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mirror of https://github.com/moparisthebest/minetest synced 2024-12-23 08:08:47 -05:00
minetest/builtin/game
est31 2a7d01b833 Some map border related fixes
1. Check for entity addition success in spawn_item implementation
2. Check for success in item_drop callback, so that the player
doesn't lose the item if they are outside bounds and try to drop it.
3. When existing player joins game, check that their position is inside
map bounds. If not, set their position to the return value of findSpawnPos().
4. Make findSpawnPos() respect the border

2 fixes a lua crash if a player drops an item outside map bounds.
3 fixes an assertion crash if a player leaves when being outside map bounds,
and then rejoins.
2015-09-29 23:06:15 +02:00
..
auth.lua SAPI: Track last executed mod and include in error messages 2015-08-12 23:56:12 -04:00
chatcommands.lua Add /emergeblocks command and core.emerge_area() Lua API 2015-09-23 15:56:24 -04:00
deprecated.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
detached_inventory.lua SAPI: Track last executed mod and include in error messages 2015-08-12 23:56:12 -04:00
falling.lua Minor tweaks __builtin:falling_node 2015-09-01 19:14:08 +02:00
features.lua Small fixes of minetest.has_feature 2015-09-03 06:10:17 +02:00
forceloading.lua Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 2014-07-13 11:05:07 +02:00
init.lua Remove builtin_biome.lua from builtin and add simple biome minimal 2015-01-11 22:32:48 -05:00
item_entity.lua Some map border related fixes 2015-09-29 23:06:15 +02:00
item.lua Some map border related fixes 2015-09-29 23:06:15 +02:00
misc.lua Add /emergeblocks command and core.emerge_area() Lua API 2015-09-23 15:56:24 -04:00
mod_profiling.lua Fix retval of entity.get_staticdata beeing lost while profiling is enabled 2014-08-24 01:56:27 +02:00
privileges.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
register.lua SAPI: Track last executed mod and include in error messages 2015-08-12 23:56:12 -04:00
statbars.lua Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with Hotbar 2015-02-08 12:47:45 -05:00
static_spawn.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
voxelarea.lua Improved VoxelArea variable locality, thus performance 2014-11-14 00:10:09 +10:00