walls
of mountain terrain due to river carving being disabled
when base terrain height was below water_level - 16
Remove now unused base terrain heightmap created in
generateTerrain()
2016-06-02 07:31:01 +01:00
..
cguittfont
client
gmp Build and link gmp correctly on MSVC 2015-05-12 21:07:46 +02:00
irrlicht_changes
json
lua
network Particles: Add option to remove particles on collision 2016-05-28 00:08:23 -04:00
script
threading Fix Windows build 2016-05-02 15:01:17 +10:00
unittest Escape more strings: formspecs, item descriptions, infotexts... 2016-04-24 03:54:11 +10:00
util Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
activeobject.h
ban.cpp
ban.h Clean up threading 2015-08-23 22:04:06 -04:00
camera.cpp Fix nametag hiding 2016-04-02 02:02:19 +02:00
camera.h Camera: remove auto tune FPS, single view range setting 2016-02-21 18:18:13 +01:00
cavegen.cpp
cavegen.h Cavegen: Move V5-style caves to CavesNoiseIntersection 2016-05-27 23:23:58 -04:00
chat_interface.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
chat.cpp Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
chat.h
client.cpp
client.h
clientiface.cpp
clientiface.h
clientmap.cpp
clientmap.h Camera: remove auto tune FPS, single view range setting 2016-02-21 18:18:13 +01:00
clientmedia.cpp
clientmedia.h
clientobject.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
clientobject.h
clientsimpleobject.h Update Copyright Years 2013-02-24 20:15:24 +01:00
clouds.cpp
clouds.h
cmake_config_githash.h.in Clean up and tweak build system 2015-03-27 15:00:48 -04:00
cmake_config.h.in Implement a PostgreSQL backend 2016-05-22 11:34:47 +02:00
CMakeLists.txt
collision.cpp Fix #3955 (player dying on login). 2016-04-06 01:11:36 +02:00
collision.h
config.h
constants.h Add map limit config option 2015-08-02 14:27:04 +02:00
content_abm.cpp
content_abm.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_cao.cpp
content_cao.h Fix a m_camera not used warning fix pointed by clang 2016-05-22 13:31:41 +02:00
content_cso.cpp Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements. 2015-03-31 16:56:33 +10:00
content_cso.h
content_mapblock.cpp Allow nodes to specify which sides to connect to. 2016-03-12 12:08:17 -05:00
content_mapblock.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapnode.cpp Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_mapnode.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_nodemeta.cpp
content_nodemeta.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_sao.cpp v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00
content_sao.h
convert_json.cpp
convert_json.h Remove ugly curl struct pointer from jsonFetchValue signature 2014-06-19 21:24:53 +02:00
craftdef.cpp
craftdef.h Fix bug when craft input isn't replaced 2015-06-22 19:30:35 +02:00
database-dummy.cpp DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-dummy.h DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-leveldb.cpp
database-leveldb.h DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-postgresql.cpp Implement a PostgreSQL backend 2016-05-22 11:34:47 +02:00
database-postgresql.h Implement a PostgreSQL backend 2016-05-22 11:34:47 +02:00
database-redis.cpp
database-redis.h DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-sqlite3.cpp
database-sqlite3.h
database.cpp
database.h DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
daynightratio.h
debug.cpp Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
debug.h
defaultsettings.cpp
defaultsettings.h Implement proper font handling 2014-11-30 17:50:09 +01:00
drawscene.cpp
drawscene.h
dungeongen.cpp
dungeongen.h Dungeongen: Remove dependency on Mapgen 2016-05-27 23:23:58 -04:00
emerge.cpp
emerge.h FindSpawnPos: Let mapgens decide what spawn altitude is suitable 2016-02-09 07:14:45 +00:00
environment.cpp Handle particle spawners in env and delete expired ids 2016-04-28 02:09:36 +10:00
environment.h Handle particle spawners in env and delete expired ids 2016-04-28 02:09:36 +10:00
event_manager.h
event.h Update Copyright Years 2013-02-24 20:15:24 +01:00
exceptions.h Implement DatabaseException for databases 2016-05-17 14:36:51 +02:00
filecache.cpp
filecache.h
