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mirror of https://github.com/moparisthebest/minetest synced 2024-11-17 14:55:13 -05:00
minetest/src/connection.h
sapier 142e2d3b74 Cleanup client init states by bumping protocol version
Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
2014-04-08 21:12:20 +02:00

1066 lines
24 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef CONNECTION_HEADER
#define CONNECTION_HEADER
#include "irrlichttypes_bloated.h"
#include "socket.h"
#include "exceptions.h"
#include "constants.h"
#include "util/pointer.h"
#include "util/container.h"
#include "util/thread.h"
#include "util/numeric.h"
#include <iostream>
#include <fstream>
#include <list>
#include <map>
namespace con
{
/*
Exceptions
*/
class NotFoundException : public BaseException
{
public:
NotFoundException(const char *s):
BaseException(s)
{}
};
class PeerNotFoundException : public BaseException
{
public:
PeerNotFoundException(const char *s):
BaseException(s)
{}
};
class ConnectionException : public BaseException
{
public:
ConnectionException(const char *s):
BaseException(s)
{}
};
class ConnectionBindFailed : public BaseException
{
public:
ConnectionBindFailed(const char *s):
BaseException(s)
{}
};
class InvalidIncomingDataException : public BaseException
{
public:
InvalidIncomingDataException(const char *s):
BaseException(s)
{}
};
class InvalidOutgoingDataException : public BaseException
{
public:
InvalidOutgoingDataException(const char *s):
BaseException(s)
{}
};
class NoIncomingDataException : public BaseException
{
public:
NoIncomingDataException(const char *s):
BaseException(s)
{}
};
class ProcessedSilentlyException : public BaseException
{
public:
ProcessedSilentlyException(const char *s):
BaseException(s)
{}
};
class ProcessedQueued : public BaseException
{
public:
ProcessedQueued(const char *s):
BaseException(s)
{}
};
class IncomingDataCorruption : public BaseException
{
public:
IncomingDataCorruption(const char *s):
BaseException(s)
{}
};
typedef enum MTProtocols {
PRIMARY,
UDP,
MINETEST_RELIABLE_UDP
} MTProtocols;
#define SEQNUM_MAX 65535
inline bool seqnum_higher(u16 totest, u16 base)
{
if (totest > base)
{
if((totest - base) > (SEQNUM_MAX/2))
return false;
else
return true;
}
else
{
if((base - totest) > (SEQNUM_MAX/2))
return true;
else
return false;
}
}
inline bool seqnum_in_window(u16 seqnum, u16 next,u16 window_size)
{
u16 window_start = next;
u16 window_end = ( next + window_size ) % (SEQNUM_MAX+1);
if (window_start < window_end)
{
return ((seqnum >= window_start) && (seqnum < window_end));
}
else
{
return ((seqnum < window_end) || (seqnum >= window_start));
}
}
struct BufferedPacket
{
BufferedPacket(u8 *a_data, u32 a_size):
data(a_data, a_size), time(0.0), totaltime(0.0), absolute_send_time(-1)
{}
BufferedPacket(u32 a_size):
data(a_size), time(0.0), totaltime(0.0), absolute_send_time(-1)
{}
SharedBuffer<u8> data; // Data of the packet, including headers
float time; // Seconds from buffering the packet or re-sending
float totaltime; // Seconds from buffering the packet
unsigned int absolute_send_time;
Address address; // Sender or destination
};
// This adds the base headers to the data and makes a packet out of it
BufferedPacket makePacket(Address &address, u8 *data, u32 datasize,
u32 protocol_id, u16 sender_peer_id, u8 channel);
BufferedPacket makePacket(Address &address, SharedBuffer<u8> &data,
u32 protocol_id, u16 sender_peer_id, u8 channel);
// Add the TYPE_ORIGINAL header to the data
SharedBuffer<u8> makeOriginalPacket(
SharedBuffer<u8> data);
// Split data in chunks and add TYPE_SPLIT headers to them
std::list<SharedBuffer<u8> > makeSplitPacket(
SharedBuffer<u8> data,
u32 chunksize_max,
u16 seqnum);
// Depending on size, make a TYPE_ORIGINAL or TYPE_SPLIT packet
// Increments split_seqnum if a split packet is made
std::list<SharedBuffer<u8> > makeAutoSplitPacket(
SharedBuffer<u8> data,
u32 chunksize_max,
u16 &split_seqnum);
// Add the TYPE_RELIABLE header to the data
SharedBuffer<u8> makeReliablePacket(
SharedBuffer<u8> data,
u16 seqnum);
struct IncomingSplitPacket
{
IncomingSplitPacket()
{
time = 0.0;
reliable = false;
}
// Key is chunk number, value is data without headers
std::map<u16, SharedBuffer<u8> > chunks;
u32 chunk_count;
float time; // Seconds from adding
bool reliable; // If true, isn't deleted on timeout
bool allReceived()
{
return (chunks.size() == chunk_count);
}
};
/*
=== NOTES ===
A packet is sent through a channel to a peer with a basic header:
TODO: Should we have a receiver_peer_id also?
