1
0
mirror of https://github.com/moparisthebest/minetest synced 2024-11-17 23:05:07 -05:00
Commit Graph

70 Commits

Author SHA1 Message Date
sfan5
04a1a446cf Build for win32 & win64 on Travis too 2014-12-06 19:56:31 +01:00
sfan5
b11e1db809 Update the cURL the buildbot uses to 7.38.0 2014-10-19 16:09:36 +02:00
Diego Martínez
47abe25fe7 updatepo.sh: Find all files 2014-09-30 13:25:26 -04:00
sfan5
17345404ba Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476 2014-07-29 20:03:18 +02:00
ShadowNinja
567dea29ee Move master server to seperate repository 2014-06-30 17:27:24 -04:00
proller
1c01ed5f13 Masterserver: Fix compiling servers.jst 2014-06-30 20:47:50 +04:00
proller
897c218b96 Masterserver: Fix undefined players 2014-06-28 22:10:55 +04:00
sfan5
ce9f1e1d3c Update buildbot scripts and add 64-bit buildbot 2014-06-18 16:40:24 +02:00
proller
d4be81155e Fix null string escape 2014-02-24 20:41:04 +04:00
proller
c62bab010f Send long announce as POST, show OS in useragent
Add lag reporting to masterserver (average dtime)
StyledWriter  -> FastWriter in masterserver announce
2014-01-07 02:50:45 +04:00
proller
1309e52198 Rename names -> can_see_far_names in announce 2013-12-03 20:14:06 +04:00
proller
6cbd1b8bf7 Remove link to #, add unlimited_player_transfer_distance to announce 2013-12-03 19:48:43 +04:00
proller
6f44492238 Masterserver uptime fix 2013-11-05 21:18:37 +04:00
Ilya Zhuravlev
7be18657b1 Fix masterserver README.md 2013-11-04 21:54:25 +04:00
proller
cf0786dc9d Masterserver fixes 2013-11-04 13:02:42 +04:00
proller
4a8a50a2a2 Masterserver show privs and js autoload 2013-11-04 04:56:39 +04:00
ShadowNinja
0fd29b7e09 Add a "More..." link when the serverlist is filtered 2013-11-03 18:21:53 -05:00
ShadowNinja
4c2687775f Only show servers with at least master.min_clients clients 2013-11-03 18:02:07 -05:00
ShadowNinja
50ea8601d5 Use a doT.js template for the serverlist 2013-11-03 17:47:16 -05:00
proller
382357d61c Masterserver totals fix 2013-10-18 23:57:22 +04:00
proller
a924409bd1 Masterserver update 2013-10-18 01:32:49 +04:00
sapier
09a50d0458 Add translation for main menu
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
Sfan5
8b9bf47166 Fix stored XSS vulnerability in the serverlist 2013-08-07 09:24:32 +02:00
proller
2336d21efd Master server script improvement 2013-08-05 01:50:34 +04:00
proller
0b0919e81c Masterserver bugfix 2013-08-04 23:46:03 +04:00
proller
5e433fa913 More info in serverlist 2013-08-03 03:02:59 +04:00
proller
a70993d6d2 Masterserver mods fix 2013-07-13 04:11:26 +04:00
proller
0a2de78da4 Better masterserver html 2013-07-13 01:41:49 +04:00
proller
ac7a44792c Masterserver mods announse, ipv6, better curl errors 2013-07-13 00:19:05 +04:00
RealBadAngel
3f6f327cb9 Add texture bumpmapping feature. 2013-07-04 02:36:32 +02:00
PilzAdam
b76ec317c9 Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.sh 2013-05-18 16:13:32 +02:00
proller
17cfb1850d Fix masterserver javascript: adjustable output id 2013-04-11 20:20:11 +04:00
proller
177ca4f4d5 Fix backward compatibility for server uptime in master server web page 2013-03-30 02:36:06 +04:00
proller
16c11eb4a3 Masterserver: report gameid, uptime, cosmetic fixes on server web page 2013-03-30 02:03:24 +04:00
Perttu Ahola
0a568a6037 Update buildwin32.sh to get minetest/common 2013-03-21 19:45:20 +02:00
PilzAdam
92c7bd02fb Update buildbot 2013-02-24 18:52:44 +01:00
PilzAdam
497ff1ecd6 Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
proller
ee07c3f7cf new auto masterserver 2013-02-22 02:04:53 +04:00
sfan5
035933f806 Tweak buildbot
* CURL support
* only download packages if they don't exist
* fixed download links (libvorbis and libogg)
* manual downloading if automatic downloading fails (only minetest and minetest_game)
* mingwm10.dll and openal_stripped.zip are downloaded automatically
2013-01-23 20:42:46 +02:00
DannyDark
d880a5ec0c Fixed two typos in wireshark lua file. 2012-12-23 02:17:34 +04:00
Perttu Ahola
558e284e25 Update minetestmapper.py to support ver. 24 and 25 2012-07-24 15:17:00 +03:00
Perttu Ahola
dece3a3600 Remove util/old/genmap.py, because it is uselessly old 2012-07-19 21:17:31 +03:00
Perttu Ahola
523a5fd2e5 Move genmap.py and pnoise.py to old/ 2012-06-08 15:50:27 +03:00
Perttu Ahola
ff85e2343c Update minetestmapper.py to support the current map format (and previous ones) 2012-06-08 15:17:03 +03:00
Perttu Ahola
b9b56bac6b Fix buildbot 2012-04-03 08:55:13 +03:00
Perttu Ahola
fa670fa4b5 Add util/buildbot 2012-04-03 08:48:44 +03:00
Perttu Ahola
d7cef8d762 Add multiplayer test script 2012-04-03 00:32:08 +03:00
Kahrl
63d3403a20 Wireshark dissector: correct messed up field names 2011-12-01 11:38:06 +02:00
Kahrl
7f7fe444d3 Wireshark dissector: Add TOSERVER_RESPAWN and TOCLIENT_DEATHSCREEN, plus some failed assertion fix (well, hack). 2011-12-01 11:38:06 +02:00
Kahrl
3e975d8f28 minetestmapper: Fix the way ylist is computed, use cStringIO instead of rolling own Bytestream, remove some artifacts when drawing underground blocks, introduce a --drawunderground switch (defaults to of), 'blocknum' renamed to 'content'. 2011-09-27 02:38:19 +02:00