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https://github.com/moparisthebest/minetest
synced 2024-12-23 16:08:51 -05:00
Clean InventoryItem interface a bit
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parent
7a29b14a20
commit
f68fa667c8
@ -451,7 +451,7 @@ void Camera::updateSettings()
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void Camera::wield(const InventoryItem* item, IGameDef *gamedef)
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{
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ITextureSource *tsrc = gamedef->tsrc();
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//ITextureSource *tsrc = gamedef->tsrc();
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INodeDefManager *ndef = gamedef->ndef();
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if (item != NULL)
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@ -475,7 +475,7 @@ void Camera::wield(const InventoryItem* item, IGameDef *gamedef)
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// If that failed, make an extruded sprite.
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if (!isCube)
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{
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m_wieldnode->setSprite(item->getImageRaw(tsrc));
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m_wieldnode->setSprite(item->getImageRaw());
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m_wieldnode->setScale(v3f(40));
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}
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@ -224,7 +224,7 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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<<std::endl;
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if(item)
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{
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texture = item->getImage(tsrc);
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texture = item->getImage();
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delete item;
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}
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}
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@ -39,7 +39,7 @@ void drawInventoryItem(video::IVideoDriver *driver,
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return;
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video::ITexture *texture = NULL;
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texture = item->getImage(tsrc);
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texture = item->getImage();
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if(texture != NULL)
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{
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@ -179,7 +179,7 @@ MaterialItem::MaterialItem(IGameDef *gamedef, content_t content, u16 count):
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}
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#ifndef SERVER
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video::ITexture * MaterialItem::getImage(ITextureSource *tsrc) const
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video::ITexture * MaterialItem::getImage() const
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{
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return m_gamedef->getNodeDefManager()->get(m_nodename).inventory_texture;
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}
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@ -232,11 +232,10 @@ std::string ToolItem::getImageBasename() const
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}
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#ifndef SERVER
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video::ITexture * ToolItem::getImage(ITextureSource *tsrc) const
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video::ITexture * ToolItem::getImage() const
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{
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if(tsrc == NULL)
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return NULL;
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ITextureSource *tsrc = m_gamedef->tsrc();
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std::string basename = getImageBasename();
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/*
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@ -253,10 +252,9 @@ video::ITexture * ToolItem::getImage(ITextureSource *tsrc) const
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return tsrc->getTextureRaw(os.str());
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}
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video::ITexture * ToolItem::getImageRaw(ITextureSource *tsrc) const
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video::ITexture * ToolItem::getImageRaw() const
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{
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if(tsrc == NULL)
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return NULL;
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ITextureSource *tsrc = m_gamedef->tsrc();
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return tsrc->getTextureRaw(getImageBasename());
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}
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@ -267,11 +265,10 @@ video::ITexture * ToolItem::getImageRaw(ITextureSource *tsrc) const
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*/
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#ifndef SERVER
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video::ITexture * CraftItem::getImage(ITextureSource *tsrc) const
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video::ITexture * CraftItem::getImage() const
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{
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if(tsrc == NULL)
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return NULL;
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ITextureSource *tsrc = m_gamedef->tsrc();
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std::string name = item_craft_get_image_name(m_subname, m_gamedef);
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// Get such a texture
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@ -51,11 +51,11 @@ public:
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virtual std::string getImageBasename() const { return ""; }
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#ifndef SERVER
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// Shall return an image of the item (or NULL)
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virtual video::ITexture * getImage(ITextureSource *tsrc) const
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virtual video::ITexture * getImage() const
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{ return NULL; }
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// Shall return an image of the item without embellishments (or NULL)
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virtual video::ITexture * getImageRaw(ITextureSource *tsrc) const
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{ return getImage(tsrc); }
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virtual video::ITexture * getImageRaw() const
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{ return getImage(); }
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#endif
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// Shall return a text to show in the GUI
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virtual std::string getText() { return ""; }
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@ -161,7 +161,7 @@ public:
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return new MaterialItem(m_gamedef, m_nodename, m_count);
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}
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#ifndef SERVER
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video::ITexture * getImage(ITextureSource *tsrc) const;
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video::ITexture * getImage() const;
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#endif
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std::string getText()
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{
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@ -235,7 +235,7 @@ public:
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return new CraftItem(m_gamedef, m_subname, m_count);
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}
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#ifndef SERVER
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video::ITexture * getImage(ITextureSource *tsrc) const;
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video::ITexture * getImage() const;
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#endif
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std::string getText()
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{
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@ -316,8 +316,8 @@ public:
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std::string getImageBasename() const;
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#ifndef SERVER
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video::ITexture * getImage(ITextureSource *tsrc) const;
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video::ITexture * getImageRaw(ITextureSource *tsrc) const;
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video::ITexture * getImage() const;
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video::ITexture * getImageRaw() const;
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#endif
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std::string getText()
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