Header (7 bytes):
[0] u32 protocol_id
[4] u16 sender_peer_id
[6] u8 channel
sender_peer_id:
Unique to each peer.
value 0 (PEER_ID_INEXISTENT) is reserved for making new connections
value 1 (PEER_ID_SERVER) is reserved for server
these constants are defined in constants.h
channel:
The lower the number, the higher the priority is.
Only channels 0, 1 and 2 exist.
*/
#define BASE_HEADER_SIZE 7
#define CHANNEL_COUNT 3
/*
Packet types:
CONTROL: This is a packet used by the protocol.
- When this is processed, nothing is handed to the user.
Header (2 byte):
[0] u8 type
[1] u8 controltype
controltype and data description:
CONTROLTYPE_ACK
[2] u16 seqnum
CONTROLTYPE_SET_PEER_ID
[2] u16 peer_id_new
CONTROLTYPE_PING
- There is no actual reply, but this can be sent in a reliable
packet to get a reply
CONTROLTYPE_DISCO
*/
#define TYPE_CONTROL 0
#define CONTROLTYPE_ACK 0
#define CONTROLTYPE_SET_PEER_ID 1
#define CONTROLTYPE_PING 2
#define CONTROLTYPE_DISCO 3
#define CONTROLTYPE_ENABLE_BIG_SEND_WINDOW 4
/*
ORIGINAL: This is a plain packet with no control and no error
checking at all.
- When this is processed, it is directly handed to the user.
Header (1 byte):
[0] u8 type
*/
#define TYPE_ORIGINAL 1
#define ORIGINAL_HEADER_SIZE 1
/*
SPLIT: These are sequences of packets forming one bigger piece of
data.
- When processed and all the packet_nums 0...packet_count-1 are
present (this should be buffered), the resulting data shall be
directly handed to the user.
- If the data fails to come up in a reasonable time, the buffer shall
be silently discarded.
- These can be sent as-is or atop of a RELIABLE packet stream.
Header (7 bytes):
[0] u8 type
[1] u16 seqnum
[3] u16 chunk_count
[5] u16 chunk_num
*/
#define TYPE_SPLIT 2
/*
RELIABLE: Delivery of all RELIABLE packets shall be forced by ACKs,
and they shall be delivered in the same order as sent. This is done
with a buffer in the receiving and transmitting end.
- When this is processed, the contents of each packet is recursively
processed as packets.
Header (3 bytes):
[0] u8 type
[1] u16 seqnum
*/
#define TYPE_RELIABLE 3
#define RELIABLE_HEADER_SIZE 3
#define SEQNUM_INITIAL 65500
/*
A buffer which stores reliable packets and sorts them internally
for fast access to the smallest one.
