mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-16 14:25:19 -05:00
Add ItemStack key-value meta storage
This commit is contained in:
parent
c2e7b1f579
commit
f2aa2c6a98
@ -164,6 +164,7 @@ LOCAL_SRC_FILES := \
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jni/src/inventory.cpp \
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jni/src/inventorymanager.cpp \
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jni/src/itemdef.cpp \
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jni/src/itemstackmetadata.cpp \
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jni/src/keycode.cpp \
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jni/src/light.cpp \
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jni/src/localplayer.cpp \
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@ -305,6 +306,7 @@ LOCAL_SRC_FILES += \
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jni/src/script/lua_api/l_env.cpp \
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jni/src/script/lua_api/l_inventory.cpp \
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jni/src/script/lua_api/l_item.cpp \
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jni/src/script/lua_api/l_itemstackmeta.cpp\
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jni/src/script/lua_api/l_mainmenu.cpp \
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jni/src/script/lua_api/l_mapgen.cpp \
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jni/src/script/lua_api/l_metadata.cpp \
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@ -1427,9 +1427,9 @@ Node Metadata
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-------------
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The instance of a node in the world normally only contains the three values
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mentioned in "Nodes". However, it is possible to insert extra data into a
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node. It is called "node metadata"; See "`NodeMetaRef`".
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node. It is called "node metadata"; See `NodeMetaRef`.
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Metadata contains two things:
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Node metadata contains two things:
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* A key-value store
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* An inventory
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@ -1467,6 +1467,18 @@ Example stuff:
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}
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})
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Item Metadata
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-------------
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Item stacks can store metadata too. See `ItemStackMetaRef`.
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Item metadata only contains a key-value store.
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Example stuff:
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local meta = stack:get_meta()
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meta:set_string("key", "value")
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print(dump(meta:to_table()))
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Formspec
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--------
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Formspec defines a menu. Currently not much else than inventories are
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@ -2774,9 +2786,8 @@ These functions return the leftover itemstack.
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Class reference
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---------------
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### `NodeMetaRef`
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Node metadata: reference extra data and functionality stored in a node.
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Can be gotten via `minetest.get_meta(pos)`.
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### `MetaDataRef`
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See `NodeMetaRef` and `ItemStackMetaRef`.
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#### Methods
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* `set_string(name, value)`
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@ -2785,13 +2796,29 @@ Can be gotten via `minetest.get_meta(pos)`.
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* `get_int(name)`
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* `set_float(name, value)`
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* `get_float(name)`
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* `get_inventory()`: returns `InvRef`
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* `to_table()`: returns `nil` or `{fields = {...}, inventory = {list1 = {}, ...}}`
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* `to_table()`: returns `nil` or a table with keys:
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* `fields`: key-value storage
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* `inventory`: `{list1 = {}, ...}}` (NodeMetaRef only)
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* `from_table(nil or {})`
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* Any non-table value will clear the metadata
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* See "Node Metadata"
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* See "Node Metadata" for an example
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* returns `true` on success
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### `NodeMetaRef`
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Node metadata: reference extra data and functionality stored in a node.
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Can be gotten via `minetest.get_meta(pos)`.
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#### Methods
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* All methods in MetaDataRef
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* `get_inventory()`: returns `InvRef`
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### `ItemStackMetaRef`
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ItemStack metadata: reference extra data and functionality stored in a stack.
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Can be gotten via `item:get_meta()`.
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#### Methods
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* All methods in MetaDataRef
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### `NodeTimerRef`
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Node Timers: a high resolution persistent per-node timer.
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Can be gotten via `minetest.get_node_timer(pos)`.
