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Mapgen V6: Respect water_level setting

This commit is contained in:
kwolekr 2013-11-21 00:43:15 -05:00
parent 0c8bf7cf94
commit b38afc9311

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@ -149,8 +149,8 @@ bool MapgenV6::block_is_underground(u64 seed, v3s16 blockpos)
float MapgenV6::baseTerrainLevel(float terrain_base, float terrain_higher, float MapgenV6::baseTerrainLevel(float terrain_base, float terrain_higher,
float steepness, float height_select) { float steepness, float height_select) {
float base = water_level + terrain_base; float base = 1 + terrain_base;
float higher = water_level + terrain_higher; float higher = 1 + terrain_higher;
// Limit higher ground level to at least base // Limit higher ground level to at least base
if(higher < base) if(higher < base)