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mirror of https://github.com/moparisthebest/minetest synced 2024-11-07 09:55:09 -05:00
Commit Graph

36 Commits

Author SHA1 Message Date
Perttu Ahola
01c2b003e1 commit before some more radical changes 2011-04-03 16:21:06 +03:00
Perttu Ahola
62e7912577 some tidying 2011-02-21 16:50:05 +02:00
Perttu Ahola
c57637b4c3 Temporary commit; lots of test code and stuff 2011-02-21 00:45:14 +02:00
Perttu Ahola
00810408a8 New way of determining the outcome of digging 2011-02-14 12:08:03 +02:00
Perttu Ahola
804b2647ce new texture stuff quite working 2011-02-11 16:43:26 +02:00
Perttu Ahola
1704badc30 work-in-progress texture atlas optimization 2011-02-10 02:13:03 +02:00
Perttu Ahola
dd9e82f5bc bug-fixin' 2011-02-08 01:12:55 +02:00
Perttu Ahola
7f2aa30bf2 added sand to map generator 2011-02-04 14:32:30 +02:00
Perttu Ahola
6bb9de3cc6 a little backwards compatibility with coal 2011-02-03 15:59:59 +02:00
Perttu Ahola
6e196c2ce4 partly working chunk-based map generator (doesn't save properly, spawn is pretty random) 2011-02-01 03:06:02 +02:00
Perttu Ahola
1c776c3df8 server builds now! 2011-01-28 02:11:44 +02:00
Perttu Ahola
64b5975732 Now texture handling is fast. Also now players are saved on disk. 2011-01-28 01:38:16 +02:00
Perttu Ahola
9f882bf74d Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
Perttu Ahola
d3a6a12bae removed alternative name "pressure" from param2 2011-01-25 09:53:21 +02:00
Perttu Ahola
4a952f22d7 small fixes here and there 2011-01-24 01:58:15 +02:00
Perttu Ahola
d44abdab17 minecraft-style water done (but no texture animation or sound) 2011-01-17 21:15:31 +02:00
Perttu Ahola
0fa0e0752a old water removed, some fixes here and there 2011-01-17 14:57:37 +02:00
Perttu Ahola
6b6c2d37ea Added a more flexible path system (and fixed some minor stuff) 2011-01-07 19:39:27 +02:00
Perttu Ahola
a5c62045ed slight map generation bugs 2010-12-25 02:48:17 +02:00
Perttu Ahola
699d0e9a5e minecraft-like crafting 2010-12-25 01:54:39 +02:00
Perttu Ahola
58ccc68c81 server starting on port 0 on invalid settings 2010-12-22 17:58:02 +02:00
Perttu Ahola
3de176cc58 crafting system! 2010-12-22 16:30:23 +02:00
Perttu Ahola
3f5bad938a organizing stuff. 2010-12-21 18:08:24 +02:00
Perttu Ahola
240499dc2c before daynight mesh cache 2010-12-18 17:46:00 +02:00
Perttu Ahola
15a43c5ed0 before adding day/night lighting
--HG--
rename : data/light.png => data/cloud.png
2010-12-18 13:10:37 +02:00
Perttu Ahola
6129e31b96 better graphics, zlib to work on vc++ 2010-12-14 01:56:24 +02:00
Perttu Ahola
626ed6338a in before messing with face drawing orientation 2010-12-14 00:21:18 +02:00
Perttu Ahola
3ac2abb0b5 commit before content-tile separation 2010-12-13 21:32:35 +02:00
Perttu Ahola
571fb14f94 working nicely 2010-12-13 03:19:12 +02:00
Perttu Ahola
47a593b519 starting to separate "material" to "content" and "tile" 2010-12-12 14:33:13 +02:00
Perttu Ahola
2a0d1a059e commit before some radicallish changes to water behavior 2010-12-11 18:11:03 +02:00
Perttu Ahola
5e0c284f3a some work-in-progress water stuff 2010-12-01 15:20:12 +02:00
Perttu Ahola
38353751c9 better water 2010-11-30 15:35:03 +02:00
Perttu Ahola
0604f3f2ee license stuff (more to come) 2010-11-29 20:05:30 +02:00
Perttu Ahola
c707e00195 sitä sun tätä tekeillä, toimii kivasti 2010-11-29 10:52:07 +02:00
Perttu Ahola
4e249fb3fb Initial files 2010-11-27 01:02:21 +02:00