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@ -415,6 +415,7 @@ set(common_SRCS
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inventory.cpp
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inventorymanager.cpp
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itemdef.cpp
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itemstackmetadata.cpp
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light.cpp
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log.cpp
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map.cpp
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@ -938,7 +938,7 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr,
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if(m_prop.textures.size() >= 1){
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infostream<<"textures[0]: "<<m_prop.textures[0]<<std::endl;
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IItemDefManager *idef = m_client->idef();
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ItemStack item(m_prop.textures[0], 1, 0, "", idef);
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ItemStack item(m_prop.textures[0], 1, 0, idef);
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m_wield_meshnode = new WieldMeshSceneNode(
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smgr->getRootSceneNode(), smgr, -1);
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@ -139,7 +139,7 @@ static std::vector<ItemStack> craftGetItems(
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for (std::vector<std::string>::size_type i = 0;
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i < items.size(); i++) {
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result.push_back(ItemStack(std::string(items[i]), (u16)1,
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(u16)0, "", gamedef->getItemDefManager()));
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(u16)0, gamedef->getItemDefManager()));
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}
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return result;
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}
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@ -1126,4 +1126,3 @@ IWritableCraftDefManager* createCraftDefManager()
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{
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return new CCraftDefManager();
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}
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@ -45,82 +45,16 @@ static content_t content_translate_from_19_to_internal(content_t c_from)
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return c_from;
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}
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// If the string contains spaces, quotes or control characters, encodes as JSON.
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// Else returns the string unmodified.
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static std::string serializeJsonStringIfNeeded(const std::string &s)
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{
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for(size_t i = 0; i < s.size(); ++i)
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{
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if(s[i] <= 0x1f || s[i] >= 0x7f || s[i] == ' ' || s[i] == '\"')
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return serializeJsonString(s);
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}
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return s;
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}
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// Parses a string serialized by serializeJsonStringIfNeeded.
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static std::string deSerializeJsonStringIfNeeded(std::istream &is)
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{
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std::ostringstream tmp_os;
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bool expect_initial_quote = true;
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bool is_json = false;
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bool was_backslash = false;
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for(;;)
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{
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char c = is.get();
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if(is.eof())
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break;
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if(expect_initial_quote && c == '"')
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{
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tmp_os << c;
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is_json = true;
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}
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else if(is_json)
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{
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tmp_os << c;
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if(was_backslash)
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was_backslash = false;
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else if(c == '\\')
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was_backslash = true;
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else if(c == '"')
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break; // Found end of string
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}
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else
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{
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if(c == ' ')
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{
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// Found end of word
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is.unget();
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break;
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}
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else
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{
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tmp_os << c;
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}
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}
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expect_initial_quote = false;
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}
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if(is_json)
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{
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std::istringstream tmp_is(tmp_os.str(), std::ios::binary);
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return deSerializeJsonString(tmp_is);
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}
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else
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return tmp_os.str();
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}
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ItemStack::ItemStack(std::string name_, u16 count_,
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u16 wear_, std::string metadata_,
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IItemDefManager *itemdef)
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ItemStack::ItemStack(const std::string &name_, u16 count_,
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u16 wear_, IItemDefManager *itemdef)
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{
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name = itemdef->getAlias(name_);
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count = count_;
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wear = wear_;
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metadata = metadata_;
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if(name.empty() || count == 0)
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if (name.empty() || count == 0)
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clear();
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else if(itemdef->get(name).type == ITEM_TOOL)
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else if (itemdef->get(name).type == ITEM_TOOL)
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count = 1;
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}
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@ -137,7 +71,7 @@ void ItemStack::serialize(std::ostream &os) const
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parts = 2;
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if(wear != 0)
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parts = 3;
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if(metadata != "")
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if (!metadata.empty())
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parts = 4;
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os<<serializeJsonStringIfNeeded(name);
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@ -145,8 +79,10 @@ void ItemStack::serialize(std::ostream &os) const
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os<<" "<<count;
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if(parts >= 3)
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os<<" "<<wear;
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if(parts >= 4)
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os<<" "<<serializeJsonStringIfNeeded(metadata);
