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List added functions in default/init.lua
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@ -81,6 +81,9 @@
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-- - getpos(): returns {x=num, y=num, z=num}
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-- - setpos(pos); pos={x=num, y=num, z=num}
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-- - moveto(pos, continuous=false): interpolated move
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-- - get_wielded_itemstring()
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-- - get_wielded_item()
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-- - damage_wielded_item(num) (item damage/wear range is 0-65535)
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-- - add_to_inventory(itemstring): add an item to object inventory
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-- - add_to_inventory_later(itemstring): like above, but after callback returns (only allowed for craftitem callbacks)
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-- - get_hp(): returns number of hitpoints (2 * number of hearts)
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