1
0
mirror of https://github.com/moparisthebest/minetest synced 2024-12-22 23:58:48 -05:00
Commit Graph

132 Commits

Author SHA1 Message Date
sapier
52beafff53 Worldlist fixes
Add alphabeticaly sorted worldlists
Select world after creation
Move worldlist handling to separate file
Merge world selection of singleplayer/server tab
Remove some useless code
2013-07-11 22:20:50 +02:00
sapier
1c7c5d571d Fix serverlist 2013-07-09 22:55:39 +02:00
proller
e3b7c8e0cc Public server checkbox 2013-07-10 00:17:47 +04:00
kwolekr
e1a13608d8 Revert "Fix serverlist not beeing escaped correctly"
This reverts commit 39d03148e5.
2013-07-08 20:21:09 -04:00
sapier
eedb29346e Fix header not beeing shown except on singleplayer tab 2013-07-08 19:58:28 -04:00
sapier
39d03148e5 Fix serverlist not beeing escaped correctly
Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier
f419f66546 fix crash on play/start with empty world list
make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
PilzAdam
0b5f18754c Make sure that coordinates passed to /teleport are actual numbers 2013-07-08 13:33:14 +02:00
ShadowNinja
a75afb85ca Move math.hypot() to misc_helpers.lua and fix zero-division error 2013-07-07 21:47:38 -04:00
kwolekr
9dcd21911a Lua main menu: Fix world creation dialog 2013-07-07 20:37:00 -04:00
PilzAdam
9bd5f612f7 Set numeric locale in Lua in main menu 2013-07-08 02:28:36 +02:00
sapier
88d43af276 Fix many formspec menu bugs 2013-07-07 19:49:52 -04:00
Sfan5
7e73b7cae9 Fix parseColor, change remaining colorkeys to new format, fix Contributor list 2013-07-07 19:59:18 +02:00
ShadowNinja
07715b1b6a Handle 0 vectors in vector.normalize() 2013-07-07 02:29:09 -04:00
ShadowNinja
ae8ff4b8e2 Add vector helpers 2013-07-07 01:49:11 -04:00
Sfan5
307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor 2013-07-06 10:32:58 +02:00
kwolekr
a225efaec5 Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index 2013-07-03 01:25:26 -04:00
sapier
967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
PilzAdam
caf0b67e47 Remove unnecessary debug output in node_dig() 2013-07-02 00:34:59 +00:00
Lord89James
90b095aa54 Infinite tools in creative mode 2013-07-02 00:33:31 +00:00
kwolekr
0003fc8215 Add Lua VoxelArea methods: contains, containsp, containsi 2013-06-28 22:52:13 -04:00
kwolekr
3f13dc790c Add voxelarea.lua helper to builtin 2013-06-28 11:07:45 -04:00
kwolekr
2e292b67a0 Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
Diego Martínez
e65ac4d626 Restore old output format of dump() 2013-06-18 19:55:53 +00:00
khonkhortisan
3e4f1462bc Fix crash in dump() when index is a table 2013-06-15 00:10:16 +00:00
sapier
ab43377577 Move scriptapi to separate folder (by sapier)
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.

Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
PilzAdam
b28734c82c Fix minetest.features 2013-05-01 16:00:58 +02:00
Sfan5
a4183994a4 Add a Way of checking for specific Feature with Lua Adds minetest.get_feature() and minetest.has_feature() 2013-05-01 15:06:01 +02:00
ShadowNinja
3d4d0cb574 Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player() 2013-04-23 09:47:08 +03:00
RealBadAngel
9449026839 Use system wide LuaJIT if aviable. 2013-04-08 22:10:00 +02:00
PilzAdam
97f0bb0342 Only enqueue falling nodes if they really want to fall 2013-04-05 22:33:11 +02:00
khonkhortisan
1586cdac53 unkn own block -> unkn own node 2013-04-05 15:57:39 +02:00
ShadowNinja
1bae82e6c4 Add private messaging with /msg 2013-04-05 15:25:59 +02:00
Diego Martínez
2fb0e547a0 Use the nodebox as selection box if it's not set manually 2013-04-05 15:14:37 +02:00
PilzAdam
76b86c0368 Add a delay to nodeupdate() 2013-04-05 02:24:39 +02:00
PilzAdam
9ff8012655 Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt return it 2013-04-02 15:19:02 +02:00
0gb.us
23590a8383 Don't grant priveleges to non-existent players.
When accidentally misspelling a name, privileges are sometimes granted to non-existent players, leaving them with the extra privileges, but without the default privileges, if they ever join the server. This corrects that by disallowing /grant from working with invalid players. For completeness, it does the same for /revoke.
2013-03-30 21:50:07 -04:00
0gb.us
02cbb58107 Fix node replacement in not-quite-loaded chunks
When first entering an area, sometimes placing nodes replaces other nodes that are not buildable_to. This seems to be caused by the fact that nodes in unloaded map blocks are treated as ignore, a node that is buildable_to. This fixes that, by using get_node_or_nil() instead of the previously-used get_node(), then checking to see if the nodes were actually loaded before replacing.
2013-03-29 14:18:51 -04:00
Splizard
9b5bb5c755 Allow falling nodes to pass through solid "buildable_to" nodes. 2013-03-19 16:38:56 +01:00
PilzAdam
d6026a5fee Prevent passing nil to unpack() in minetest.after 2013-03-19 00:15:41 +01:00
Jeija
fc5d2074b9 Allow minetest.after to take a variable number of arguments 2013-03-17 00:23:30 -04:00
kwolekr
ba78194636 Allow any character in formspec strings with escape char 2013-03-05 23:25:02 -05:00
PilzAdam
55097e1985 Fix pickup of dropped items when the player only takes a part of them 2013-03-03 16:35:29 +01:00
PilzAdam
ef6b8bee07 Drop nodes as items when dugged and no room in inventory and dont remove dropped items when no room in inventory 2013-02-21 16:58:50 +01:00
PilzAdam
fc61c8809b Dont drop tools on rightclick 2013-02-19 20:16:55 +01:00
Ilya Zhuravlev
214a8b4597 Set numeric locale for Lua 2013-02-18 13:58:55 +04:00
PilzAdam
86b906d015 Fix minetest.item_place_node() and minetest.item_drop() to always return an ItemStack 2013-02-13 18:06:25 +01:00
RealBadAngel
b1019a88ba Fix to on_rightclick not able to change wielded_item 2013-02-13 02:06:36 +04:00
PilzAdam
28f5b55643 Dont call on_rightclick() if sneak is pressed 2013-01-27 21:58:46 +01:00
PilzAdam
443bbe6a78 Fix spread of items in falling code 2013-01-12 20:55:45 +01:00