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Document "wielditem" visual
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@ -2010,7 +2010,7 @@ Object Properties
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collide_with_objects = true, -- collide with other objects if physical=true
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weight = 5,
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collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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visual = "cube"/"sprite"/"upright_sprite"/"mesh",
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visual = "cube"/"sprite"/"upright_sprite"/"mesh"/"wielditem",
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visual_size = {x=1, y=1},
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mesh = "model",
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textures = {}, -- number of required textures depends on visual
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