*/
typedef std::list<BufferedPacket>::iterator RPBSearchResult;
class ReliablePacketBuffer
{
public:
ReliablePacketBuffer();
bool getFirstSeqnum(u16& result);
BufferedPacket popFirst();
BufferedPacket popSeqnum(u16 seqnum);
void insert(BufferedPacket &p,u16 next_expected);
void incrementTimeouts(float dtime);
std::list<BufferedPacket> getTimedOuts(float timeout,
unsigned int max_packets);
void print();
bool empty();
bool containsPacket(u16 seqnum);
RPBSearchResult notFound();
u32 size();
private:
RPBSearchResult findPacket(u16 seqnum);
std::list<BufferedPacket> m_list;
u16 m_list_size;
u16 m_oldest_non_answered_ack;
JMutex m_list_mutex;
unsigned int writeptr;
};
/*
A buffer for reconstructing split packets
*/
class IncomingSplitBuffer
{
public:
~IncomingSplitBuffer();
/*
Returns a reference counted buffer of length != 0 when a full split
packet is constructed. If not, returns one of length 0.
*/
SharedBuffer<u8> insert(BufferedPacket &p, bool reliable);
void removeUnreliableTimedOuts(float dtime, float timeout);
private:
// Key is seqnum
std::map<u16, IncomingSplitPacket*> m_buf;
JMutex m_map_mutex;
};
struct OutgoingPacket
{
u16 peer_id;
u8 channelnum;
SharedBuffer<u8> data;
bool reliable;
bool ack;
OutgoingPacket(u16 peer_id_, u8 channelnum_, SharedBuffer<u8> data_,
bool reliable_,bool ack_=false):
peer_id(peer_id_),
channelnum(channelnum_),
data(data_),
reliable(reliable_),
ack(ack_)
{
}
};
enum ConnectionCommandType{
CONNCMD_NONE,
CONNCMD_SERVE,
CONNCMD_CONNECT,
CONNCMD_DISCONNECT,
CONNCMD_DISCONNECT_PEER,
CONNCMD_SEND,
CONNCMD_SEND_TO_ALL,
CONCMD_ACK,
CONCMD_CREATE_PEER,
CONCMD_DISABLE_LEGACY
};
struct ConnectionCommand
{
enum ConnectionCommandType type;
Address address;
u16 peer_id;
u8 channelnum;
Buffer<u8> data;
bool reliable;
bool raw;
ConnectionCommand(): type(CONNCMD_NONE), peer_id(PEER_ID_INEXISTENT), reliable(false), raw(false) {}
void serve(Address address_)
{
type = CONNCMD_SERVE;
address = address_;
}
void connect(Address address_)
{
type = CONNCMD_CONNECT;
address = address_;
}
void disconnect()
{
type = CONNCMD_DISCONNECT;
}
void disconnect_peer(u16 peer_id_)
{
type = CONNCMD_DISCONNECT_PEER;
peer_id = peer_id_;
}
void send(u16 peer_id_, u8 channelnum_,
SharedBuffer<u8> data_, bool reliable_)
{
type = CONNCMD_SEND;
peer_id = peer_id_;
channelnum = channelnum_;
data = data_;
reliable = reliable_;
}
void sendToAll(u8 channelnum_, SharedBuffer<u8> data_, bool reliable_)
{
type = CONNCMD_SEND_TO_ALL;
channelnum = channelnum_;
data = data_;
reliable = reliable_;
}
void ack(u16 peer_id_, u8 channelnum_, SharedBuffer<u8> data_)
{
type = CONCMD_ACK;
peer_id = peer_id_;
channelnum = channelnum_;
data = data_;
reliable = false;
}
void createPeer(u16 peer_id_, SharedBuffer<u8> data_)
{
type = CONCMD_CREATE_PEER;
peer_id = peer_id_;
data = data_;
channelnum = 0;