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if (parts >= 4) {
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os << " ";
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metadata.serialize(os);
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}
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}
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void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
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@ -289,7 +225,7 @@ void ItemStack::deSerialize(std::istream &is, IItemDefManager *itemdef)
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wear = stoi(wear_str);
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// Read metadata
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metadata = deSerializeJsonStringIfNeeded(is);
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metadata.deSerialize(is);
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// In case fields are added after metadata, skip space here:
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//std::getline(is, tmp, ' ');
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@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "debug.h"
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#include "itemdef.h"
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#include "irrlichttypes.h"
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#include "itemstackmetadata.h"
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#include <istream>
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#include <ostream>
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#include <string>
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@ -32,10 +33,10 @@ struct ToolCapabilities;
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struct ItemStack
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{
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ItemStack(): name(""), count(0), wear(0), metadata("") {}
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ItemStack(std::string name_, u16 count_,
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u16 wear, std::string metadata_,
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IItemDefManager *itemdef);
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ItemStack(): name(""), count(0), wear(0) {}
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ItemStack(const std::string &name_, u16 count_,
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u16 wear, IItemDefManager *itemdef);
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~ItemStack() {}
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// Serialization
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@ -61,7 +62,7 @@ struct ItemStack
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name = "";
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count = 0;
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wear = 0;
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metadata = "";
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metadata.clear();
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}
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void add(u16 n)
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@ -166,7 +167,7 @@ struct ItemStack
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std::string name;
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u16 count;
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u16 wear;
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std::string metadata;
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ItemStackMetadata metadata;
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};
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class InventoryList
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@ -313,4 +314,3 @@ private:
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};
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#endif
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43
src/itemstackmetadata.cpp
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43
src/itemstackmetadata.cpp
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@ -0,0 +1,43 @@
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#include "itemstackmetadata.h"
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#include "util/serialize.h"
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#include "util/strfnd.h"
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#define DESERIALIZE_START '\x01'
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#define DESERIALIZE_KV_DELIM '\x02'
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#define DESERIALIZE_PAIR_DELIM '\x03'
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#define DESERIALIZE_START_STR "\x01"
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#define DESERIALIZE_KV_DELIM_STR "\x02"
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#define DESERIALIZE_PAIR_DELIM_STR "\x03"
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void ItemStackMetadata::serialize(std::ostream &os) const
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{
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std::ostringstream os2;
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os2 << DESERIALIZE_START;
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for (StringMap::const_iterator
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it = m_stringvars.begin();
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it != m_stringvars.end(); ++it) {
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os2 << it->first << DESERIALIZE_KV_DELIM
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<< it->second << DESERIALIZE_PAIR_DELIM;
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}
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os << serializeJsonStringIfNeeded(os2.str());
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}
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void ItemStackMetadata::deSerialize(std::istream &is)
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{
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std::string in = deSerializeJsonStringIfNeeded(is);
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m_stringvars.clear();
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if (!in.empty() && in[0] == DESERIALIZE_START) {
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Strfnd fnd(in);
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fnd.to(1);
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while (!fnd.at_end()) {
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std::string name = fnd.next(DESERIALIZE_KV_DELIM_STR);
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std::string var = fnd.next(DESERIALIZE_PAIR_DELIM_STR);
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m_stringvars[name] = var;
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}
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} else {
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// BACKWARDS COMPATIBILITY
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m_stringvars[""] = in;
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}
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}
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35
src/itemstackmetadata.h
Normal file
35
src/itemstackmetadata.h
Normal file
@ -0,0 +1,35 @@
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/*
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Minetest
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Copyright (C) 2010-2013 rubenwardy <rubenwardy@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef ITEMSTACKMETADATA_HEADER
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#define ITEMSTACKMETADATA_HEADER
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#include "metadata.h"
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class Inventory;
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class IItemDefManager;
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class ItemStackMetadata : public Metadata
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{
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public:
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void serialize(std::ostream &os) const;
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void deSerialize(std::istream &is);
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};
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#endif
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@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "gamedef.h"
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#include "log.h"
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#include <sstream>
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#include "constants.h" // MAP_BLOCKSIZE
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#include <sstream>
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/*
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Metadata
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@ -25,35 +25,37 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include <vector>
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#include "util/string.h"
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/*
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NodeMetadata stores arbitary amounts of data for special blocks.
