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mirror of https://github.com/moparisthebest/minetest synced 2024-08-13 16:53:49 -04:00
minetest/src/serverlist.cpp
est31 af30183124 Add option to not send pre v25 init packet
The legacy init packet (pre v25) sends information about the client's
password that a server could use to log in to other servers if the
username and password are the same. All the other benefits of SRP of
protocol v25 are missed if the legacy init packet is still sent during
connection creation.

This patch adds an option to not send the v25 init packet. Not sending
the v25 packet means breaking compat with pre v25 servers, but as the
option is not enabled by default, no servers are affected unless the
user explicitly flips the switch. More than 90% of the servers on the
serverlist support post v25 protocols.

The patch also fixes a bug with greying out of non compliant servers
being done wrongly, the min and max params were mixed.
2016-03-15 17:20:09 +01:00

268 lines
7.8 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <fstream>
#include <iostream>
#include <sstream>
#include <algorithm>
#include "version.h"
#include "settings.h"
#include "serverlist.h"
#include "filesys.h"
#include "porting.h"
#include "log.h"
#include "network/networkprotocol.h"
#include "json/json.h"
#include "convert_json.h"
#include "httpfetch.h"
#include "util/string.h"
namespace ServerList
{
std::string getFilePath()
{
std::string serverlist_file = g_settings->get("serverlist_file");
std::string dir_path = "client" DIR_DELIM "serverlist" DIR_DELIM;
fs::CreateDir(porting::path_user + DIR_DELIM "client");
fs::CreateDir(porting::path_user + DIR_DELIM + dir_path);
return porting::path_user + DIR_DELIM + dir_path + serverlist_file;
}
std::vector<ServerListSpec> getLocal()
{
std::string path = ServerList::getFilePath();
std::string liststring;
if (fs::PathExists(path)) {
std::ifstream istream(path.c_str());
if (istream.is_open()) {
std::ostringstream ostream;
ostream << istream.rdbuf();
liststring = ostream.str();
istream.close();
}
}
return deSerialize(liststring);
}
std::vector<ServerListSpec> getOnline()
{
std::ostringstream geturl;
u16 proto_version_min = g_settings->getFlag("send_pre_v25_init") ?
CLIENT_PROTOCOL_VERSION_MIN_LEGACY : CLIENT_PROTOCOL_VERSION_MIN;
geturl << g_settings->get("serverlist_url") <<
"/list?proto_version_min=" << proto_version_min <<
"&proto_version_max=" << CLIENT_PROTOCOL_VERSION_MAX;
Json::Value root = fetchJsonValue(geturl.str(), NULL);
std::vector<ServerListSpec> server_list;
if (!root.isObject()) {
return server_list;
}
root = root["list"];
if (!root.isArray()) {
return server_list;
}
for (unsigned int i = 0; i < root.size(); i++) {
if (root[i].isObject()) {
server_list.push_back(root[i]);
}
}
return server_list;
}
// Delete a server from the local favorites list
bool deleteEntry(const ServerListSpec &server)
{
std::vector<ServerListSpec> serverlist = ServerList::getLocal();
for (std::vector<ServerListSpec>::iterator it = serverlist.begin();
it != serverlist.end();) {
if ((*it)["address"] == server["address"] &&
(*it)["port"] == server["port"]) {
it = serverlist.erase(it);
} else {
++it;
}
}
std::string path = ServerList::getFilePath();
std::ostringstream ss(std::ios_base::binary);
ss << ServerList::serialize(serverlist);
if (!fs::safeWriteToFile(path, ss.str()))
return false;
return true;
}
// Insert a server to the local favorites list
bool insert(const ServerListSpec &server)
{
// Remove duplicates
ServerList::deleteEntry(server);
std::vector<ServerListSpec> serverlist = ServerList::getLocal();
// Insert new server at the top of the list
serverlist.insert(serverlist.begin(), server);
std::string path = ServerList::getFilePath();
std::ostringstream ss(std::ios_base::binary);
ss << ServerList::serialize(serverlist);
if (!fs::safeWriteToFile(path, ss.str()))
