Giuseppe Bilotta
47381bde3b
Bring po update out of cmake again
...
This solves two issues at once:
* CMake would delete po files during ‘make clean’ because it thought
they were autogenerated and not just managed
* the only gettext tools readily available in Windows are so old they
don't support options like --package-name
The change also moves minetest.pot down one level, so we don't need to
special case ‘en’ anymore.
The downside is of course that you need some sane POSIX shell to update
the po files.
2011-07-24 16:52:59 +02:00
Giuseppe Bilotta
5aa2679be7
Do not package en translation, since we don't build it
2011-07-24 09:19:25 +02:00
Giuseppe Bilotta
d4e7faca21
Gettext domain should match the project name
...
This partially reverts 023cc0d37776976b4b192b7363f73a5d2debdef6, goes
back to using PROJECT_NAME for the filename and also uses PROJECT_NAME
as text domain in the source code.
2011-07-24 09:19:25 +02:00
Constantin Wenger
f6d9bcc9bb
updated cmakerules to autodetect if gettext can be used
...
fixed error if gettext is disabled
2011-07-23 22:36:11 +02:00
Perttu Ahola
96fedb5cb0
removed -delta namings
2011-07-23 19:33:49 +03:00
Constantin Wenger
fb4c3ab4fb
fixed some problems with filenames of the translations
2011-07-22 20:40:47 +02:00
Constantin Wenger
a12229f271
fixed some problems with filenames of the translations
2011-07-22 20:40:47 +02:00
Giuseppe Bilotta
7d9dd352cf
Declare USE_GETTEXT option
2011-07-22 14:42:04 +02:00
Giuseppe Bilotta
9653522873
Declare USE_GETTEXT option
2011-07-22 14:42:04 +02:00
Giuseppe Bilotta
d78e5e7329
updatepo cmake rule
...
Get rid of the system-specific updatelocales.sh and introduce an
updatepo cmake rule. po files are also updated before creating the mo
files, and we now keep the .pot file (in the po/en directory). To
stabilize the po file creation, file contents are sorted by source
filename.
Update po files in the process.
2011-07-22 12:40:29 +02:00
Giuseppe Bilotta
aaa165f985
updatepo cmake rule
...
Get rid of the system-specific updatelocales.sh and introduce an
updatepo cmake rule. po files are also updated before creating the mo
files, and we now keep the .pot file (in the po/en directory). To
stabilize the po file creation, file contents are sorted by source
filename.
Update po files in the process.
2011-07-22 12:40:29 +02:00
Giuseppe Bilotta
e61b2f99c1
Static naming of po file
...
The po file should not be named c55 if we're in ∆. But since it is not
exposed at installation time, we don't actually need its name to be
based on the project name at all, so just call it minetest.po
2011-07-22 09:58:02 +02:00
Giuseppe Bilotta
8f2409a1b4
Static naming of po file
...
The po file should not be named c55 if we're in ∆. But since it is not
exposed at installation time, we don't actually need its name to be
based on the project name at all, so just call it minetest.po
2011-07-22 09:58:02 +02:00
Giuseppe Bilotta
d386f02893
Refactor mo creation/installation
2011-07-22 09:36:17 +02:00
Giuseppe Bilotta
0ec749317c
Refactor mo creation/installation
2011-07-22 09:36:17 +02:00
Giuseppe Bilotta
5a3218e535
Use project name for mo files
2011-07-22 08:33:08 +02:00
Giuseppe Bilotta
bc05bd8b59
Use project name for mo files
2011-07-22 08:33:08 +02:00
Giuseppe Bilotta
02653573d2
Merge remote-tracking branch 'erlehmann/master'
...
Conflicts (from the introduction of fr translations):
src/CMakeLists.txt
2011-07-22 07:48:22 +02:00
Giuseppe Bilotta
7c1ea34baf
Merge remote-tracking branch 'erlehmann/master'
...
Conflicts (from the introduction of fr translations):
src/CMakeLists.txt
2011-07-22 07:48:22 +02:00
Cyriaque Skrapits
6875ead7cf
Added french translation.
