From b8ac7b80e6031f1322b76d638256f8e4a52e89d1 Mon Sep 17 00:00:00 2001 From: est31 Date: Sat, 2 Apr 2016 01:43:34 +0200 Subject: [PATCH] Fix nametag hiding Commit c3b279750ece0b5144bf8e973d55108347462223 "Move object nametags to camera" has added a regression to still display a shadow if their alpha got set to 0. --- src/camera.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/camera.cpp b/src/camera.cpp index 6c0f5d54..6893b8cb 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -540,6 +540,12 @@ void Camera::drawNametags() i = m_nametags.begin(); i != m_nametags.end(); ++i) { Nametag *nametag = *i; + if (nametag->nametag_color.getAlpha() == 0) { + // Enforce hiding nametag, + // because if freetype is enabled, a grey + // shadow can remain. + continue; + } v3f pos = nametag->parent_node->getPosition() + v3f(0.0, 1.1 * BS, 0.0); f32 transformed_pos[4] = { pos.X, pos.Y, pos.Z, 1.0f }; trans.multiplyWith1x4Matrix(transformed_pos);