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Used for furnaces, chests and signs.
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There are two interaction methods: inventory menu and text input.
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Only one can be used for a single metadata, thus only inventory OR
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text input should exist in a metadata.
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*/
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class Inventory;
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class IItemDefManager;
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class Metadata
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{
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public:
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void clear();
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bool empty() const;
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virtual ~Metadata() {}
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// Generic key/value store
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virtual void clear();
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virtual bool empty() const;
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bool operator==(const Metadata &other) const;
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inline bool operator!=(const Metadata &other) const
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{
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return !(*this == other);
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}
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//
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// Key-value related
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//
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size_t size() const;
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bool contains(const std::string &name) const;
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const std::string &getString(const std::string &name, u16 recursion = 0) const;
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void setString(const std::string &name, const std::string &var);
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// Support variable names in values
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const std::string &resolveString(const std::string &str, u16 recursion = 0) const;
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const StringMap &getStrings() const
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{
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return m_stringvars;
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}
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private:
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// Add support for variable names in values
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const std::string &resolveString(const std::string &str, u16 recursion = 0) const;
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protected:
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StringMap m_stringvars;
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};
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#endif
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@ -824,11 +824,32 @@ ItemStack read_item(lua_State* L, int index,Server* srv)
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std::string name = getstringfield_default(L, index, "name", "");
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int count = getintfield_default(L, index, "count", 1);
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int wear = getintfield_default(L, index, "wear", 0);
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std::string metadata = getstringfield_default(L, index, "metadata", "");
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return ItemStack(name, count, wear, metadata, idef);
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ItemStack istack(name, count, wear, idef);
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lua_getfield(L, index, "metadata");
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// Support old metadata format by checking type
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int fieldstable = lua_gettop(L);
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if (lua_istable(L, fieldstable)) {
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lua_pushnil(L);
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while (lua_next(L, fieldstable) != 0) {
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// key at index -2 and value at index -1
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std::string key = lua_tostring(L, -2);
