mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-23 08:08:47 -05:00
Tune finite liquids, indev huge caves
This commit is contained in:
parent
c33b993397
commit
d83602d98e
@ -1764,7 +1764,7 @@ void Map::transformLiquidsFinite(std::map<v3s16, MapBlock*> & modified_blocks)
|
||||
}
|
||||
|
||||
// prevent lakes in air above unloaded blocks
|
||||
if (p0.Y > water_level && neighbors[D_BOTTOM].n.getContent() == CONTENT_IGNORE) {
|
||||
if (liquid_levels[D_TOP] == 0 && (p0.Y > water_level || !fast_flood) && neighbors[D_BOTTOM].n.getContent() == CONTENT_IGNORE) {
|
||||
--total_level;
|
||||
}
|
||||
|
||||
|
@ -303,7 +303,7 @@ CaveIndev::CaveIndev(Mapgen *mg, PseudoRandom *ps, PseudoRandom *ps2,
|
||||
flooded = !ps->range(0, 3);
|
||||
tunnel_routepoints = ps->range(5, 30);
|
||||
min_tunnel_diameter = 30;
|
||||
max_tunnel_diameter = ps->range(40, ps->range(80, 200));
|
||||
max_tunnel_diameter = ps->range(40, ps->range(80, 150));
|
||||
} else {
|
||||
tunnel_routepoints = ps->range(5, ps->range(15,30));
|
||||
min_tunnel_diameter = 5;
|
||||
|
Loading…
Reference in New Issue
Block a user