mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-25 00:48:52 -05:00
c24e0753fc
Config settings: profiling = true/false (gather statistics) detailed_profiling = true/false (break mod times to callbacks) Chat commands: save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
29 lines
796 B
Lua
29 lines
796 B
Lua
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local scriptpath = minetest.get_builtin_path()..DIR_DELIM
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local commonpath = scriptpath.."common"..DIR_DELIM
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local gamepath = scriptpath.."game"..DIR_DELIM
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dofile(commonpath.."vector.lua")
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dofile(gamepath.."item.lua")
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dofile(gamepath.."register.lua")
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if core.setting_getbool("mod_profiling") then
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dofile(gamepath.."mod_profiling.lua")
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end
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dofile(gamepath.."item_entity.lua")
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dofile(gamepath.."deprecated.lua")
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dofile(gamepath.."misc.lua")
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dofile(gamepath.."privileges.lua")
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dofile(gamepath.."auth.lua")
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dofile(gamepath.."chatcommands.lua")
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dofile(gamepath.."static_spawn.lua")
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dofile(gamepath.."detached_inventory.lua")
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dofile(gamepath.."falling.lua")
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dofile(gamepath.."features.lua")
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dofile(gamepath.."voxelarea.lua")
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dofile(gamepath.."forceloading.lua")
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dofile(gamepath.."statbars.lua")
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