diff --git a/src/clientmap.cpp b/src/clientmap.cpp index 7e688daa..fa326f0b 100644 --- a/src/clientmap.cpp +++ b/src/clientmap.cpp @@ -371,10 +371,10 @@ struct MeshBufListList void add(scene::IMeshBuffer *buf) { + const video::SMaterial &m = buf->getMaterial(); for(std::vector::iterator i = lists.begin(); i != lists.end(); ++i){ MeshBufList &l = *i; - video::SMaterial &m = buf->getMaterial(); // comparing a full material is quite expensive so we don't do it if // not even first texture is equal @@ -387,7 +387,7 @@ struct MeshBufListList } } MeshBufList l; - l.m = buf->getMaterial(); + l.m = m; l.bufs.push_back(buf); lists.push_back(l); } @@ -508,12 +508,7 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass) { scene::IMeshBuffer *buf = mesh->getMeshBuffer(i); - buf->getMaterial().setFlag(video::EMF_TRILINEAR_FILTER, m_cache_trilinear_filter); - buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, m_cache_bilinear_filter); - buf->getMaterial().setFlag(video::EMF_ANISOTROPIC_FILTER, m_cache_anistropic_filter); - buf->getMaterial().setFlag(video::EMF_WIREFRAME, m_control.show_wireframe); - - const video::SMaterial& material = buf->getMaterial(); + video::SMaterial& material = buf->getMaterial(); video::IMaterialRenderer* rnd = driver->getMaterialRenderer(material.MaterialType); bool transparent = (rnd && rnd->isTransparent()); @@ -521,6 +516,12 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass) if (buf->getVertexCount() == 0) errorstream << "Block [" << analyze_block(block) << "] contains an empty meshbuf" << std::endl; + + material.setFlag(video::EMF_TRILINEAR_FILTER, m_cache_trilinear_filter); + material.setFlag(video::EMF_BILINEAR_FILTER, m_cache_bilinear_filter); + material.setFlag(video::EMF_ANISOTROPIC_FILTER, m_cache_anistropic_filter); + material.setFlag(video::EMF_WIREFRAME, m_control.show_wireframe); + drawbufs.add(buf); } }