reliable = true;
raw = true;
}
void disableLegacy(u16 peer_id_, SharedBuffer<u8> data_)
{
type = CONCMD_DISABLE_LEGACY;
peer_id = peer_id_;
data = data_;
channelnum = 0;
reliable = true;
raw = true;
}
};
class Channel
{
public:
u16 readNextIncomingSeqNum();
u16 incNextIncomingSeqNum();
u16 getOutgoingSequenceNumber(bool& successfull);
u16 readOutgoingSequenceNumber();
bool putBackSequenceNumber(u16);
u16 readNextSplitSeqNum();
void setNextSplitSeqNum(u16 seqnum);
// This is for buffering the incoming packets that are coming in
// the wrong order
ReliablePacketBuffer incoming_reliables;
// This is for buffering the sent packets so that the sender can
// re-send them if no ACK is received
ReliablePacketBuffer outgoing_reliables_sent;
//queued reliable packets
Queue<BufferedPacket> queued_reliables;
//queue commands prior splitting to packets
Queue<ConnectionCommand> queued_commands;
IncomingSplitBuffer incoming_splits;
Channel();
~Channel();
void UpdatePacketLossCounter(unsigned int count);
void UpdatePacketTooLateCounter();
void UpdateBytesSent(unsigned int bytes,unsigned int packages=1);
void UpdateBytesLost(unsigned int bytes);
void UpdateTimers(float dtime);
const float getCurrentDownloadRateKB()
{ JMutexAutoLock lock(m_internal_mutex); return cur_kbps; };
const float getMaxDownloadRateKB()
{ JMutexAutoLock lock(m_internal_mutex); return max_kbps; };
const float getCurrentLossRateKB()
{ JMutexAutoLock lock(m_internal_mutex); return cur_kbps_lost; };
const float getMaxLossRateKB()
{ JMutexAutoLock lock(m_internal_mutex); return max_kbps_lost; };
const float getAvgDownloadRateKB()
{ JMutexAutoLock lock(m_internal_mutex); return avg_kbps; };
const float getAvgLossRateKB()
{ JMutexAutoLock lock(m_internal_mutex); return avg_kbps_lost; };
const unsigned int getWindowSize() const { return window_size; };
void setWindowSize(unsigned int size) { window_size = size; };
private:
JMutex m_internal_mutex;
unsigned int window_size;
u16 next_incoming_seqnum;
u16 next_outgoing_seqnum;
u16 next_outgoing_split_seqnum;
unsigned int current_packet_loss;
unsigned int current_packet_too_late;
unsigned int current_packet_successfull;
float packet_loss_counter;
unsigned int current_bytes_transfered;
unsigned int current_bytes_lost;
float max_kbps;
float cur_kbps;
float avg_kbps;
float max_kbps_lost;
float cur_kbps_lost;
float avg_kbps_lost;
float bpm_counter;
};
class Peer;
enum PeerChangeType
{
PEER_ADDED,
PEER_REMOVED
};
struct PeerChange
{
PeerChangeType type;
u16 peer_id;
bool timeout;
};
class PeerHandler
{
public:
PeerHandler()
{
}
virtual ~PeerHandler()
{
}
/*
This is called after the Peer has been inserted into the
Connection's peer container.
*/
virtual void peerAdded(Peer *peer) = 0;
/*
This is called before the Peer has been removed from the
Connection's peer container.