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size_t value_len;
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const char *value_cs = lua_tolstring(L, -1, &value_len);
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std::string value(value_cs, value_len);
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istack.metadata.setString(name, value);
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lua_pop(L, 1); // removes value, keeps key for next iteration
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}
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else
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{
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} else {
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// BACKWARDS COMPATIBLITY
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std::string value = getstringfield_default(L, index, "metadata", "");
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istack.metadata.setString("", value);
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}
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return istack;
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} else {
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throw LuaError("Expecting itemstack, itemstring, table or nil");
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}
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}
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|
@ -5,6 +5,7 @@ set(common_SCRIPT_LUA_API_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_itemstackmeta.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_mapgen.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_metadata.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
|
||||
|
@ -284,7 +284,7 @@ int ModApiEnvMod::l_place_node(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
// Create item to place
|
||||
ItemStack item(ndef->get(n).name, 1, 0, "", idef);
|
||||
ItemStack item(ndef->get(n).name, 1, 0, idef);
|
||||
// Make pointed position
|
||||
PointedThing pointed;
|
||||
pointed.type = POINTEDTHING_NODE;
|
||||
|
@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
*/
|
||||
|
||||
#include "lua_api/l_item.h"
|
||||
#include "lua_api/l_itemstackmeta.h"
|
||||
#include "lua_api/l_internal.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_content.h"
|
||||
@ -137,16 +138,28 @@ int LuaItemStack::l_set_wear(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
// get_meta(self) -> string
|
||||
int LuaItemStack::l_get_meta(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStackMetaRef::create(L, &o->m_stack);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// DEPRECATED
|
||||
// get_metadata(self) -> string
|
||||
int LuaItemStack::l_get_metadata(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
LuaItemStack *o = checkobject(L, 1);
|
||||
ItemStack &item = o->m_stack;
|
||||
lua_pushlstring(L, item.metadata.c_str(), item.metadata.size());
|
||||
const std::string &value = item.metadata.getString("");
|
||||
lua_pushlstring(L, value.c_str(), value.size());
|
||||
return 1;
|
||||
}
|
||||
|
||||
// DEPRECATED
|
||||
// set_metadata(self, string)
|
||||
int LuaItemStack::l_set_metadata(lua_State *L)
|
||||
{
|
||||
@ -156,7 +169,7 @@ int LuaItemStack::l_set_metadata(lua_State *L)
|
||||
|
||||
size_t len = 0;
|
||||
const char *ptr = luaL_checklstring(L, 2, &len);
|
||||
item.metadata.assign(ptr, len);
|
||||
item.metadata.setString("", std::string(ptr, len));
|
||||
|
||||
lua_pushboolean(L, true);
|
||||
return 1;
|
||||
@ -211,8 +224,24 @@ int LuaItemStack::l_to_table(lua_State *L)
|
||||
lua_setfield(L, -2, "count");
|
||||
lua_pushinteger(L, item.wear);
|
||||
lua_setfield(L, -2, "wear");
|
||||
lua_pushlstring(L, item.metadata.c_str(), item.metadata.size());
|
||||
|
||||
if (item.metadata.size() == 1 && item.metadata.contains("")) {
|
||||
const std::string &value = item.metadata.getString("");
|
||||
lua_pushlstring(L, value.c_str(), value.size());
|
||||
lua_setfield(L, -2, "metadata");
|
||||
} else {
|
||||
lua_newtable(L);
|
||||
const StringMap &fields = item.metadata.getStrings();
|
||||
for (StringMap::const_iterator it = fields.begin();
|
||||
it != fields.end(); ++it) {
|
||||
const std::string &name = it->first;
|
||||
const std::string &value = it->second;
|
||||
lua_pushlstring(L, name.c_str(), name.size());
|
||||
lua_pushlstring(L, value.c_str(), value.size());
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
lua_setfield(L, -2, "metadata");
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
@ -443,6 +472,7 @@ const luaL_reg LuaItemStack::methods[] = {
|
||||
luamethod(LuaItemStack, set_count),
|
||||
luamethod(LuaItemStack, get_wear),
|
||||
luamethod(LuaItemStack, set_wear),
