mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-23 08:08:47 -05:00
452df1c723
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef CONTENT_NODEMETA_HEADER
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#define CONTENT_NODEMETA_HEADER
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#include <iostream>
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class NodeMetadataList;
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class NodeTimerList;
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class IItemDefManager;
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/*
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Legacy nodemeta definitions
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*/
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void content_nodemeta_deserialize_legacy(std::istream &is,
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NodeMetadataList *meta, NodeTimerList *timers,
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IItemDefManager *item_def_mgr);
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void content_nodemeta_serialize_legacy(std::ostream &os, NodeMetadataList *meta);
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#endif
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