*/
virtual void deletingPeer(Peer *peer, bool timeout) = 0;
};
class PeerHelper
{
public:
PeerHelper();
PeerHelper(Peer* peer);
~PeerHelper();
PeerHelper& operator=(Peer* peer);
Peer* operator->() const;
bool operator!();
Peer* operator&() const;
bool operator!=(void* ptr);
private:
Peer* m_peer;
};
class Connection;
typedef enum rtt_stat_type {
MIN_RTT,
MAX_RTT,
AVG_RTT,
MIN_JITTER,
MAX_JITTER,
AVG_JITTER
} rtt_stat_type;
class Peer {
public:
friend class PeerHelper;
Peer(Address address_,u16 id_,Connection* connection) :
id(id_),
m_increment_packets_remaining(9),
m_increment_bytes_remaining(0),
m_pending_deletion(false),
m_connection(connection),
address(address_),
m_ping_timer(0.0),
m_last_rtt(-1.0),
m_usage(0),
m_timeout_counter(0.0),
m_last_timeout_check(porting::getTimeMs()),
m_has_sent_with_id(false)
{
m_rtt.avg_rtt = -1.0;
m_rtt.jitter_avg = -1.0;
m_rtt.jitter_max = 0.0;
m_rtt.max_rtt = 0.0;
m_rtt.jitter_min = FLT_MAX;
m_rtt.min_rtt = FLT_MAX;
};
virtual ~Peer() {
JMutexAutoLock usage_lock(m_exclusive_access_mutex);
assert(m_usage == 0);
};
// Unique id of the peer
u16 id;
void Drop();
virtual void PutReliableSendCommand(ConnectionCommand &c,
unsigned int max_packet_size) {};
virtual bool isActive() { return false; };
virtual bool getAddress(MTProtocols type, Address& toset) = 0;
void ResetTimeout()
{JMutexAutoLock lock(m_exclusive_access_mutex); m_timeout_counter=0.0; };
bool isTimedOut(float timeout);
void setSentWithID()
{ JMutexAutoLock lock(m_exclusive_access_mutex); m_has_sent_with_id = true; };
bool hasSentWithID()
{ JMutexAutoLock lock(m_exclusive_access_mutex); return m_has_sent_with_id; };
unsigned int m_increment_packets_remaining;
unsigned int m_increment_bytes_remaining;
virtual u16 getNextSplitSequenceNumber(u8 channel) { return 0; };
virtual void setNextSplitSequenceNumber(u8 channel, u16 seqnum) {};
virtual SharedBuffer<u8> addSpiltPacket(u8 channel,
BufferedPacket toadd,
bool reliable)
{
fprintf(stderr,"Peer: addSplitPacket called, this is supposed to be never called!\n");
return SharedBuffer<u8>(0);
};
virtual bool Ping(float dtime, SharedBuffer<u8>& data) { return false; };
virtual float getStat(rtt_stat_type type) const {
switch (type) {
case MIN_RTT:
return m_rtt.min_rtt;
case MAX_RTT:
return m_rtt.max_rtt;
case AVG_RTT:
return m_rtt.avg_rtt;
case MIN_JITTER:
return m_rtt.jitter_min;
case MAX_JITTER:
return m_rtt.jitter_max;
case AVG_JITTER:
return m_rtt.jitter_avg;
}
return -1;
}
protected:
virtual void reportRTT(float rtt) {};
void RTTStatistics(float rtt,
std::string profiler_id="",
unsigned int num_samples=1000);
bool IncUseCount();
void DecUseCount();
JMutex m_exclusive_access_mutex;
bool m_pending_deletion;
Connection* m_connection;
// Address of the peer
Address address;
// Ping timer
float m_ping_timer;
private:
struct rttstats {
float jitter_min;
float jitter_max;
float jitter_avg;
float min_rtt;
float max_rtt;
float avg_rtt;
};
rttstats m_rtt;
float m_last_rtt;
// current usage count
unsigned int m_usage;
// Seconds from last receive
float m_timeout_counter;
u32 m_last_timeout_check;
bool m_has_sent_with_id;
};
class UDPPeer : public Peer
{
public:
friend class PeerHelper;
friend class ConnectionReceiveThread;
friend class ConnectionSendThread;
UDPPeer(u16 a_id, Address a_address, Connection* connection);
virtual ~UDPPeer() {};
void PutReliableSendCommand(ConnectionCommand &c,
unsigned int max_packet_size);
bool isActive()
{ return ((hasSentWithID()) && (!m_pending_deletion)); };
bool getAddress(MTProtocols type, Address& toset);
void setNonLegacyPeer();
bool getLegacyPeer()
{ return m_legacy_peer; }
u16 getNextSplitSequenceNumber(u8 channel);
void setNextSplitSequenceNumber(u8 channel, u16 seqnum);
SharedBuffer<u8> addSpiltPacket(u8 channel,
BufferedPacket toadd,
bool reliable);
protected:
/*
Calculates avg_rtt and resend_timeout.