2011-07-21 16:09:57 +02:00
Cyriaque Skrapits
8048961cc5
Added french translation.
2011-07-21 16:09:57 +02:00
Giuseppe Bilotta
02b14090c2
Reorganize cmake gettext message output to ease debugging
2011-07-21 15:16:59 +02:00
Giuseppe Bilotta
767280577b
Reorganize cmake gettext message output to ease debugging
2011-07-21 15:16:59 +02:00
Giuseppe Bilotta
9fa4b72a47
Find correct library for MSVC vs MingW in Winows
2011-07-21 14:50:15 +02:00
Giuseppe Bilotta
02695bebc6
Find correct library for MSVC vs MingW in Winows
2011-07-21 14:50:15 +02:00
Giuseppe Bilotta
3e78b29cae
Only install locale files if using gettext
2011-07-21 14:46:23 +02:00
Giuseppe Bilotta
7b93fb59cf
Only install locale files if using gettext
2011-07-21 14:46:23 +02:00
Giuseppe Bilotta
d63c160bd6
Uppercase DEFINED or cmake 2.8.4 complains
2011-07-21 13:59:50 +02:00
Giuseppe Bilotta
adb7181969
Uppercase DEFINED or cmake 2.8.4 complains
2011-07-21 13:59:50 +02:00
Giuseppe Bilotta
1340da7b54
Refactor and clean up gettext management
2011-07-21 12:33:29 +02:00
Giuseppe Bilotta
b99174cb0c
Refactor and clean up gettext management
2011-07-21 12:33:29 +02:00
Giuseppe Bilotta
89af509d10
Make gettext optional
2011-07-21 09:03:41 +02:00
Giuseppe Bilotta
fd70bbd367
Make gettext optional
2011-07-21 09:03:41 +02:00
Weedy
89b8b792c1
Tweak makefiles to add -delta suffix.
2011-07-21 09:03:20 +02:00
Weedy
36d8f91f1a
Tweak makefiles to add -delta suffix.
2011-07-21 09:03:20 +02:00
Weedy
a19491dbd2
Fix win32 MSVC compile. (screw gettext)
2011-07-21 09:03:17 +02:00
Weedy
9cb5f70be5
Fix win32 MSVC compile. (screw gettext)
2011-07-21 09:03:17 +02:00
Giuseppe Bilotta
e7beaac6f5
Move package search out of conditional
...
This unbreaks the Windows build which would otherwise have problems at
the jthread level.
2011-07-20 23:09:28 +02:00
Giuseppe Bilotta
29aae3dcb5
Move package search out of conditional
...
This unbreaks the Windows build which would otherwise have problems at
the jthread level.
2011-07-20 23:09:28 +02:00
Giuseppe Bilotta
cd45ae3d0f
Use system sqlite3/jthread libs if available
2011-07-20 17:59:48 +02:00
Giuseppe Bilotta
3321edae77
Use system sqlite3/jthread libs if available
2011-07-20 17:59:48 +02:00
Constantin Wenger
052bb24c7f
added gettext support
...
german translation file
and bashscript to update translations
2011-07-20 16:51:19 +02:00
Constantin Wenger
6a8328de79
added gettext support
...
german translation file
and bashscript to update translations
2011-07-20 16:51:19 +02:00
Nils Dagsson Moskopp
af05e4b2de
Merge branch 'upstream/master'
...
Conflicts:
data/oerkki1.png
src/client.cpp
2011-07-14 22:43:28 +02:00
Nils Dagsson Moskopp
3560f0de08
Merge branch 'upstream/master'
...
Conflicts:
data/oerkki1.png
src/client.cpp
2011-07-14 22:43:28 +02:00
Perttu Ahola
91cfbe2891
reorganized a lot of stuff and modified mapgen and objects slightly while doing it
2011-06-26 15:48:56 +03:00
Sebastian Rühl
033ae0dcae
Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
...
Conflicts:
.gitignore
CMakeLists.txt
data/heart.png
src/CMakeLists.txt
src/game.cpp
src/guiMainMenu.cpp
src/inventory.cpp
src/map.cpp
src/mapblock.cpp
src/mapnode.cpp
src/mapnode.h
src/materials.cpp
src/server.cpp
Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
2011-06-26 12:24:32 +02:00
Sebastian Rühl
9d09103e48
Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
...
