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https://github.com/moparisthebest/minetest
synced 2024-11-16 14:25:19 -05:00
Rename InvStack to ItemStack
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parent
103173fc9b
commit
b760e2ba23
@ -1471,10 +1471,10 @@ static void luaentity_get(lua_State *L, u16 id)
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#define method(class, name) {#name, class::l_##name}
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/*
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InvStack
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ItemStack
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*/
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class InvStack
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class ItemStack
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{
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private:
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InventoryItem *m_stack;
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@ -1486,7 +1486,7 @@ private:
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// garbage collector
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static int gc_object(lua_State *L) {
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InvStack *o = *(InvStack **)(lua_touserdata(L, 1));
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ItemStack *o = *(ItemStack **)(lua_touserdata(L, 1));
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delete o;
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return 0;
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}
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@ -1494,7 +1494,7 @@ private:
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// take_item(self)
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static int l_take_item(lua_State *L)
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{
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InvStack *o = checkobject(L, 1);
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ItemStack *o = checkobject(L, 1);
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push_stack_item(L, o->m_stack);
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if(o->m_stack->getCount() == 1){
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delete o->m_stack;
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@ -1508,7 +1508,7 @@ private:
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// put_item(self, item) -> true/false
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static int l_put_item(lua_State *L)
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{
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InvStack *o = checkobject(L, 1);
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ItemStack *o = checkobject(L, 1);
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InventoryItem *item = check_stack_item(L, 2);
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if(!item){ // nil can always be inserted
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lua_pushboolean(L, true);
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@ -1525,22 +1525,22 @@ private:
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}
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public:
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InvStack(InventoryItem *item=NULL):
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ItemStack(InventoryItem *item=NULL):
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m_stack(item)
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{
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}
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~InvStack()
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~ItemStack()
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{
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delete m_stack;
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}
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static InvStack* checkobject(lua_State *L, int narg)
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static ItemStack* checkobject(lua_State *L, int narg)
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{
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luaL_checktype(L, narg, LUA_TUSERDATA);
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void *ud = luaL_checkudata(L, narg, className);
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if(!ud) luaL_typerror(L, narg, className);
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return *(InvStack**)ud; // unbox pointer
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return *(ItemStack**)ud; // unbox pointer
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}
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InventoryItem* getItemCopy()
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@ -1550,7 +1550,7 @@ public:
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return m_stack->clone();
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}
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// Creates an InvStack and leaves it on top of stack
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// Creates an ItemStack and leaves it on top of stack
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static int create_object(lua_State *L)
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{
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InventoryItem *item = NULL;
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@ -1564,7 +1564,7 @@ public:
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}
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}
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}
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InvStack *o = new InvStack(item);
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ItemStack *o = new ItemStack(item);
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*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
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luaL_getmetatable(L, className);
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lua_setmetatable(L, -2);
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@ -1573,7 +1573,7 @@ public:
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// Not callable from Lua
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static int create(lua_State *L, InventoryItem *item)
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{
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InvStack *o = new InvStack(item);
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ItemStack *o = new ItemStack(item);
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*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
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luaL_getmetatable(L, className);
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lua_setmetatable(L, -2);
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@ -1604,14 +1604,14 @@ public:
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luaL_openlib(L, 0, methods, 0); // fill methodtable
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lua_pop(L, 1); // drop methodtable
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// Can be created from Lua (InvStack::create(itemstring))
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// Can be created from Lua (ItemStack::create(itemstring))
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lua_register(L, className, create_object);
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}
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};
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const char InvStack::className[] = "InvStack";
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const luaL_reg InvStack::methods[] = {
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method(InvStack, take_item),
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method(InvStack, put_item),
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const char ItemStack::className[] = "ItemStack";
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const luaL_reg ItemStack::methods[] = {
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method(ItemStack, take_item),
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method(ItemStack, put_item),
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{0,0}
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};
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@ -1701,10 +1701,10 @@ private:
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int i = luaL_checknumber(L, 3);
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InventoryItem *item = getitem(L, ref, listname, i);
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if(!item){
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InvStack::create(L, NULL);
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ItemStack::create(L, NULL);
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return 1;
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}
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InvStack::create(L, item->clone());
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ItemStack::create(L, item->clone());
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return 1;
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}
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@ -1714,7 +1714,7 @@ private:
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InvRef *ref = checkobject(L, 1);
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const char *listname = luaL_checkstring(L, 2);
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int i = luaL_checknumber(L, 3);
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InvStack *stack = InvStack::checkobject(L, 4);
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ItemStack *stack = ItemStack::checkobject(L, 4);
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InventoryList *list = getlist(L, ref, listname);
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if(!list){
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lua_pushboolean(L, false);
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