mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-05 00:45:05 -05:00
Inventory transparency; very loosely based on sapier's commits.
Also contains some commented-out code for testing out different looks in the future.
This commit is contained in:
parent
d4df20a913
commit
e4f443a57a
62
src/game.cpp
62
src/game.cpp
@ -319,17 +319,61 @@ void draw_hotbar(video::IVideoDriver *driver, gui::IGUIFont *font,
|
||||
|
||||
if(g_selected_item == i)
|
||||
{
|
||||
driver->draw2DRectangle(video::SColor(255,255,0,0),
|
||||
core::rect<s32>(rect.UpperLeftCorner - v2s32(1,1)*padding,
|
||||
rect.LowerRightCorner + v2s32(1,1)*padding),
|
||||
NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
video::SColor bgcolor2(128,0,0,0);
|
||||
driver->draw2DRectangle(bgcolor2, rect, NULL);
|
||||
video::SColor c_outside(255,255,0,0);
|
||||
//video::SColor c_outside(255,0,0,0);
|
||||
//video::SColor c_inside(255,192,192,192);
|
||||
s32 x1 = rect.UpperLeftCorner.X;
|
||||
s32 y1 = rect.UpperLeftCorner.Y;
|
||||
s32 x2 = rect.LowerRightCorner.X;
|
||||
s32 y2 = rect.LowerRightCorner.Y;
|
||||
// Black base borders
|
||||
driver->draw2DRectangle(c_outside,
|
||||
core::rect<s32>(
|
||||
v2s32(x1 - padding, y1 - padding),
|
||||
v2s32(x2 + padding, y1)
|
||||
), NULL);
|
||||
driver->draw2DRectangle(c_outside,
|
||||
core::rect<s32>(
|
||||
v2s32(x1 - padding, y2),
|
||||
v2s32(x2 + padding, y2 + padding)
|
||||
), NULL);
|
||||
driver->draw2DRectangle(c_outside,
|
||||
core::rect<s32>(
|
||||
v2s32(x1 - padding, y1),
|
||||
v2s32(x1, y2)
|
||||
), NULL);
|
||||
driver->draw2DRectangle(c_outside,
|
||||
core::rect<s32>(
|
||||
v2s32(x2, y1),
|
||||
v2s32(x2 + padding, y2)
|
||||
), NULL);
|
||||
/*// Light inside borders
|
||||
driver->draw2DRectangle(c_inside,
|
||||
core::rect<s32>(
|
||||
v2s32(x1 - padding/2, y1 - padding/2),
|
||||
v2s32(x2 + padding/2, y1)
|
||||
), NULL);
|
||||
driver->draw2DRectangle(c_inside,
|
||||
core::rect<s32>(
|
||||
v2s32(x1 - padding/2, y2),
|
||||
v2s32(x2 + padding/2, y2 + padding/2)
|
||||
), NULL);
|
||||
driver->draw2DRectangle(c_inside,
|
||||
core::rect<s32>(
|
||||
v2s32(x1 - padding/2, y1),
|
||||
v2s32(x1, y2)
|
||||
), NULL);
|
||||
driver->draw2DRectangle(c_inside,
|
||||
core::rect<s32>(
|
||||
v2s32(x2, y1),
|
||||
v2s32(x2 + padding/2, y2)
|
||||
), NULL);
|
||||
*/
|
||||
}
|
||||
|
||||
video::SColor bgcolor2(128,0,0,0);
|
||||
driver->draw2DRectangle(bgcolor2, rect, NULL);
|
||||
|
||||
if(item != NULL)
|
||||
{
|
||||
drawInventoryItem(driver, font, item, rect, NULL);
|
||||
|
@ -41,7 +41,7 @@ void drawInventoryItem(video::IVideoDriver *driver,
|
||||
driver->draw2DImage(texture, rect,
|
||||
core::rect<s32>(core::position2d<s32>(0,0),
|
||||
core::dimension2di(texture->getOriginalSize())),
|
||||
clip, colors, false);
|
||||
clip, colors, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -241,22 +241,31 @@ void GUIInventoryMenu::drawList(const ListDrawSpec &s)
|
||||
if(m_selected_item != NULL && m_selected_item->listname == s.listname
|
||||
&& m_selected_item->i == i)
|
||||
{
|
||||
/*s32 border = imgsize.X/12;
|
||||
driver->draw2DRectangle(video::SColor(255,192,192,192),
|
||||
core::rect<s32>(rect.UpperLeftCorner - v2s32(1,1)*border,
|
||||
rect.LowerRightCorner + v2s32(1,1)*border),
|
||||
NULL);
|
||||
driver->draw2DRectangle(video::SColor(255,0,0,0),
|
||||
core::rect<s32>(rect.UpperLeftCorner - v2s32(1,1)*((border+1)/2),
|
||||
rect.LowerRightCorner + v2s32(1,1)*((border+1)/2)),
|
||||
NULL);*/
|
||||
s32 border = 2;
|
||||
driver->draw2DRectangle(video::SColor(255,255,0,0),
|
||||
core::rect<s32>(rect.UpperLeftCorner - v2s32(2,2),
|
||||
rect.LowerRightCorner + v2s32(2,2)),
|
||||
core::rect<s32>(rect.UpperLeftCorner - v2s32(1,1)*border,
|
||||
rect.LowerRightCorner + v2s32(1,1)*border),
|
||||
&AbsoluteClippingRect);
|
||||
}
|
||||
|
||||
video::SColor bgcolor(255,128,128,128);
|
||||
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
|
||||
|
||||
if(item)
|
||||
{
|
||||
drawInventoryItem(driver, font, item,
|
||||
rect, &AbsoluteClippingRect);
|
||||
}
|
||||
else
|
||||
{
|
||||
video::SColor bgcolor(255,128,128,128);
|
||||
driver->draw2DRectangle(bgcolor, rect, &AbsoluteClippingRect);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user