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mirror of https://github.com/moparisthebest/minetest synced 2024-11-17 23:05:07 -05:00

Fix crack overlay for animated textures

This commit is contained in:
Kahrl 2013-08-02 21:31:52 +02:00 committed by PilzAdam
parent 2336d21efd
commit 96c34d369e
2 changed files with 146 additions and 113 deletions

View File

@ -1133,12 +1133,17 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data):
if(p.tile.material_flags & MATERIAL_FLAG_CRACK)
{
ITextureSource *tsrc = data->m_gamedef->tsrc();
std::string crack_basename = tsrc->getTextureName(p.tile.texture_id);
// Find the texture name plus ^[crack:N:
std::ostringstream os(std::ios::binary);
os<<tsrc->getTextureName(p.tile.texture_id)<<"^[crack";
if(p.tile.material_flags & MATERIAL_FLAG_CRACK_OVERLAY)
crack_basename += "^[cracko";
else
crack_basename += "^[crack";
m_crack_materials.insert(std::make_pair(i, crack_basename));
os<<"o"; // use ^[cracko
os<<":"<<(u32)p.tile.animation_frame_count<<":";
m_crack_materials.insert(std::make_pair(i, os.str()));
// Replace tile texture with the cracked one
p.tile.texture = tsrc->getTexture(
os.str()+"0",
&p.tile.texture_id);
}
// - Texture animation
if(p.tile.material_flags & MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
@ -1313,8 +1318,22 @@ bool MapBlockMesh::animate(bool faraway, float time, int crack, u32 daynight_rat
ITextureSource *tsrc = m_gamedef->getTextureSource();
std::ostringstream os;
os<<basename<<crack;
buf->getMaterial().setTexture(0,
tsrc->getTexture(os.str()));
u32 new_texture_id = 0;
video::ITexture *new_texture =
tsrc->getTexture(os.str(), &new_texture_id);
buf->getMaterial().setTexture(0, new_texture);
// If the current material is also animated,
// update animation info
std::map<u32, TileSpec>::iterator anim_iter =
m_animation_tiles.find(i->first);
if(anim_iter != m_animation_tiles.end()){
TileSpec &tile = anim_iter->second;
tile.texture = new_texture;
tile.texture_id = new_texture_id;
// force animation update
m_animation_frames[i->first] = -1;
}
}
m_last_crack = crack;

