Perttu Ahola
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d0ea6f9920
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Properly and efficiently use split utility headers
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2012-06-17 02:40:36 +03:00 |
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Perttu Ahola
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037b259197
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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Perttu Ahola
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440e9cdbef
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Rework tool_capabilities a bit (maxwear->uses, scale dig time according to leveldiff)
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2012-03-29 13:35:20 +03:00 |
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Perttu Ahola
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77120a021d
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Digging and placing sounds
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2012-03-24 04:24:26 +02:00 |
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Perttu Ahola
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55d310b05a
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dig_immediate=2 -> 0.5 seconds digging time
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2012-03-10 17:25:14 +02:00 |
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Perttu Ahola
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06d2bc7fbd
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dig_immediate=3 instead of 1 means 0 seconds
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2012-03-10 11:28:14 +02:00 |
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Perttu Ahola
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501b8fe743
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Damage groups WIP
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2012-03-10 11:28:13 +02:00 |
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Perttu Ahola
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f1cb91cd93
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Small fix in getHitParams
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2012-03-10 11:28:13 +02:00 |
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Perttu Ahola
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07ed57476f
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itemgroup.h and ItemGroupList typedef
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2012-03-10 11:28:13 +02:00 |
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Perttu Ahola
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0b21618a05
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Tune group digging time stuff a bit
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2012-03-10 11:28:13 +02:00 |
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Perttu Ahola
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562ac3bce9
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Digging time groups WIP
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2012-03-10 11:28:12 +02:00 |
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Perttu Ahola
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c6fd2986d4
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GameDef compiles
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2011-11-29 19:13:42 +02:00 |
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Perttu Ahola
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abceeee92f
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Create framework for getting rid of global definitions of node/tool/item/whatever types
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2011-11-29 19:13:41 +02:00 |
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Perttu Ahola
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5fc791ac9a
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Move tool stuff to tool.{h,cpp}
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2011-11-29 19:13:41 +02:00 |
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