BlockMen
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c0ab09af74
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Add player:set_eye_offset() by @MirceaKitsune and clean up
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2014-04-12 17:44:20 +02:00 |
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BlockMen
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a1db9242ec
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Add third person view
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2014-04-12 17:44:15 +02:00 |
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Kahrl
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4e1f50035e
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
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Ilya Zhuravlev
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6a1670dbc3
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Migrate to STL containers/algorithms.
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2013-03-11 19:08:39 -04:00 |
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Sfan5
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6d0ea26c2d
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Update Copyright Years
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2013-02-24 20:15:24 +01:00 |
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PilzAdam
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497ff1ecd6
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Change Minetest-c55 to Minetest
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2013-02-24 18:49:03 +01:00 |
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Perttu Ahola
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9f031a6759
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Optimize headers
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2012-06-17 04:03:39 +03:00 |
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Perttu Ahola
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037b259197
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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Perttu Ahola
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6298878bfa
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Add "simple singleplayer mode"; Fix a number of GUI things
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2012-03-15 15:20:20 +02:00 |
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Perttu Ahola
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7f7fb9750d
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command-line/world game selection
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2012-03-11 14:54:23 +02:00 |
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Kahrl
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967f25461b
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Chat console, including a number of rebases and modifications.
Defaults modified from original: alpha=200, key=F10
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2012-03-10 20:11:10 +02:00 |
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Giuseppe Bilotta
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7e610aece5
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Overhaul the input system
This allows us to map the keys which are not considered in
irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
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2011-08-22 13:01:11 +02:00 |
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Perttu Ahola
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cdadbdbd17
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Server configuration is now written when "/#setting whatever = whatever" is issued.
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2011-07-30 19:49:42 +03:00 |
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Ciaran Gultnieks
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d4d49ee8f4
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Passwords - password entry at main menu, stored and checked by server
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2011-05-20 20:28:03 +01:00 |
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Perttu Ahola
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1995b59320
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Code refactoring; split half of main.cpp to game.cpp.
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2011-04-23 18:31:31 +03:00 |
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