mahmutelmas06
d4a6dedc88
Add Turkish language
2015-02-27 15:52:50 +01:00
Rui
7b7cd0ecac
Update minetest.po
2015-02-27 15:47:48 +01:00
Loic Blot
3b1ac5b889
Revert "Fix particles draworder" (issue #2388 )
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This reverts commit c09d026f05
.
2015-02-27 14:15:24 +01:00
Craig Robbins
fdb9140825
Change find_surface_nodes_in_area to find_nodes_in_area_under_air
2015-02-27 21:42:00 +10:00
Loic Blot
0f556d0c7f
Add find_surface_nodes_in_area LUA call which permit to only get the nodes which touch air. This permit to massively improve performance for mods like plantlife
2015-02-27 21:34:33 +10:00
rubenwardy
2b189d4507
Wrap lines longer than 80 characters in lua_api.txt ...and minor formating changes
2015-02-27 13:41:17 +10:00
Craig Robbins
338e66af5f
Fix minor memory leak (Android)
2015-02-27 13:40:27 +10:00
paramat
14f7df980b
Biome API: Re-calculate biome at every surface in a mapchunk column
2015-02-26 03:35:25 +00:00
rubenwardy
d65a90a86b
Add camera smoothing and cinematic mode (F8)
2015-02-25 15:34:33 +01:00
Loic Blot
b4acac706d
Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requested
2015-02-24 08:56:52 +01:00
gregorycu
577701cabd
Optimise MapBlockMesh related functions
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Directely or indirectly optimises the following functions:
* MapBlockMesh::MapBlockMesh
* MapBlockMesh::getTileInfo
* MapBlockMesh::makeFastFace
* MapBlockMesh::getSmoothLightCombined
2015-02-23 23:20:31 +10:00
Craig Robbins
3b6480c5b0
Fix wrapDegrees family of functions
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wrapDegrees() (renamed to modulo360f)
wrapDegrees_0_360
wrapDegrees_180
Minor errors were present in previous versions; see issue #2328
2015-02-23 22:50:32 +10:00
4Evergreen4
51057a56f5
Add src/network/CMakeFiles/ and src/client/CMakeFiles to gitignore
2015-02-23 16:50:28 +10:00
Kahrl
38cf080a9c
Disallow object:remove() if the object is a player
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Rebased by Zeno- (conflict in lua_api.txt)
2015-02-23 16:49:48 +10:00
ShadowNinja
cd4324e5a8
Fix serialization of floating point numbers
2015-02-21 13:16:18 -05:00
Markus Koschany
47d9b4d9aa
Improve FindIrrlicht.cmake module
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Linux distributions prefer to link against a shared version of the Irrlicht
engine instead of using embedded code copies of the same. Search for this
shared version first and use that but fall back to the static version if it
does not exist.
This also fixes https://github.com/minetest/minetest/issues/2163
2015-02-21 18:21:10 +01:00
kaeza
c5defe7a11
Add mod.conf file support This new file only permits to specify a mod name for now
2015-02-21 18:18:06 +01:00
Loic Blot
a0affa496d
Fix android build
2015-02-21 17:37:48 +01:00
Loic Blot
009149a073
Fix some memory leaks on packet sending.
2015-02-21 17:27:31 +01:00
Loic Blot
5a5854ea9d
Move hex.h to util/
2015-02-21 14:32:35 +01:00
BlockMen
c09d026f05
Fix particles draworder
2015-02-21 14:11:00 +01:00
Loic Blot
3998a1f8f9
Move sha1.hpp and base64.hpp to util/
2015-02-21 14:03:27 +01:00
BlockMen
aa31e3c7f3
Use skin font for usernames ( fixes #2363 )
2015-02-21 13:31:42 +01:00
Loic Blot
cf4045ff0f
Use proper CMakeLists.txt for network and client directories
2015-02-21 11:51:12 +01:00
Rui
81930b1729
Update Japanese Translation
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ok @Zeno- @nerzhul
2015-02-21 11:17:52 +01:00
Loic Blot
b3aeba684b
Unit tests must be done at integration process.
