Perttu Ahola
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66f90a6101
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Make global names in default mod use good naming convention and move backwards-compatibility definitions to mods/legacy
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2011-12-03 20:25:21 +02:00 |
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Kahrl
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392485aa45
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inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
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2011-12-03 11:47:37 +02:00 |
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Perttu Ahola
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b9e8e20c9c
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Script-defined creative inventory
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2011-12-02 12:43:57 +02:00 |
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Perttu Ahola
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69bc9224db
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Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"
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2011-12-02 12:12:07 +02:00 |
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Perttu Ahola
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918c507a66
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Move craftitem_place_item as minetest.craftitem_place_item in builtin.lua
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2011-11-30 23:52:02 +02:00 |
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Perttu Ahola
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103d4793f0
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Create the necessary API for /giveme and /give and implement those commands; also sort out the scripts a bit
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2011-11-29 21:30:22 +02:00 |
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Perttu Ahola
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6029d9e5a9
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Comment fix in builtin.lua
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2011-11-29 19:13:56 +02:00 |
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Perttu Ahola
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19a1ac1f34
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For consistency, implement calling of on_chat_message callbacks in C
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2011-11-29 19:13:56 +02:00 |
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Perttu Ahola
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30648d1cc9
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Implement callback registration in Lua instead of C
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2011-11-29 19:13:56 +02:00 |
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Perttu Ahola
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05df2ee8a4
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Add chat message callback and send functions
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2011-11-29 19:13:56 +02:00 |
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Perttu Ahola
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d99d27dcbe
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liquid_type -> liquidtype
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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908db7c1d2
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Make node definitions available to Lua
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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425db289d5
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Fix random node definition stuff
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2011-11-29 19:13:52 +02:00 |
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Perttu Ahola
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d2eed169ae
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Add builtin.lua
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2011-11-29 19:13:52 +02:00 |
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