PilzAdam
1aa50b1362
Make the textbox for serverlist title wider
2013-03-30 18:56:29 +01:00
PilzAdam
e17ae475cf
GUI: Make singleplayer default tab, store selected serverlist, show title of serverlist
2013-03-30 18:34:36 +01:00
kwolekr
6cf581e360
Fix build on Linux with some glibcs
2013-03-29 21:12:14 -04:00
proller
16c11eb4a3
Masterserver: report gameid, uptime, cosmetic fixes on server web page
2013-03-30 02:03:24 +04:00
kwolekr
df49b93877
Add varying levels of precision to TimeTaker
2013-03-29 16:53:15 -04:00
PilzAdam
5e7e0347cd
Add different place sound for nodes
2013-03-29 20:14:18 +01:00
PilzAdam
7d9329ecfe
New damage system, add damageGroups to ToolCapabilities, bump protocol version
2013-03-29 20:14:09 +01:00
kwolekr
3640c8c051
Update Credits tab
2013-03-29 14:43:47 -04:00
kwolekr
5b854f95d2
Fix last singlenode modification
2013-03-29 13:18:09 -04:00
kwolekr
b0f39da131
Don't replace existing nodes in singlenode mapgen
2013-03-29 11:15:49 -04:00
kwolekr
d01b74d00a
Prevent infinite loop with invalid Inventory format
2013-03-27 23:27:31 -04:00
sapier
8800896824
Closed add object <-> object collision handling
2013-03-28 00:09:24 +01:00
kwolekr
26cad481d0
Vary ore sheet y position by noise
2013-03-24 22:35:23 -04:00
kwolekr
8d13967aa3
Ensure ore can fit in OreSheet::generate()
2013-03-24 20:19:59 -04:00
kwolekr
0e07a7157f
Add more error checking to l_register_ore
2013-03-24 15:40:53 -04:00
kwolekr
57cbb8bfd8
Add Ore infrastructure and l_register_ore()
2013-03-24 13:23:33 -04:00
proller
f70378f7f5
Mapgen indev: float islands, larger far biomes
2013-03-24 03:40:15 +04:00
Jeija
e1ff5b1361
Allow spawning particles from the server, from lua
...
Spawn single particles or make use of ParticleSpawner for many randomly spawned particles.
Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner.
Increase Protocol Version to 17.
Conflicts:
src/clientserver.h
2013-03-23 23:16:29 +01:00
PilzAdam
ab57fdac44
Move rightclickable to the proper place
2013-03-23 23:15:30 +01:00
Jürgen Doser
dacc8cdb3a
Include backface_culling flag in serialization format for TileDefs
...
This way flowing liquids actually show the backface when specified to
do so. Without this, TileDefs where by default initialized with
backface_culling = true and never set otherwise.
For backwards compatibility, an old client connected to a new server,
or a new client connected to an old server will behave like before
i.e., backface_culling is always true.
2013-03-23 23:10:47 +01:00
Mukul Sati
ca7043e52d
Set of changes to build mineTest using Visual Studio 11.0. These affect
...
the following:
1. String concatenation in guiMainMenu.cpp - it is required for all
individual strings to be of the same type <unicode/non-unicode>; adding
explicit L qualifier before the other strings.
2. Correcting type of BlockMakeData to struct in place of class forward
declarations. This information is used for name decoration by Visual
Studio, leading to linker errors in case of mismatches.
3. Windows headers define max as a macro somewhere, leading to a compile
time error in profiler.h; using () around function to prevent macro match
from occurring.
2013-03-24 00:53:10 +04:00
RealBadAngel
6f8d40ef5d
6d facedir
2013-03-23 21:31:05 +01:00
proller
f98d0433f9
Random guest name and finite liquid checkbox
2013-03-23 19:17:08 +04:00
Perttu Ahola
34b185e955
Add singlenode mapgen; generates solely the node 'mapgen_singlenode', defaults to air
2013-03-22 19:16:51 +02:00
Perttu Ahola
c2250d95c4
Support game-specific minetest.conf
2013-03-21 22:22:15 +02:00
Perttu Ahola
306d1ab866
Common mods support
...
Implement "common mods", includeable from
{$user,$share}/games/common/$modname
by using the game.conf setting
common_mods = $modname,$modname2,...
2013-03-21 18:56:42 +02:00
kwolekr
8f0d29f931
Fix Map::initBlockMake to actually use chunksize setting
2013-03-18 22:19:02 -04:00
kwolekr
939397dd6e
Add jungle grass to jungles
2013-03-17 23:08:11 -04:00
Ilya Zhuravlev
d207d359d1
Don't erase modified_blocks
2013-03-17 21:17:13 +04:00
ShadowNinja
5f88cd98ad
Add FPS limit to menu clouds
2013-03-17 12:13:48 -04:00
RealBadAngel
7f51b2da28
lua methods set_look_pitch and set_look_yaw
2013-03-17 11:39:35 -04:00
PilzAdam
c00c8832c6
Fix new_style_water
2013-03-17 11:28:43 -04:00
proller
10c03e1a9d
build with ogles2 driver
2013-03-16 22:37:50 -04:00
kwolekr
67228160ae
Some minor cleanups from the last commit
2013-03-16 22:34:12 -04:00
proller
165498cecf
initial mapgen indev version with farscale feature and huge caves
2013-03-16 21:48:32 -04:00
kwolekr
e3badd7062
Make saplings only grow on dirt or grass, make jungle tree trunks only replace air
2013-03-16 19:55:29 -04:00
kwolekr
6823ce99a7
Re-add jungles, apple trees
2013-03-16 17:06:11 -04:00
kwolekr
1f1ad9fd23
Optimize Mapgen::updateLighting(), add setLighting()
2013-03-15 23:04:50 -04:00
proller
f5ab056b38
Liquid fine tuning
2013-03-14 17:06:25 -04:00
kwolekr
16c031be77
Remove 'tape and glue', update Credits tab
2013-03-14 16:46:42 -04:00
ShadowNinja
350596b94f
Add cloud menu background by Krisi, configurable with the menu_clouds option.
...
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
2013-03-13 21:18:40 -04:00
sapier
66750dc88e
fix typo invalid for loop end
2013-03-13 19:42:05 -04:00
kwolekr
d10223254a
Clean up Mapgen
2013-03-11 21:32:52 -04:00
sapier
eb90c3d92d
Move l_get_all_craft_recipes to scriptapi_craft
2013-03-11 19:27:13 -04:00
Ilya Zhuravlev
6a1670dbc3
Migrate to STL containers/algorithms.
2013-03-11 19:08:39 -04:00
kwolekr
650e932ddf
Re-add dungeons in new dungeongen.cpp
2013-03-10 00:42:51 -05:00
kwolekr
b9512cab1b
Fix Irrlicht includes in scriptapi_*
2013-03-06 17:04:44 -05:00
proller
dd8593f2d6
fix link if system json lib exists
2013-03-05 23:54:07 -05:00
RealBadAngel
5af8acfa6e
Added method to get all registered recipes for item(node)
2013-03-05 23:32:33 -05:00
kwolekr
ba78194636
Allow any character in formspec strings with escape char
2013-03-05 23:25:02 -05:00