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mirror of https://github.com/moparisthebest/minetest synced 2024-11-17 14:55:13 -05:00
minetest/src/script
2015-03-20 18:41:26 -04:00
..
common Don't use luaL_checkstring to read node names, it's only for arguments 2015-03-07 20:04:01 -05:00
cpp_api For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
lua_api Revert "Fix issue #2441: crash on respawn, since a conversion std::list to std::vector on Environment.cpp" 2015-03-20 18:41:26 -04:00
CMakeLists.txt Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
scripting_game.cpp Use "core" namespace internally 2014-05-08 13:02:04 -04:00
scripting_game.h Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
scripting_mainmenu.cpp Use "core" namespace internally 2014-05-08 13:02:04 -04:00
scripting_mainmenu.h Fix code style of async API 2014-04-27 16:15:53 -04:00