View File

@ -379,11 +379,11 @@ public:
const TextureFromMeshParams &params);
// Generates an image from a full string like
// "stone.png^mineral_coal.png^[crack0".
// "stone.png^mineral_coal.png^[crack:1:0".
// Shall be called from the main thread.
video::IImage* generateImageFromScratch(std::string name);
// Generate image based on a string like "stone.png" or "[crack0".
// Generate image based on a string like "stone.png" or "[crack:1:0".
// if baseimg is NULL, it is created. Otherwise stuff is made on it.
// Shall be called from the main thread.
bool generateImage(std::string part_of_name, video::IImage *& baseimg);
@ -543,14 +543,21 @@ u32 TextureSource::getTextureId(const std::string &name)
return 0;
}
// Overlay image on top of another image (used for cracks)
void overlay(video::IImage *image, video::IImage *overlay);
// Draw an image on top of an another one, using the alpha channel of the
// source image
static void blit_with_alpha(video::IImage *src, video::IImage *dst,
v2s32 src_pos, v2s32 dst_pos, v2u32 size);
// Like blit_with_alpha, but only modifies destination pixels that
// are fully opaque
static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
v2s32 src_pos, v2s32 dst_pos, v2u32 size);
// Draw or overlay a crack
static void draw_crack(video::IImage *crack, video::IImage *dst,
bool use_overlay, u32 frame_count, u32 progression,
video::IVideoDriver *driver);
// Brighten image
void brighten(video::IImage *image);
// Parse a transform name
@ -1032,8 +1039,10 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
<<std::endl;*/
/*
[crackN
[crack:N:P
[cracko:N:P
Adds a cracking texture
N = animation frame count, P = crack progression
*/
if(part_of_name.substr(0,6) == "[crack")
{
@ -1046,21 +1055,11 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
}
// Crack image number and overlay option
s32 progression = 0;
bool use_overlay = false;
if(part_of_name.substr(6,1) == "o")
{
progression = stoi(part_of_name.substr(7));
use_overlay = true;
}
else
{
progression = stoi(part_of_name.substr(6));
use_overlay = false;
}
// Size of the base image
core::dimension2d<u32> dim_base = baseimg->getDimension();
bool use_overlay = (part_of_name[6] == 'o');
Strfnd sf(part_of_name);
sf.next(":");
u32 frame_count = stoi(sf.next(":"));
u32 progression = stoi(sf.next(":"));
/*
Load crack image.
@ -1073,57 +1072,9 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
if(img_crack && progression >= 0)
{
// Dimension of original image
core::dimension2d<u32> dim_crack
= img_crack->getDimension();
// Count of crack stages
s32 crack_count = dim_crack.Height / dim_crack.Width;
// Limit progression
if(progression > crack_count-1)
progression = crack_count-1;
// Dimension of a single crack stage
core::dimension2d<u32> dim_crack_cropped(
dim_crack.Width,
dim_crack.Width
);
// Create cropped and scaled crack images
video::IImage *img_crack_cropped = driver->createImage(
video::ECF_A8R8G8B8, dim_crack_cropped);
video::IImage *img_crack_scaled = driver->createImage(
video::ECF_A8R8G8B8, dim_base);
if(img_crack_cropped && img_crack_scaled)
{
// Crop crack image
v2s32 pos_crack(0, progression*dim_crack.Width);
img_crack->copyTo(img_crack_cropped,
v2s32(0,0),
core::rect<s32>(pos_crack, dim_crack_cropped));
// Scale crack image by copying
img_crack_cropped->copyToScaling(img_crack_scaled);
// Copy or overlay crack image
if(use_overlay)
{
overlay(baseimg, img_crack_scaled);
}
else
{
/*img_crack_scaled->copyToWithAlpha(
baseimg,
v2s32(0,0),
core::rect<s32>(v2s32(0,0), dim_base),
video::SColor(255,255,255,255));*/
blit_with_alpha(img_crack_scaled, baseimg,
v2s32(0,0), v2s32(0,0), dim_base);
}
}
if(img_crack_scaled)
img_crack_scaled->drop();
if(img_crack_cropped)
img_crack_cropped->drop();
draw_crack(img_crack, baseimg,
use_overlay, frame_count,
progression, driver);
img_crack->drop();
}
}
@ -1499,37 +1450,6 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
return true;
}
void overlay(video::IImage *image, video::IImage *overlay)
{
/*
Copy overlay to image, taking alpha into account.
Where image is transparent, don't copy from overlay.
Images sizes must be identical.
*/
if(image == NULL || overlay == NULL)
return;
core::dimension2d<u32> dim = image->getDimension();
core::dimension2d<u32> dim_overlay = overlay->getDimension();
assert(dim == dim_overlay);
for(u32 y=0; y<dim.Height; y++)
for(u32 x=0; x<dim.Width; x++)
{
video::SColor c1 = image->getPixel(x,y);
video::SColor c2 = overlay->getPixel(x,y);
u32 a1 = c1.getAlpha();
u32 a2 = c2.getAlpha();
if(a1 == 255 && a2 != 0)
{
c1.setRed((c1.getRed()*(255-a2) + c2.getRed()*a2)/255);
c1.setGreen((c1.getGreen()*(255-a2) + c2.getGreen()*a2)/255);
c1.setBlue((c1.getBlue()*(255-a2) + c2.getBlue()*a2)/255);
}
image->setPixel(x,y,c1);
}
}
/*
Draw an image on top of an another one, using the alpha channel of the
source image
@ -1554,6 +1474,100 @@ static void blit_with_alpha(video::IImage *src, video::IImage *dst,
}
}
/*
Draw an image on top of an another one, using the alpha channel of the
source image; only modify fully opaque pixels in destinaion
*/
static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
v2s32 src_pos, v2s32 dst_pos, v2u32 size)
{
for(u32 y0=0; y0<size.Y; y0++)
for(u32 x0=0; x0<size.X; x0++)
{
s32 src_x = src_pos.X + x0;
s32 src_y = src_pos.Y + y0;
s32 dst_x = dst_pos.X + x0;
s32 dst_y = dst_pos.Y + y0;
video::SColor src_c = src->getPixel(src_x, src_y);
video::SColor dst_c = dst->getPixel(dst_x, dst_y);
if(dst_c.getAlpha() == 255 && src_c.getAlpha() != 0)
{
dst_c = src_c.getInterpolated(dst_c, (float)src_c.getAlpha()/255.0f);
dst->setPixel(dst_x, dst_y, dst_c);
}
}
}
static void draw_crack(video::IImage *crack, video::IImage *dst,
bool use_overlay, u32 frame_count, u32 progression,
video::IVideoDriver *driver)
{
// Dimension of destination image
core::dimension2d<u32> dim_dst = dst->getDimension();
// Dimension of original image
core::dimension2d<u32> dim_crack = crack->getDimension();
// Count of crack stages
u32 crack_count = dim_crack.Height / dim_crack.Width;
// Limit frame_count
if(frame_count > dim_dst.Height)
frame_count = dim_dst.Height;
if(frame_count == 0)
frame_count = 1;
// Limit progression
if(progression > crack_count-1)
progression = crack_count-1;
// Dimension of a single crack stage
core::dimension2d<u32> dim_crack_cropped(
dim_crack.Width,
dim_crack.Width
);
// Dimension of the scaled crack stage,
// which is the same as the dimension of a single destination frame
core::dimension2d<u32> dim_crack_scaled(
dim_dst.Width,
dim_dst.Height / frame_count
);
// Create cropped and scaled crack images
video::IImage *crack_cropped = driver->createImage(
video::ECF_A8R8G8B8, dim_crack_cropped);
video::IImage *crack_scaled = driver->createImage(
video::ECF_A8R8G8B8, dim_crack_scaled);
if(crack_cropped && crack_scaled)
{
// Crop crack image
v2s32 pos_crack(0, progression*dim_crack.Width);
crack->copyTo(crack_cropped,
v2s32(0,0),
core::rect<s32>(pos_crack, dim_crack_cropped));
// Scale crack image by copying
crack_cropped->copyToScaling(crack_scaled);
// Copy or overlay crack image onto each frame
for(u32 i = 0; i < frame_count; ++i)
{
v2s32 dst_pos(0, dim_crack_scaled.Height * i);
if(use_overlay)
{
blit_with_alpha_overlay(crack_scaled, dst,
v2s32(0,0), dst_pos,
dim_crack_scaled);
}
else
{
blit_with_alpha(crack_scaled, dst,
v2s32(0,0), dst_pos,
dim_crack_scaled);
}
}
}
if(crack_scaled)
crack_scaled->drop();
if(crack_cropped)
crack_cropped->drop();
}
void brighten(video::IImage *image)
{
if(image == NULL)