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Commit Graph

14 Commits

Author SHA1 Message Date
MirceaKitsune
c5f6656f99 Make directional fog colors respect tonemap 2014-12-08 01:44:28 +01:00
Craig Robbins
076c5ee223 Various uninitialised variable fixes
sky.cpp: m_bgcolor.getAlpha() was being used before initialised

mesh related: m_highlight_mesh_color was being used uninitialised
2014-10-19 15:33:08 +02:00
sapier
09970b7b6d Add support for interlaced polarized 3d screens
Add (experimental) support for topbottom as well as sidebyside 3d mode
2014-05-18 01:08:13 +02:00
BlockMen
c5324015bc Fix directional fog color in front view 2014-04-25 10:35:45 +02:00
RealBadAngel
f20267862f Textureable sun and moon. 2014-04-21 22:00:16 +02:00
Perttu Ahola
86a6cca3cf Add player:set_sky() with simple skybox support 2014-02-01 18:34:26 +01:00
sapier
3946d2a504 Reduce cloud coloring for colored fog and cloud mode 2013-12-16 00:16:06 +01:00
sapier
c120ea57c9 Add setting to disable direction dependent fog and sky colors 2013-12-15 15:30:02 +01:00
MirceaKitsune
848f80b2e5 Directional fog + horizon colors, based on sun & moon positions at sunrise / sunset 2013-12-15 14:28:50 +01:00
Perttu Ahola
bc5db9b027 Lessen the sky color glitch when quickly turning to look up after looking at ground that contains caves 2013-08-03 19:04:16 +03:00
Perttu Ahola
d0ea6f9920 Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
Perttu Ahola
2c56a9f588 Tune skybox 2012-03-27 23:30:41 +03:00
Perttu Ahola
2f2b7915ea Fix and tune stars 2012-03-18 15:57:25 +02:00
Perttu Ahola
2e90ed07ac Dynamic sky, fog and cloud colors; sun and moon 2012-03-18 13:42:18 +02:00