rtt=-1 only recalculates resend_timeout
*/
void reportRTT(float rtt);
void RunCommandQueues(
unsigned int max_packet_size,
unsigned int maxcommands,
unsigned int maxtransfer);
float getResendTimeout()
{ JMutexAutoLock lock(m_exclusive_access_mutex); return resend_timeout; }
void setResendTimeout(float timeout)
{ JMutexAutoLock lock(m_exclusive_access_mutex); resend_timeout = timeout; }
bool Ping(float dtime,SharedBuffer<u8>& data);
Channel channels[CHANNEL_COUNT];
bool m_pending_disconnect;
private:
// This is changed dynamically
float resend_timeout;
bool processReliableSendCommand(
ConnectionCommand &c,
unsigned int max_packet_size);
bool m_legacy_peer;
};
/*
Connection
*/
enum ConnectionEventType{
CONNEVENT_NONE,
CONNEVENT_DATA_RECEIVED,
CONNEVENT_PEER_ADDED,
CONNEVENT_PEER_REMOVED,
CONNEVENT_BIND_FAILED,
};
struct ConnectionEvent
{
enum ConnectionEventType type;
u16 peer_id;
Buffer<u8> data;
bool timeout;
Address address;
ConnectionEvent(): type(CONNEVENT_NONE) {}
std::string describe()
{
switch(type){
case CONNEVENT_NONE:
return "CONNEVENT_NONE";
case CONNEVENT_DATA_RECEIVED:
return "CONNEVENT_DATA_RECEIVED";
case CONNEVENT_PEER_ADDED:
return "CONNEVENT_PEER_ADDED";
case CONNEVENT_PEER_REMOVED:
return "CONNEVENT_PEER_REMOVED";
case CONNEVENT_BIND_FAILED:
return "CONNEVENT_BIND_FAILED";
}
return "Invalid ConnectionEvent";
}
void dataReceived(u16 peer_id_, SharedBuffer<u8> data_)
{
type = CONNEVENT_DATA_RECEIVED;
peer_id = peer_id_;
data = data_;
}
void peerAdded(u16 peer_id_, Address address_)
{
type = CONNEVENT_PEER_ADDED;
peer_id = peer_id_;
address = address_;
}
void peerRemoved(u16 peer_id_, bool timeout_, Address address_)
{
type = CONNEVENT_PEER_REMOVED;
peer_id = peer_id_;
timeout = timeout_;
address = address_;
}
void bindFailed()
{
type = CONNEVENT_BIND_FAILED;
}
};
class ConnectionSendThread : public JThread {
public:
friend class UDPPeer;
ConnectionSendThread(Connection* parent,
unsigned int max_packet_size, float timeout);
void * Thread ();
void Trigger();
void setPeerTimeout(float peer_timeout)
{ m_timeout = peer_timeout; }
private:
void runTimeouts (float dtime);
void rawSend (const BufferedPacket &packet);
bool rawSendAsPacket(u16 peer_id, u8 channelnum,
SharedBuffer<u8> data, bool reliable);
void processReliableCommand (ConnectionCommand &c);
void processNonReliableCommand (ConnectionCommand &c);
void serve (Address bind_address);
void connect (Address address);
void disconnect ();
void disconnect_peer(u16 peer_id);
void send (u16 peer_id, u8 channelnum,
SharedBuffer<u8> data);
void sendReliable (ConnectionCommand &c);
void sendToAll (u8 channelnum,
SharedBuffer<u8> data);
void sendToAllReliable(ConnectionCommand &c);
void sendPackets (float dtime);
void sendAsPacket (u16 peer_id, u8 channelnum,
SharedBuffer<u8> data,bool ack=false);
void sendAsPacketReliable(BufferedPacket& p, Channel* channel);
bool packetsQueued();
Connection* m_connection;
unsigned int m_max_packet_size;
float m_timeout;
Queue<OutgoingPacket> m_outgoing_queue;
JSemaphore m_send_sleep_semaphore;
unsigned int m_iteration_packets_avaialble;
unsigned int m_max_commands_per_iteration;
unsigned int m_max_data_packets_per_iteration;
unsigned int m_max_packets_requeued;
};
class ConnectionReceiveThread : public JThread {
public:
ConnectionReceiveThread(Connection* parent,
unsigned int max_packet_size);
void * Thread ();
private:
void receive ();
// Returns next data from a buffer if possible
// If found, returns true; if not, false.