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* Remove --enable-unittests and --disable-unittests and add --do-unittests function
* --do-unittests function will exit 0 on success.
* minetest and minetestserver binaries are launched with --do-unittests in travis build.
2015-02-21 11:04:19 +01:00
paramat
38e6280552
Mgv5: Remove blobgen. Remove crumble and wetness noises
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Add large pseudorandom caves below -256
De-link terrain level from water_level
Cavegen: Mgv5 large cave code
2015-02-21 01:43:25 +00:00
Ner'zhul
109f0ffeab
update README.txt
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* prefix apt-get with sudo
* git clone minetest_game without going to folder
* execute minetest binary without going into bin folder
2015-02-20 10:35:39 +01:00
Ner'zhul
e357577cb2
Typo fix in networkprotocol.h
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InventoryAction is in inventorymanager.h
2015-02-19 20:03:22 +01:00
BlockMen
627c747470
Uncomment version patch field
2015-02-18 23:52:51 +01:00
Perttu Ahola
e6ad2ace10
Bump version to 0.4.12
2015-02-18 23:50:01 +01:00
Novatux
804d65a8ec
Add modname convention checking
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Fixes #2037
2015-02-18 16:48:58 +01:00
est31
5a0ed780f5
Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist
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Client now informs about incompatible servers from the list, this permits to prevent the protocol movements.
Server announces its supported protocol versions to master server
2015-02-18 16:09:59 +01:00
BlockMen
8941ea0cc9
Increase default font_size
2015-02-18 12:51:17 +01:00
BlockMen
9a9fcfc9a3
Fix font_size under windows
2015-02-18 12:39:23 +01:00
Perttu Ahola
4d744cf87a
Use fixed size for builtin menus on non-android platforms
2015-02-18 12:33:40 +02:00
Loic Blot
49f84b76bc
Update missing files for Android.mk
2015-02-18 09:53:43 +01:00
Loic Blot
27d4e89d32
Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
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ok @ShadowNinja
2015-02-18 09:28:39 +01:00
Loic Blot
b019221c30
Android build fix
2015-02-18 09:23:24 +01:00
fz72
0a299fd4e5
Fix map_seed not changed when creating a new world after login to another
2015-02-18 08:57:14 +01:00
Loic Blot
2079462e62
Change many useless std::list into Environment class (m_players), ABMHandler and ActiveBlockList::update
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This improve looping performances.
2015-02-17 16:50:03 +01:00
Kahrl
81b9c023c4
Grab GUIChatConsole::m_font, fixes segfault when changing font_size
2015-02-18 00:38:57 +10:00
Loic Blot
fd70f4f2f0
Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save().
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This will speedup the loop reading into those functions
2015-02-17 15:28:49 +01:00
Loic Blot
3c91ad8fc2
Replace std::list by std::vector into timerUpdate calls
2015-02-17 15:08:37 +01:00
Novatux
24315db6ef
Ignore old entities from 0.3.
2015-02-17 15:07:05 +01:00
Loic Blot
54487b3e70
Remove old comment from Network Rework Patch 2/4
2015-02-17 14:49:21 +01:00
Loic Blot
718bcafd51
Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ServerMap::listAllLoadedBlocks and their database backends.
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This adds a speedup on database migration and /clearobjects command
2015-02-17 14:35:44 +01:00
Loic Blot
c58d49977d
SAO: re-add old ActiveObjectTypes for a future migration layer
2015-02-17 11:37:55 +01:00
Loic Blot
f8d5af7536
SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObjectType. * Merge content_object.h into activeobject.h * Remove DummyLoadSAO, it's now unused. * Remove ItemSAO, it's also unused
2015-02-17 09:09:50 +01:00
Yaman
98d80e2012
Add player direction to on-screen debug text
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(PR Modified slightly)
2015-02-17 01:56:21 +10:00