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Replace getPlayer(playername) by getPlayer(peer_id) in some possible cases. ok @Zeno-
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@ -1192,7 +1192,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
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m_clients.Unlock();
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RemotePlayer *player =
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static_cast<RemotePlayer*>(m_env->getPlayer(playername.c_str()));
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static_cast<RemotePlayer*>(m_env->getPlayer(peer_id));
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// If failed, cancel
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if((playersao == NULL) || (player == NULL)) {
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@ -1602,7 +1602,6 @@ void Server::handleCommand_Init2(ToServerPacket* pkt)
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m_clients.event(pkt->getPeerId(), CSE_GotInit2);
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u16 protocol_version = m_clients.getProtocolVersion(pkt->getPeerId());
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///// begin compatibility code
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PlayerSAO* playersao = NULL;
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if (protocol_version <= 22) {
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@ -5138,13 +5137,12 @@ v3f findSpawnPos(ServerMap &map)
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PlayerSAO* Server::emergePlayer(const char *name, u16 peer_id)
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{
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RemotePlayer *player = NULL;
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bool newplayer = false;
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/*
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Try to get an existing player
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*/
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player = static_cast<RemotePlayer*>(m_env->getPlayer(name));
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RemotePlayer *player = static_cast<RemotePlayer*>(m_env->getPlayer(name));
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// If player is already connected, cancel
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if(player != NULL && player->peer_id != 0)
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