return false;
return true;
}
std::vector<ServerListSpec> deSerialize(const std::string &liststring)
{
std::vector<ServerListSpec> serverlist;
std::istringstream stream(liststring);
std::string line, tmp;
while (std::getline(stream, line)) {
std::transform(line.begin(), line.end(), line.begin(), ::toupper);
if (line == "[SERVER]") {
ServerListSpec server;
std::getline(stream, tmp);
server["name"] = tmp;
std::getline(stream, tmp);
server["address"] = tmp;
std::getline(stream, tmp);
server["port"] = tmp;
std::getline(stream, tmp);
server["description"] = tmp;
serverlist.push_back(server);
}
}
return serverlist;
}
const std::string serialize(const std::vector<ServerListSpec> &serverlist)
{
std::string liststring;
for (std::vector<ServerListSpec>::const_iterator it = serverlist.begin();
it != serverlist.end();
++it) {
liststring += "[server]\n";
liststring += (*it)["name"].asString() + '\n';
liststring += (*it)["address"].asString() + '\n';
liststring += (*it)["port"].asString() + '\n';
liststring += (*it)["description"].asString() + '\n';
liststring += '\n';
}
return liststring;
}
const std::string serializeJson(const std::vector<ServerListSpec> &serverlist)
{
Json::Value root;
Json::Value list(Json::arrayValue);
for (std::vector<ServerListSpec>::const_iterator it = serverlist.begin();
it != serverlist.end();
++it) {
list.append(*it);
}
root["list"] = list;
Json::FastWriter writer;
return writer.write(root);
}
#if USE_CURL
void sendAnnounce(const std::string &action,
const u16 port,
const std::vector<std::string> &clients_names,
const double uptime,
const u32 game_time,
const float lag,
const std::string &gameid,
const std::string &mg_name,
const std::vector<ModSpec> &mods)
{
Json::Value server;
server["action"] = action;
server["port"] = port;
if (g_settings->exists("server_address")) {
server["address"] = g_settings->get("server_address");
}
if (action != "delete") {
bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
server["name"] = g_settings->get("server_name");
server["description"] = g_settings->get("server_description");
server["version"] = g_version_string;
server["proto_min"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MIN;
server["proto_max"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MAX;
server["url"] = g_settings->get("server_url");
server["creative"] = g_settings->getBool("creative_mode");
server["damage"] = g_settings->getBool("enable_damage");
server["password"] = g_settings->getBool("disallow_empty_password");
server["pvp"] = g_settings->getBool("enable_pvp");
server["uptime"] = (int) uptime;
server["game_time"] = game_time;
server["clients"] = (int) clients_names.size();
server["clients_max"] = g_settings->getU16("max_users");
server["clients_list"] = Json::Value(Json::arrayValue);
for (std::vector<std::string>::const_iterator it = clients_names.begin();
it != clients_names.end();
++it) {
server["clients_list"].append(*it);
}
if (gameid != "") server["gameid"] = gameid;
}
if (action == "start") {
server["dedicated"] = g_settings->getBool("server_dedicated");
server["rollback"] = g_settings->getBool("enable_rollback_recording");
server["mapgen"] = mg_name;
server["privs"] = g_settings->get("default_privs");
server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
server["mods"] = Json::Value(Json::arrayValue);
for (std::vector<ModSpec>::const_iterator it = mods.begin();
it != mods.end();
++it) {
server["mods"].append(it->name);
}
actionstream << "Announcing to " << g_settings->get("serverlist_url") << std::endl;
} else {
if (lag)
server["lag"] = lag;
}
Json::FastWriter writer;
HTTPFetchRequest fetch_request;
fetch_request.url = g_settings->get("serverlist_url") + std::string("/announce");
fetch_request.post_fields["json"] = writer.write(server);
fetch_request.multipart = true;
httpfetch_async(fetch_request);
}
#endif
} //namespace ServerList