mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-15 05:45:13 -05:00
Remove blank default values for emergequeue_limit_* settings
Add checks for invalid user input for important settings Rename Settings::tryGet* to Settings::get*NoEx for consistency
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@ -219,8 +219,6 @@ void set_default_settings(Settings *settings)
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settings->setDefault("remote_media", "");
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settings->setDefault("debug_log_level", "2");
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settings->setDefault("emergequeue_limit_total", "256");
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settings->setDefault("emergequeue_limit_diskonly", "");
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settings->setDefault("emergequeue_limit_generate", "");
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settings->setDefault("num_emerge_threads", "1");
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// physics stuff
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@ -102,17 +102,25 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
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// if unspecified, leave a proc for the main thread and one for
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// some other misc thread
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int nthreads = 0;
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if (!g_settings->tryGetS16("num_emerge_threads", nthreads))
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if (!g_settings->getS16NoEx("num_emerge_threads", nthreads))
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nthreads = porting::getNumberOfProcessors() - 2;
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if (nthreads < 1)
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nthreads = 1;
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qlimit_total = g_settings->getU16("emergequeue_limit_total");
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if (!g_settings->tryGetU16("emergequeue_limit_diskonly", qlimit_diskonly))
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if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", qlimit_diskonly))
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qlimit_diskonly = nthreads * 5 + 1;
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if (!g_settings->tryGetU16("emergequeue_limit_generate", qlimit_generate))
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if (!g_settings->getU16NoEx("emergequeue_limit_generate", qlimit_generate))
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qlimit_generate = nthreads + 1;
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// don't trust user input for something very important like this
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if (qlimit_total < 1)
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qlimit_total = 1;
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if (qlimit_diskonly < 1)
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qlimit_diskonly = 1;
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if (qlimit_generate < 1)
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qlimit_generate = 1;
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for (int i = 0; i != nthreads; i++)
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emergethread.push_back(new EmergeThread((Server *)gamedef, i));
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@ -352,13 +360,13 @@ void EmergeManager::loadParamsFromSettings(Settings *settings) {
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std::string seed_str;
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const char *setname = (settings == g_settings) ? "fixed_map_seed" : "seed";
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if (settings->tryGet(setname, seed_str))
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if (settings->getNoEx(setname, seed_str))
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params.seed = read_seed(seed_str.c_str());
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settings->tryGet("mg_name", params.mg_name);
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settings->tryGetS16("water_level", params.water_level);
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settings->tryGetS16("chunksize", params.chunksize);
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settings->tryGetFlagStr("mg_flags", params.flags, flagdesc_mapgen);
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settings->getNoEx("mg_name", params.mg_name);
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settings->getS16NoEx("water_level", params.water_level);
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settings->getS16NoEx("chunksize", params.chunksize);
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settings->getFlagStrNoEx("mg_flags", params.flags, flagdesc_mapgen);
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delete params.sparams;
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params.sparams = createMapgenParams(params.mg_name);
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@ -164,7 +164,7 @@ MapgenIndevParams::MapgenIndevParams() {
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void MapgenIndevParams::readParams(Settings *settings) {
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MapgenV6Params::readParams(settings);
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settings->tryGetS16("mgindev_float_islands", float_islands);
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settings->getS16NoEx("mgindev_float_islands", float_islands);
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settings->getNoiseIndevParams("mgindev_np_terrain_base", npindev_terrain_base);
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settings->getNoiseIndevParams("mgindev_np_terrain_higher", npindev_terrain_higher);
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@ -112,9 +112,9 @@ MapgenV6Params::MapgenV6Params() {
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void MapgenV6Params::readParams(Settings *settings) {
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settings->tryGetFlagStr("mgv6_spflags", spflags, flagdesc_mapgen_v6);
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settings->tryGetFloat("mgv6_freq_desert", freq_desert);
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settings->tryGetFloat("mgv6_freq_beach", freq_beach);
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settings->getFlagStrNoEx("mgv6_spflags", spflags, flagdesc_mapgen_v6);
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settings->getFloatNoEx("mgv6_freq_desert", freq_desert);
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settings->getFloatNoEx("mgv6_freq_beach", freq_beach);
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settings->getNoiseParams("mgv6_np_terrain_base", np_terrain_base);
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settings->getNoiseParams("mgv6_np_terrain_higher", np_terrain_higher);
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@ -126,7 +126,7 @@ MapgenV7Params::MapgenV7Params() {
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void MapgenV7Params::readParams(Settings *settings) {
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settings->tryGetFlagStr("mgv7_spflags", spflags, flagdesc_mapgen_v7);
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settings->getFlagStrNoEx("mgv7_spflags", spflags, flagdesc_mapgen_v7);
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settings->getNoiseParams("mgv7_np_terrain_base", np_terrain_base);
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settings->getNoiseParams("mgv7_np_terrain_alt", np_terrain_alt);
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@ -745,7 +745,7 @@ fail:
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}
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//////////// Try to get value, no exception thrown
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bool tryGet(std::string name, std::string &val)
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bool getNoEx(std::string name, std::string &val)
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{
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try {
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val = get(name);
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@ -755,7 +755,7 @@ fail:
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}
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}
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bool tryGetFlagStr(std::string name, u32 &val, FlagDesc *flagdesc)
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bool getFlagStrNoEx(std::string name, u32 &val, FlagDesc *flagdesc)
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{
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try {
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val = getFlagStr(name, flagdesc);
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@ -765,7 +765,7 @@ fail:
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}
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}
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bool tryGetFloat(std::string name, float &val)
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bool getFloatNoEx(std::string name, float &val)
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{
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try {
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val = getFloat(name);
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@ -775,7 +775,7 @@ fail:
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}
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}
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bool tryGetU16(std::string name, int &val)
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bool getU16NoEx(std::string name, int &val)
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{
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try {
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val = getU16(name);
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@ -785,7 +785,7 @@ fail:
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}
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}
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bool tryGetU16(std::string name, u16 &val)
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bool getU16NoEx(std::string name, u16 &val)
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{
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try {
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val = getU16(name);
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@ -795,7 +795,7 @@ fail:
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}
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}
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bool tryGetS16(std::string name, int &val)
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bool getS16NoEx(std::string name, int &val)
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{
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try {
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val = getU16(name);
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@ -805,7 +805,7 @@ fail:
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}
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}
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bool tryGetS16(std::string name, s16 &val)
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bool getS16NoEx(std::string name, s16 &val)
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{
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try {
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val = getS16(name);
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@ -815,7 +815,7 @@ fail:
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}
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}
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bool tryGetS32(std::string name, s32 &val)
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bool getS32NoEx(std::string name, s32 &val)
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{
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try {
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val = getS32(name);
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@ -825,7 +825,7 @@ fail:
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}
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}
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bool tryGetV3F(std::string name, v3f &val)
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bool getV3FNoEx(std::string name, v3f &val)
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{
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try {
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val = getV3F(name);
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@ -835,7 +835,7 @@ fail:
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}
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}
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bool tryGetV2F(std::string name, v2f &val)
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bool getV2FNoEx(std::string name, v2f &val)
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{
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try {
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val = getV2F(name);
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@ -845,7 +845,7 @@ fail:
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}
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}
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bool tryGetU64(std::string name, u64 &val)
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bool getU64NoEx(std::string name, u64 &val)
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{
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try {
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val = getU64(name);
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