|
||||
luamethod(LuaItemStack, get_meta),
|
||||
luamethod(LuaItemStack, get_metadata),
|
||||
luamethod(LuaItemStack, set_metadata),
|
||||
luamethod(LuaItemStack, clear),
|
||||
|
@ -56,9 +56,14 @@ private:
|
||||
// set_wear(self, number)
|
||||
static int l_set_wear(lua_State *L);
|
||||
|
||||
// get_meta(self) -> string
|
||||
static int l_get_meta(lua_State *L);
|
||||
|
||||
// DEPRECATED
|
||||
// get_metadata(self) -> string
|
||||
static int l_get_metadata(lua_State *L);
|
||||
|
||||
// DEPRECATED
|
||||
// set_metadata(self, string)
|
||||
static int l_set_metadata(lua_State *L);
|
||||
|
||||
|
115
src/script/lua_api/l_itemstackmeta.cpp
Normal file
115
src/script/lua_api/l_itemstackmeta.cpp
Normal file
@ -0,0 +1,115 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "lua_api/l_itemstackmeta.h"
|
||||
#include "lua_api/l_internal.h"
|
||||
#include "common/c_content.h"
|
||||
|
||||
/*
|
||||
NodeMetaRef
|
||||
*/
|
||||
ItemStackMetaRef* ItemStackMetaRef::checkobject(lua_State *L, int narg)
|
||||
{
|
||||
luaL_checktype(L, narg, LUA_TUSERDATA);
|
||||
void *ud = luaL_checkudata(L, narg, className);
|
||||
if (!ud)
|
||||
luaL_typerror(L, narg, className);
|
||||
|
||||
return *(ItemStackMetaRef**)ud; // unbox pointer
|
||||
}
|
||||
|
||||
Metadata* ItemStackMetaRef::getmeta(bool auto_create)
|
||||
{
|
||||
return &istack->metadata;
|
||||
}
|
||||
|
||||
void ItemStackMetaRef::clearMeta()
|
||||
{
|
||||
istack->metadata.clear();
|
||||
}
|
||||
|
||||
void ItemStackMetaRef::reportMetadataChange()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
int ItemStackMetaRef::gc_object(lua_State *L) {
|
||||
ItemStackMetaRef *o = *(ItemStackMetaRef **)(lua_touserdata(L, 1));
|
||||
delete o;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Creates an NodeMetaRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
void ItemStackMetaRef::create(lua_State *L, ItemStack *istack)
|
||||
{
|
||||
ItemStackMetaRef *o = new ItemStackMetaRef(istack);
|
||||
//infostream<<"NodeMetaRef::create: o="<<o<<std::endl;
|
||||
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
||||
luaL_getmetatable(L, className);
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
void ItemStackMetaRef::Register(lua_State *L)
|
||||
{
|
||||
lua_newtable(L);
|
||||
int methodtable = lua_gettop(L);
|
||||
luaL_newmetatable(L, className);
|
||||
int metatable = lua_gettop(L);
|
||||
|
||||
lua_pushliteral(L, "__metatable");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
||||
|
||||
lua_pushliteral(L, "metadata_class");
|
||||
lua_pushlstring(L, className, strlen(className));
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__index");
|
||||
lua_pushvalue(L, methodtable);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pushliteral(L, "__gc");
|
||||
lua_pushcfunction(L, gc_object);
|
||||
lua_settable(L, metatable);
|
||||
|
||||
lua_pop(L, 1); // drop metatable
|
||||
|
||||
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
||||
lua_pop(L, 1); // drop methodtable
|
||||
|
||||
// Cannot be created from Lua
|
||||
//lua_register(L, className, create_object);
|
||||
}
|
||||
|
||||
const char ItemStackMetaRef::className[] = "ItemStackMetaRef";
|
||||
const luaL_reg ItemStackMetaRef::methods[] = {
|
||||
luamethod(MetaDataRef, get_string),
|
||||
luamethod(MetaDataRef, set_string),
|
||||
luamethod(MetaDataRef, get_int),
|
||||
luamethod(MetaDataRef, set_int),
|
||||
luamethod(MetaDataRef, get_float),
|
||||
luamethod(MetaDataRef, set_float),
|
||||
luamethod(MetaDataRef, to_table),
|
||||
luamethod(MetaDataRef, from_table),
|
||||
{0,0}
|
||||
};
|
59
src/script/lua_api/l_itemstackmeta.h
Normal file
59
src/script/lua_api/l_itemstackmeta.h
Normal file
@ -0,0 +1,59 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef L_ITEMSTACKMETA_H_
|
||||
#define L_ITEMSTACKMETA_H_
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "lua_api/l_metadata.h"
|
||||
#include "irrlichttypes_bloated.h"
|
||||
#include "inventory.h"
|
||||
|
||||
class ItemStackMetaRef : public MetaDataRef
|
||||
{
|
||||
private:
|
||||
ItemStack *istack;
|
||||
|
||||
static const char className[];
|
||||
static const luaL_reg methods[];
|
||||
|
||||
static ItemStackMetaRef *checkobject(lua_State *L, int narg);
|
||||
|
||||
virtual Metadata* getmeta(bool auto_create);
|
||||
|
||||
virtual void clearMeta();
|
||||
|
||||
virtual void reportMetadataChange();
|
||||
|
||||
// Exported functions
|
||||
|
||||
// garbage collector
|
||||
static int gc_object(lua_State *L);
|
||||
public:
|
||||
ItemStackMetaRef(ItemStack *istack): istack(istack) {}
|
||||
~ItemStackMetaRef() {}
|
||||
|
||||
// Creates an ItemStackMetaRef and leaves it on top of stack
|
||||
// Not callable from Lua; all references are created on the C side.