filesys.cpp Use MoveFileEx to rename files on Windows (not rename) 2016-05-01 17:28:16 +10:00
filesys.h Add seperate cache path 2015-12-07 13:51:41 -05:00
fontengine.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
fontengine.h Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
game.cpp
game.h Tell irrlicht if we handle a key or not. 2016-05-26 20:33:33 +02:00
gamedef.h Move object nametags to camera 2016-02-18 16:43:29 +01:00
gameparams.h Refactor logging 2015-10-14 01:03:54 -04:00
genericobject.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
genericobject.h Fix some issues with animations, and allow non-looped animations to be defined 2015-06-22 01:53:38 +02:00
gettext.cpp
gettext.h Fix compilation under MSVC and remove unnecessary conditional function prototype 2015-10-24 13:34:49 -04:00
gettime.h Update timestamp to include date 2015-03-25 02:30:17 +10:00
guiChatConsole.cpp
guiChatConsole.h Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
guiEngine.cpp Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
guiEngine.h Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
guiFileSelectMenu.cpp
guiFileSelectMenu.h
guiFormSpecMenu.cpp Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
guiFormSpecMenu.h Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
guiKeyChangeMenu.cpp Mainmenu: Standardize the menu button order and sizes 2016-04-28 07:16:58 +01:00
guiKeyChangeMenu.h
guiMainMenu.h
guiPasswordChange.cpp Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
guiPasswordChange.h Update Copyright Years 2013-02-24 20:15:24 +01:00
guiscalingfilter.cpp
guiscalingfilter.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
guiTable.cpp
guiTable.h
guiVolumeChange.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
guiVolumeChange.h
httpfetch.cpp Add Lua interface to HTTPFetchRequest 2016-02-22 15:39:41 +01:00
httpfetch.h
hud.cpp Escape more strings: formspecs, item descriptions, infotexts... 2016-04-24 03:54:11 +10:00
hud.h Fix inventory hud scaling 2016-04-12 23:10:28 +10:00
imagefilters.cpp Fix some minor details from 6d61375 2015-04-01 00:19:10 -04:00
imagefilters.h
intlGUIEditBox.cpp
intlGUIEditBox.h
inventory.cpp
inventory.h
inventorymanager.cpp
inventorymanager.h
irr_aabb3d.h Update Copyright Years 2013-02-24 20:15:24 +01:00
irr_v2d.h
irr_v3d.h SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function 2015-05-17 04:04:17 -04:00
irrlichttypes_bloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes_extrabloated.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
irrlichttypes.h Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
itemdef.cpp
itemdef.h
itemgroup.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
keycode.cpp
keycode.h
light.cpp
light.h
localplayer.cpp
localplayer.h Player::accelerateHorizontal/Vertical should be member of LocalPlayer 2016-02-14 17:52:10 +01:00
log.cpp
log.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
main.cpp
mainmenumanager.h
map.cpp Implement a PostgreSQL backend 2016-05-22 11:34:47 +02:00
map.h
mapblock_mesh.cpp
mapblock_mesh.h Mapblock mesh: Allow to use VBO 2016-02-26 00:51:01 +00:00
mapblock.cpp Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
mapblock.h
mapgen_flat.cpp Mapgen: Combine dungeon generation code 2016-05-27 23:23:58 -04:00
mapgen_flat.h
mapgen_fractal.cpp
mapgen_fractal.h Mapgen: Combine dungeon generation code 2016-05-27 23:23:58 -04:00
mapgen_singlenode.cpp
mapgen_singlenode.h FindSpawnPos: Let mapgens decide what spawn altitude is suitable 2016-02-09 07:14:45 +00:00
mapgen_v5.cpp
mapgen_v5.h
mapgen_v6.cpp
mapgen_v6.h
mapgen_v7.cpp Mgv7: Always carve river channels in mountain terrain 2016-06-02 07:31:01 +01:00
mapgen_v7.h
mapgen_valleys.cpp
mapgen_valleys.h Mapgen: Combine dungeon generation code 2016-05-27 23:23:58 -04:00
mapgen.cpp
mapgen.h
mapnode.cpp Fix connected nodes' selection boxes. 2016-03-21 17:42:20 +00:00
mapnode.h Fix connected nodes' selection boxes. 2016-03-21 17:42:20 +00:00
mapsector.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
mapsector.h Add count based unload limit for mapblocks 2015-08-13 07:56:07 +02:00
mesh.cpp
mesh.h Use single box for halo mesh 2016-02-11 13:11:25 +01:00
mg_biome.cpp
mg_biome.h
mg_decoration.cpp
