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Textures: Ignore unknown node in override.txt
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@ -1144,13 +1144,8 @@ void CNodeDefManager::applyTextureOverrides(const std::string &override_filepath
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}
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}
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content_t id;
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content_t id;
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if (!getId(splitted[0], id)) {
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if (!getId(splitted[0], id))
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infostream << override_filepath
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continue; // Ignore unknown node
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<< ":" << line_c << " Could not apply texture override \""
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<< line << "\": Unknown node \""
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<< splitted[0] << "\"" << std::endl;
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continue;
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}
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ContentFeatures &nodedef = m_content_features[id];
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ContentFeatures &nodedef = m_content_features[id];
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