Conflicts:
.gitignore
CMakeLists.txt
data/heart.png
src/CMakeLists.txt
src/game.cpp
src/guiMainMenu.cpp
src/inventory.cpp
src/map.cpp
src/mapblock.cpp
src/mapnode.cpp
src/mapnode.h
src/materials.cpp
src/server.cpp
Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
2011-06-26 12:24:32 +02:00
Perttu Ahola
2915bd5518
more reorganizing of map code
2011-06-26 01:31:43 +03:00
Perttu Ahola
cb130d9158
cleaned map stuff
2011-06-26 00:03:58 +03:00
Perttu Ahola
f2c26e2014
moved map generator to separate source files
2011-06-25 18:12:41 +03:00
Perttu Ahola
7538b4c620
New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
2011-06-25 04:25:14 +03:00
Perttu Ahola
534287892d
merged Mac OSX build fix from minetest-delta
2011-06-18 03:14:13 +03:00
Perttu Ahola
c391bcee16
removed furnace menu because it is not needed anymore
2011-06-18 02:32:34 +03:00
Perttu Ahola
cced6aaf8d
separated inventory-related game content to content_inventory.{h,cpp}
2011-06-18 02:30:33 +03:00
Perttu Ahola
da692355e8
Created and moved stuff to content_nodemeta.{h,cpp}
2011-06-18 00:46:50 +03:00
Perttu Ahola
682c9d8e7d
Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp}
2011-06-17 23:20:31 +03:00
Perttu Ahola
dc5319b6c9
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}
2011-06-17 22:20:15 +03:00
Perttu Ahola
72e742c24e
Added an experimental "far view" thing. Doesn't work exactly like it should and not suitable for real use yet, and might never be.
2011-06-07 22:08:16 +03:00
Perttu Ahola
fd64dd5e20
added -Wno-unused-but-set-variable to debug build
2011-06-02 02:59:30 +03:00
teddydestodes
58bc6f3a18
added new submenu for key assignment
...
configwriting/saving isn't complete and will break your config if you use fancy keys
2011-06-01 19:44:07 +02:00
teddydestodes
6434f64ab4
added new submenu for key assignment
...
configwriting/saving isn't complete and will break your config if you use fancy keys
2011-06-01 19:44:07 +02:00
MrLoom
28234f6e54
MacOSX build support
2011-06-01 14:13:22 +02:00
MrLoom
2f2f28d398
MacOSX build support
2011-06-01 14:13:22 +02:00
Perttu Ahola
63611932eb
player passwords and privileges in world/auth.txt
...
--HG--
extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
2011-05-29 21:11:16 +03:00
Ciaran Gultnieks
a8a3271470
Added the ability to change your password (via pause menu)
...
--HG--
extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
2011-05-22 21:09:12 +01:00
Perttu Ahola
76e241392d
Merge: New map directory structure and player passwords
2011-05-21 01:11:58 +03:00
Ciaran Gultnieks
d4d49ee8f4
Passwords - password entry at main menu, stored and checked by server
2011-05-20 20:28:03 +01:00
Perttu Ahola
5624dac3b7
added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 which only slows down development with no effect on security or anything.
2011-05-16 20:40:19 +03:00
Ciaran Gultnieks
248d7c8469
Improved server commands and added player permissions.
...
--HG--
extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
2011-05-16 10:41:19 +01:00
Perttu Ahola
974c5cc08c
Added key configuration in the configuration file.
2011-05-14 15:43:26 +03:00
Perttu Ahola
7a367f96e1
added clouds
2011-04-29 15:34:26 +03:00
Perttu Ahola
1995b59320
Code refactoring; split half of main.cpp to game.cpp.