|
||||
static void create(lua_State *L, ItemStack *istack);
|
||||
|
||||
static void Register(lua_State *L);
|
||||
};
|
||||
|
||||
#endif
|
@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "lua_api/l_env.h"
|
||||
#include "lua_api/l_inventory.h"
|
||||
#include "lua_api/l_item.h"
|
||||
#include "lua_api/l_itemstackmeta.h"
|
||||
#include "lua_api/l_mapgen.h"
|
||||
#include "lua_api/l_nodemeta.h"
|
||||
#include "lua_api/l_nodetimer.h"
|
||||
@ -94,6 +95,7 @@ void GameScripting::InitializeModApi(lua_State *L, int top)
|
||||
|
||||
// Register reference classes (userdata)
|
||||
InvRef::Register(L);
|
||||
ItemStackMetaRef::Register(L);
|
||||
LuaAreaStore::Register(L);
|
||||
LuaItemStack::Register(L);
|
||||
LuaPerlinNoise::Register(L);
|
||||
|
@ -354,6 +354,55 @@ std::string deSerializeJsonString(std::istream &is)
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string serializeJsonStringIfNeeded(const std::string &s)
|
||||
{
|
||||
for (size_t i = 0; i < s.size(); ++i) {
|
||||
if (s[i] <= 0x1f || s[i] >= 0x7f || s[i] == ' ' || s[i] == '\"')
|
||||
return serializeJsonString(s);
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
std::string deSerializeJsonStringIfNeeded(std::istream &is)
|
||||
{
|
||||
std::ostringstream tmp_os;
|
||||
bool expect_initial_quote = true;
|
||||
bool is_json = false;
|
||||
bool was_backslash = false;
|
||||
for (;;) {
|
||||
char c = is.get();
|
||||
if (is.eof())
|
||||
break;
|
||||
|
||||
if (expect_initial_quote && c == '"') {
|
||||
tmp_os << c;
|
||||
is_json = true;
|
||||
} else if(is_json) {
|
||||
tmp_os << c;
|
||||
if (was_backslash)
|
||||
was_backslash = false;
|
||||
else if (c == '\\')
|
||||
was_backslash = true;
|
||||
else if (c == '"')
|
||||
break; // Found end of string
|
||||
} else {
|
||||
if (c == ' ') {
|
||||
// Found end of word
|
||||
is.unget();
|
||||
break;
|
||||
} else {
|
||||
tmp_os << c;
|
||||
}
|
||||
}
|
||||
expect_initial_quote = false;
|
||||
}
|
||||
if (is_json) {
|
||||
std::istringstream tmp_is(tmp_os.str(), std::ios::binary);
|
||||
return deSerializeJsonString(tmp_is);
|
||||
} else
|
||||
return tmp_os.str();
|
||||
}
|
||||
|
||||
////
|
||||
//// String/Struct conversions
|
||||
////
|
||||
|
@ -405,6 +405,13 @@ std::string serializeJsonString(const std::string &plain);
|
||||
// Reads a string encoded in JSON format
|
||||
std::string deSerializeJsonString(std::istream &is);
|
||||
|
||||
// If the string contains spaces, quotes or control characters, encodes as JSON.
|
||||
// Else returns the string unmodified.
|
||||
std::string serializeJsonStringIfNeeded(const std::string &s);
|
||||
|
||||
// Parses a string serialized by serializeJsonStringIfNeeded.
|
||||
std::string deSerializeJsonStringIfNeeded(std::istream &is);
|
||||
|
||||
// Creates a string consisting of the hexadecimal representation of `data`
|
||||
std::string serializeHexString(const std::string &data, bool insert_spaces=false);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user