mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-11 20:05:05 -05:00
af30183124
The legacy init packet (pre v25) sends information about the client's password that a server could use to log in to other servers if the username and password are the same. All the other benefits of SRP of protocol v25 are missed if the legacy init packet is still sent during connection creation. This patch adds an option to not send the v25 init packet. Not sending the v25 packet means breaking compat with pre v25 servers, but as the option is not enabled by default, no servers are affected unless the user explicitly flips the switch. More than 90% of the servers on the serverlist support post v25 protocols. The patch also fixes a bug with greying out of non compliant servers being done wrongly, the min and max params were mixed.
268 lines
7.8 KiB
C++
268 lines
7.8 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <fstream>
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#include <iostream>
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#include <sstream>
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#include <algorithm>
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#include "version.h"
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#include "settings.h"
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#include "serverlist.h"
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#include "filesys.h"
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#include "porting.h"
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#include "log.h"
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#include "network/networkprotocol.h"
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#include "json/json.h"
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#include "convert_json.h"
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#include "httpfetch.h"
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#include "util/string.h"
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namespace ServerList
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{
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std::string getFilePath()
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{
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std::string serverlist_file = g_settings->get("serverlist_file");
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std::string dir_path = "client" DIR_DELIM "serverlist" DIR_DELIM;
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fs::CreateDir(porting::path_user + DIR_DELIM "client");
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fs::CreateDir(porting::path_user + DIR_DELIM + dir_path);
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return porting::path_user + DIR_DELIM + dir_path + serverlist_file;
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}
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std::vector<ServerListSpec> getLocal()
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{
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std::string path = ServerList::getFilePath();
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std::string liststring;
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if (fs::PathExists(path)) {
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std::ifstream istream(path.c_str());
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if (istream.is_open()) {
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std::ostringstream ostream;
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ostream << istream.rdbuf();
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liststring = ostream.str();
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istream.close();
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}
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}
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return deSerialize(liststring);
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}
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std::vector<ServerListSpec> getOnline()
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{
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std::ostringstream geturl;
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u16 proto_version_min = g_settings->getFlag("send_pre_v25_init") ?
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CLIENT_PROTOCOL_VERSION_MIN_LEGACY : CLIENT_PROTOCOL_VERSION_MIN;
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geturl << g_settings->get("serverlist_url") <<
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"/list?proto_version_min=" << proto_version_min <<
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"&proto_version_max=" << CLIENT_PROTOCOL_VERSION_MAX;
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Json::Value root = fetchJsonValue(geturl.str(), NULL);
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std::vector<ServerListSpec> server_list;
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if (!root.isObject()) {
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return server_list;
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}
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root = root["list"];
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if (!root.isArray()) {
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return server_list;
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}
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for (unsigned int i = 0; i < root.size(); i++) {
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if (root[i].isObject()) {
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server_list.push_back(root[i]);
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}
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}
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return server_list;
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}
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// Delete a server from the local favorites list
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bool deleteEntry(const ServerListSpec &server)
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{
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std::vector<ServerListSpec> serverlist = ServerList::getLocal();
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for (std::vector<ServerListSpec>::iterator it = serverlist.begin();
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it != serverlist.end();) {
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if ((*it)["address"] == server["address"] &&
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(*it)["port"] == server["port"]) {
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it = serverlist.erase(it);
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} else {
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++it;
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}
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}
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std::string path = ServerList::getFilePath();
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std::ostringstream ss(std::ios_base::binary);
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ss << ServerList::serialize(serverlist);
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if (!fs::safeWriteToFile(path, ss.str()))
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return false;
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return true;
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}
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// Insert a server to the local favorites list
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bool insert(const ServerListSpec &server)
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{
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// Remove duplicates
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ServerList::deleteEntry(server);
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std::vector<ServerListSpec> serverlist = ServerList::getLocal();
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// Insert new server at the top of the list
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serverlist.insert(serverlist.begin(), server);
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std::string path = ServerList::getFilePath();
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std::ostringstream ss(std::ios_base::binary);
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ss << ServerList::serialize(serverlist);
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if (!fs::safeWriteToFile(path, ss.str()))
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return false;
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return true;
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}
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std::vector<ServerListSpec> deSerialize(const std::string &liststring)
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{
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std::vector<ServerListSpec> serverlist;
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std::istringstream stream(liststring);
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std::string line, tmp;
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while (std::getline(stream, line)) {