2011-04-23 18:31:31 +03:00
Perttu Ahola
b36e5c0508
Removed IrrlichtWrapper
2011-04-22 09:54:05 +03:00
Perttu Ahola
08bbf96877
items now fall by gravity... also some other random updating
2011-04-10 12:34:12 +03:00
Perttu Ahola
389fe31ace
changed node metadata format to better accomodate future needs and problems
2011-04-05 00:24:47 +03:00
Perttu Ahola
7df125c249
Modified windows build parameters a bit to make it build
2011-04-04 15:34:07 +03:00
Perttu Ahola
14c621d853
removed reference to script directory in cmake install
2011-04-04 15:19:11 +03:00
Perttu Ahola
01c2b003e1
commit before some more radical changes
2011-04-03 16:21:06 +03:00
Perttu Ahola
e4f7f97e6c
Removed lua stuff
2011-04-03 12:28:55 +03:00
Perttu Ahola
9f859d8389
modified the build system of lua to a more minimal one
2011-02-24 00:19:41 +02:00
Perttu Ahola
bfd0980748
fixed a path in build system's packaging part
2011-02-23 11:12:03 +02:00
Perttu Ahola
69dbc046eb
preliminary lua scripting framework for objects
2011-02-21 16:10:36 +02:00
Perttu Ahola
c57637b4c3
Temporary commit; lots of test code and stuff
2011-02-21 00:45:14 +02:00
Perttu Ahola
92432a28c0
small fixes: crack texture, server build on windows, configuration file example, adding config file example to install
2011-02-16 20:03:31 +02:00
Perttu Ahola
ff6a348bb1
fixed slight error in server build
2011-02-15 22:27:10 +02:00
Perttu Ahola
a0e8f3afd3
might work good on cmake+msvc now
2011-02-15 20:53:29 +02:00
Perttu Ahola
d065bae323
Ctrl+C handling on POSIX, some commands for server and other tweaking
2011-02-15 16:11:24 +02:00
Perttu Ahola
9a58749347
fixed CMakeLists.txt syntax (removed additional ,)
2011-02-14 19:42:43 +02:00
Perttu Ahola
e9fe230381
Use random-generated fallback textures when real textures are not found
2011-02-12 14:01:23 +02:00
Perttu Ahola
804b2647ce
new texture stuff quite working
2011-02-11 16:43:26 +02:00
Perttu Ahola
841ac10e5c
fixes toward mingw compatibility
2011-02-10 15:55:15 +02:00
Perttu Ahola
1704badc30
work-in-progress texture atlas optimization
2011-02-10 02:13:03 +02:00
Perttu Ahola
dd9e82f5bc
bug-fixin'
2011-02-08 01:12:55 +02:00
Perttu Ahola
ea6740e900
mapgen stuff
2011-02-05 14:55:16 +02:00
Perttu Ahola
7f2aa30bf2
added sand to map generator
2011-02-04 14:32:30 +02:00
Perttu Ahola
64b5975732
Now texture handling is fast. Also now players are saved on disk.
2011-01-28 01:38:16 +02:00
Perttu Ahola
c914cbb0a0
OMG! Main Menu!
2011-01-23 17:29:15 +02:00
Perttu Ahola
3ef2629e84
made old build system to work too. the cmake one doesn't make working binaries for some computers.
...
--HG--
rename : src/config.h.in => src/cmake_config.h.in
2011-01-18 15:05:29 +02:00
Perttu Ahola
56918c0ca4
random build system tweaking
2011-01-09 17:28:31 +02:00
Perttu Ahola
359e575ba3
Mainly small build system fixes
2011-01-09 00:49:32 +02:00
Perttu Ahola
eb476f1ce2
Lots of small stuff
2011-01-08 19:35:14 +02:00
Perttu Ahola
769a86be19
more linker parameters
2011-01-08 18:24:32 +02:00
Perttu Ahola
d90a183b01
Fixed some missing linking to libraries
2011-01-08 18:21:22 +02:00
Perttu Ahola
d435dedb89
doc updates; CMake works reasonably well now.
2011-01-08 17:45:26 +02:00
Perttu Ahola
9fbb0889a7
CMake stuff works now on linux and windows... and should be possible to make to work on OS X.
2011-01-08 17:34:25 +02:00
Perttu Ahola
d825ed572f
CMake working on Linux (not on windows)
...
--HG--
rename : Makefile => Makefile.bak
2011-01-08 03:10:20 +02:00