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Android: Increase player_stepheight for thicker snow nodebox

This commit is contained in:
Maksim Gamarnik 2016-05-03 03:24:36 +03:00 committed by paramat
parent a279426d12
commit bb925479a5

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@ -211,7 +211,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
float player_stepheight = touching_ground ? (BS*0.6) : (BS*0.2);
#ifdef __ANDROID__
player_stepheight += (0.5 * BS);
player_stepheight += (0.6 * BS);
#endif
v3f accel_f = v3f(0,0,0);