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std::transform(line.begin(), line.end(), line.begin(), ::toupper);
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if (line == "[SERVER]") {
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ServerListSpec server;
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std::getline(stream, tmp);
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server["name"] = tmp;
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std::getline(stream, tmp);
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server["address"] = tmp;
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std::getline(stream, tmp);
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server["port"] = tmp;
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std::getline(stream, tmp);
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server["description"] = tmp;
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serverlist.push_back(server);
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}
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}
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return serverlist;
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}
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const std::string serialize(const std::vector<ServerListSpec> &serverlist)
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{
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std::string liststring;
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for (std::vector<ServerListSpec>::const_iterator it = serverlist.begin();
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it != serverlist.end();
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++it) {
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liststring += "[server]\n";
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liststring += (*it)["name"].asString() + '\n';
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liststring += (*it)["address"].asString() + '\n';
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liststring += (*it)["port"].asString() + '\n';
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liststring += (*it)["description"].asString() + '\n';
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liststring += '\n';
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}
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return liststring;
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}
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const std::string serializeJson(const std::vector<ServerListSpec> &serverlist)
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{
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Json::Value root;
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Json::Value list(Json::arrayValue);
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for (std::vector<ServerListSpec>::const_iterator it = serverlist.begin();
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it != serverlist.end();
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++it) {
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list.append(*it);
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}
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root["list"] = list;
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Json::FastWriter writer;
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return writer.write(root);
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}
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#if USE_CURL
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void sendAnnounce(const std::string &action,
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const u16 port,
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const std::vector<std::string> &clients_names,
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const double uptime,
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const u32 game_time,
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const float lag,
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const std::string &gameid,
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const std::string &mg_name,
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const std::vector<ModSpec> &mods)
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{
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Json::Value server;
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server["action"] = action;
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server["port"] = port;
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if (g_settings->exists("server_address")) {
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server["address"] = g_settings->get("server_address");
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}
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if (action != "delete") {
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bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
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server["name"] = g_settings->get("server_name");
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server["description"] = g_settings->get("server_description");
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server["version"] = g_version_string;
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server["proto_min"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MIN;
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server["proto_max"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MAX;
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server["url"] = g_settings->get("server_url");
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server["creative"] = g_settings->getBool("creative_mode");
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server["damage"] = g_settings->getBool("enable_damage");
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server["password"] = g_settings->getBool("disallow_empty_password");
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server["pvp"] = g_settings->getBool("enable_pvp");
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server["uptime"] = (int) uptime;
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server["game_time"] = game_time;
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server["clients"] = (int) clients_names.size();
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server["clients_max"] = g_settings->getU16("max_users");
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server["clients_list"] = Json::Value(Json::arrayValue);
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for (std::vector<std::string>::const_iterator it = clients_names.begin();
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it != clients_names.end();
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++it) {
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server["clients_list"].append(*it);
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}
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if (gameid != "") server["gameid"] = gameid;
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}
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if (action == "start") {
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server["dedicated"] = g_settings->getBool("server_dedicated");
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server["rollback"] = g_settings->getBool("enable_rollback_recording");
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server["mapgen"] = mg_name;
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server["privs"] = g_settings->get("default_privs");
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server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
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server["mods"] = Json::Value(Json::arrayValue);
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for (std::vector<ModSpec>::const_iterator it = mods.begin();
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it != mods.end();
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++it) {
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server["mods"].append(it->name);
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}
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actionstream << "Announcing to " << g_settings->get("serverlist_url") << std::endl;
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} else {
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if (lag)
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server["lag"] = lag;
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}
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Json::FastWriter writer;
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HTTPFetchRequest fetch_request;
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fetch_request.url = g_settings->get("serverlist_url") + std::string("/announce");
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fetch_request.post_fields["json"] = writer.write(server);
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fetch_request.multipart = true;
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httpfetch_async(fetch_request);
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}
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#endif
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} //namespace ServerList
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