Kahrl
157a4cf18c
Node placement / mineral / serialization / iron freq / node_dig callback
...
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
2012-01-22 17:24:50 +02:00
Kahrl
6a76c226e1
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-12 06:10:39 +01:00
Kahrl
ceaf8edade
Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
...
Irrlicht 1.8 compat); also find dungeon master's fireball texture
again; add /spawnentity command
2011-12-04 13:27:30 +02:00
Perttu Ahola
1907b31da7
Add furnace to legacy aliases
2011-12-04 02:15:05 +02:00
Perttu Ahola
829c632511
Craftitem aliases
2011-12-04 00:39:20 +02:00
Perttu Ahola
8addbc9655
Tool aliases
2011-12-04 00:22:34 +02:00
Perttu Ahola
4b00d4d9d2
Node definition aliases
2011-12-03 23:50:31 +02:00
Perttu Ahola
6a5829788e
Even more texture fixing
2011-12-03 22:33:22 +02:00
Perttu Ahola
03074cd23e
Rename lump_of_* to *_lump
2011-12-03 22:31:12 +02:00
Perttu Ahola
fd1ef11617
More texture naming fixes
2011-12-03 21:22:29 +02:00
Perttu Ahola
9fa567a6ce
Rename textures of default mod
2011-12-03 21:10:02 +02:00
Perttu Ahola
fc6c00cbe1
Remove iron apple from default
2011-12-03 20:31:41 +02:00
Perttu Ahola
66f90a6101
Make global names in default mod use good naming convention and move backwards-compatibility definitions to mods/legacy
2011-12-03 20:25:21 +02:00