mg_decoration.h Convert usages of PseudoRandom to PcgRandom for ore and deco placement 2015-11-09 01:32:39 -05:00
mg_ore.cpp
mg_ore.h Fix spelling of noise_threshold 2015-12-06 11:38:03 +01:00
mg_schematic.cpp
mg_schematic.h Schematics: Add core.place_schematic_on_vmanip API 2015-11-05 01:18:32 -05:00
minimap.cpp
minimap.h Minimap: show player markers 2016-02-19 21:31:22 +01:00
modalMenu.h
modifiedstate.h
mods.cpp Clean up Strfnd 2016-03-19 21:27:57 -04:00
mods.h Fix server crashing on Lua errors 2015-10-31 13:28:58 -04:00
nameidmapping.cpp
nameidmapping.h
nodedef.cpp
nodedef.h Move updateTextures and fillTileAttribs to ContentFeatures 2016-05-23 12:46:45 +02:00
nodemetadata.cpp
nodemetadata.h
nodetimer.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
nodetimer.h
noise.cpp
noise.h
objdef.cpp
objdef.h Rename and move basicmacros.h to util/basic_macros.h 2015-11-02 04:57:55 +01:00
object_properties.cpp Show infotext with description for item entities 2016-01-18 17:21:41 +00:00
object_properties.h v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00
particles.cpp Particles: Add option to remove particles on collision 2016-05-28 00:08:23 -04:00
particles.h Particles: Add option to remove particles on collision 2016-05-28 00:08:23 -04:00
pathfinder.cpp find_path: consider walkable instead of CONTENT_AIR 2016-05-01 15:32:03 +02:00
pathfinder.h Pathfinder: Fix style 2016-05-01 15:32:02 +02:00
player.cpp
player.h Fix player teleportation bug whilst sneaking 2016-03-14 08:44:28 +00:00
porting_android.cpp Add seperate cache path 2015-12-07 13:51:41 -05:00
porting_android.h Add seperate cache path 2015-12-07 13:51:41 -05:00
porting.cpp Don't print locale directory error message when GetText is disabled 2016-02-19 19:56:34 -05:00
porting.h Fix OSX building issue caused by ad884f2 2016-01-29 10:54:50 -05:00
profiler.cpp
profiler.h
quicktune_shortcutter.h
quicktune.cpp
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
rollback_interface.cpp Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
rollback_interface.h Clean up rollback 2014-11-19 16:21:59 -05:00
rollback.cpp
rollback.h
serialization.cpp Replace instance of readsome with read in decompressZlib Make decompressZlib more robust 2016-01-09 02:28:35 +00:00
serialization.h
server.cpp
server.h
serverlist.cpp Add option to not send pre v25 init packet 2016-03-15 17:20:09 +01:00
serverlist.h
serverobject.cpp Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
serverobject.h Fix invisible player when the attached entity is removed 2015-07-18 07:41:43 +02:00
settings_translation_file.cpp
settings.cpp Clean up Strfnd 2016-03-19 21:27:57 -04:00
settings.h Clean up threading 2015-08-23 22:04:06 -04:00
shader.cpp Clean up Strfnd 2016-03-19 21:27:57 -04:00
shader.h
sky.cpp
sky.h v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00
socket.cpp Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
socket.h Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
sound_openal.cpp
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.cpp
sound.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
staticobject.h
subgame.cpp
subgame.h Fix game minetest.conf default settings 2015-03-18 13:03:02 -04:00
terminal_chat_console.cpp
terminal_chat_console.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
threads.h
tool.cpp
tool.h New damage system, add damageGroups to ToolCapabilities, bump protocol version 2013-03-29 20:14:09 +01:00
touchscreengui.cpp
touchscreengui.h Android: Implement Autohiding button bars to cleanup screen 2015-12-18 20:35:54 +01:00
treegen.cpp
treegen.h Treegen: Add pine tree. Force place trunks 2015-04-01 22:54:49 +01:00
version.cpp
version.h
voxel.cpp Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will 2015-07-24 21:48:02 +02:00
voxel.h For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
voxelalgorithms.cpp Remove emerge and speedup addArea by using memcopy instead of one by one assignment 2014-06-23 00:13:41 +02:00
voxelalgorithms.h Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
wieldmesh.cpp Use inventory_image in the first place for inventory item mesh 2016-02-08 23:13:19 +01:00
wieldmesh.h v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00