// If found, sets peer_id and dst
bool getFromBuffers (u16 &peer_id, SharedBuffer<u8> &dst);
bool checkIncomingBuffers(Channel *channel, u16 &peer_id,
SharedBuffer<u8> &dst);
/*
Processes a packet with the basic header stripped out.
Parameters:
packetdata: Data in packet (with no base headers)
peer_id: peer id of the sender of the packet in question
channelnum: channel on which the packet was sent
reliable: true if recursing into a reliable packet
*/
SharedBuffer<u8> processPacket(Channel *channel,
SharedBuffer<u8> packetdata, u16 peer_id,
u8 channelnum, bool reliable);
Connection* m_connection;
unsigned int m_max_packet_size;
};
class Connection
{
public:
friend class ConnectionSendThread;
friend class ConnectionReceiveThread;
Connection(u32 protocol_id, u32 max_packet_size, float timeout, bool ipv6);
Connection(u32 protocol_id, u32 max_packet_size, float timeout, bool ipv6,
PeerHandler *peerhandler);
~Connection();
/* Interface */
ConnectionEvent getEvent();
ConnectionEvent waitEvent(u32 timeout_ms);
void putCommand(ConnectionCommand &c);
void SetTimeoutMs(int timeout){ m_bc_receive_timeout = timeout; }
void Serve(Address bind_addr);
void Connect(Address address);
bool Connected();
void Disconnect();
u32 Receive(u16 &peer_id, SharedBuffer<u8> &data);
void SendToAll(u8 channelnum, SharedBuffer<u8> data, bool reliable);
void Send(u16 peer_id, u8 channelnum, SharedBuffer<u8> data, bool reliable);
u16 GetPeerID(){ return m_peer_id; }
Address GetPeerAddress(u16 peer_id);
float getPeerStat(u16 peer_id, rtt_stat_type type);
const u32 GetProtocolID() const { return m_protocol_id; };
const std::string getDesc();
void DisconnectPeer(u16 peer_id);
protected:
PeerHelper getPeer(u16 peer_id);
PeerHelper getPeerNoEx(u16 peer_id);
u16 lookupPeer(Address& sender);
u16 createPeer(Address& sender, MTProtocols protocol, int fd);
UDPPeer* createServerPeer(Address& sender);
bool deletePeer(u16 peer_id, bool timeout);
void SetPeerID(u16 id){ m_peer_id = id; }
void sendAck(u16 peer_id, u8 channelnum, u16 seqnum);
void PrintInfo(std::ostream &out);
void PrintInfo();
std::list<u16> getPeerIDs();
UDPSocket m_udpSocket;
MutexedQueue<ConnectionCommand> m_command_queue;
void putEvent(ConnectionEvent &e);
void TriggerSend()
{ m_sendThread.Trigger(); }
private:
std::list<Peer*> getPeers();
MutexedQueue<ConnectionEvent> m_event_queue;
u16 m_peer_id;
u32 m_protocol_id;
std::map<u16, Peer*> m_peers;
JMutex m_peers_mutex;
ConnectionSendThread m_sendThread;
ConnectionReceiveThread m_receiveThread;
JMutex m_info_mutex;
// Backwards compatibility
PeerHandler *m_bc_peerhandler;
int m_bc_receive_timeout;
bool m_shutting_down;
u16 m_next_remote_peer_id;
};
} // namespace
#endif