mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-23 08:08:47 -05:00
Digging and placing sounds
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parent
6c14025b2d
commit
77120a021d
@ -188,13 +188,23 @@ void Camera::step(f32 dtime)
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if (m_digging_button != -1)
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{
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f32 offset = dtime * 3.5;
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float m_digging_anim_was = m_digging_anim;
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m_digging_anim += offset;
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if (m_digging_anim >= 1)
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{
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m_digging_anim = 0;
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m_digging_button = -1;
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MtEvent *e = new SimpleTriggerEvent("CameraDig");
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m_gamedef->event()->put(e);
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}
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float lim = 0.15;
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if(m_digging_anim_was < lim && m_digging_anim >= lim)
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{
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if(m_digging_button == 0){
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MtEvent *e = new SimpleTriggerEvent("CameraPunchLeft");
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m_gamedef->event()->put(e);
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} else if(m_digging_button == 1){
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MtEvent *e = new SimpleTriggerEvent("CameraPunchRight");
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m_gamedef->event()->put(e);
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}
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}
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}
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}
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73
src/game.cpp
73
src/game.cpp
@ -785,12 +785,14 @@ class SoundMaker
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public:
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ISoundManager *m_sound;
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SimpleSoundSpec m_player_step_sound;
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float m_player_step_timer;
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SimpleSoundSpec m_player_step_sound;
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SimpleSoundSpec m_player_leftpunch_sound;
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SimpleSoundSpec m_player_rightpunch_sound;
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SoundMaker(ISoundManager *sound):
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m_sound(sound),
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m_player_step_sound("default_grass_walk"),
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m_player_step_timer(0)
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{
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}
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@ -803,6 +805,20 @@ public:
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}
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}
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void playPlayerLeftPunch()
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{
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if(m_player_leftpunch_sound.exists()){
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m_sound->playSound(m_player_leftpunch_sound, false);
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}
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}
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void playPlayerRightPunch()
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{
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if(m_player_rightpunch_sound.exists()){
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m_sound->playSound(m_player_rightpunch_sound, false);
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}
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}
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static void viewBobbingStep(MtEvent *e, void *data)
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{
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SoundMaker *sm = (SoundMaker*)data;
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@ -817,6 +833,19 @@ public:
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static void playerJump(MtEvent *e, void *data)
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{
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//SoundMaker *sm = (SoundMaker*)data;
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}
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static void cameraPunchLeft(MtEvent *e, void *data)
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{
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SoundMaker *sm = (SoundMaker*)data;
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sm->playPlayerLeftPunch();
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}
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static void cameraPunchRight(MtEvent *e, void *data)
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{
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SoundMaker *sm = (SoundMaker*)data;
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sm->playPlayerRightPunch();
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}
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void registerReceiver(MtEventManager *mgr)
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@ -824,6 +853,8 @@ public:
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mgr->reg("ViewBobbingStep", SoundMaker::viewBobbingStep, this);
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mgr->reg("PlayerRegainGround", SoundMaker::playerRegainGround, this);
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mgr->reg("PlayerJump", SoundMaker::playerJump, this);
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mgr->reg("CameraPunchLeft", SoundMaker::cameraPunchLeft, this);
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mgr->reg("CameraPunchRight", SoundMaker::cameraPunchRight, this);
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}
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void step(float dtime)
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@ -904,11 +935,26 @@ void the_game(
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// Test sounds
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sound->loadSound("default_grass_footstep", porting::path_share + DIR_DELIM
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+ "sounds" + DIR_DELIM + "default_grass_walk3_mono.ogg");
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+ "sounds" + DIR_DELIM + "default_grass_walk1.ogg");
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sound->loadSound("default_grass_footstep", porting::path_share + DIR_DELIM
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+ "sounds" + DIR_DELIM + "default_grass_walk4_mono.ogg");
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//sound->playSound("default_grass_walk", false, 1.0);
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//sound->playSoundAt("default_grass_walk", true, 1.0, v3f(0,10,0)*BS);
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+ "sounds" + DIR_DELIM + "default_grass_walk2.ogg");
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sound->loadSound("default_grass_footstep", porting::path_share + DIR_DELIM
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+ "sounds" + DIR_DELIM + "default_grass_walk3.ogg");
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sound->loadSound("default_dig_crumbly", porting::path_share + DIR_DELIM
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+ "sounds" + DIR_DELIM + "default_dig_crumbly1.ogg");
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sound->loadSound("default_dig_crumbly", porting::path_share + DIR_DELIM
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+ "sounds" + DIR_DELIM + "default_dig_crumbly2.ogg");
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sound->loadSound("default_dig_cracky", porting::path_share + DIR_DELIM
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+ "sounds" + DIR_DELIM + "default_dig_cracky1.ogg");
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sound->loadSound("default_place_node", porting::path_share + DIR_DELIM
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+ "sounds" + DIR_DELIM + "default_place_node1.ogg");
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sound->loadSound("default_place_node", porting::path_share + DIR_DELIM
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+ "sounds" + DIR_DELIM + "default_place_node2.ogg");
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sound->loadSound("default_place_node", porting::path_share + DIR_DELIM
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+ "sounds" + DIR_DELIM + "default_place_node3.ogg");
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// Add chat log output for errors to be shown in chat
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LogOutputBuffer chat_log_error_buf(LMT_ERROR);
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@ -2131,6 +2177,11 @@ void the_game(
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}
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}
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// We can't actually know, but assume the sound of right-clicking
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// to be the sound of placing a node
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soundmaker.m_player_rightpunch_sound.gain = 0.5;
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soundmaker.m_player_rightpunch_sound.name = "default_place_node";
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/*
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Handle digging
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*/
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@ -2157,6 +2208,16 @@ void the_game(
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params = getDigParams(nodedef->get(n).groups, tp);
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}
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soundmaker.m_player_leftpunch_sound.gain = 0.5;
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if(params.main_group == "crumbly")
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soundmaker.m_player_leftpunch_sound.name =
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"default_dig_crumbly";
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else if(params.main_group == "cracky")
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soundmaker.m_player_leftpunch_sound.name =
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"default_dig_cracky";
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else
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soundmaker.m_player_leftpunch_sound.name = "";
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float dig_time_complete = 0.0;
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if(params.diggable == false)
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11
src/tool.cpp
11
src/tool.cpp
@ -77,10 +77,10 @@ DigParams getDigParams(const ItemGroupList &groups,
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switch(itemgroup_get(groups, "dig_immediate")){
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case 2:
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//infostream<<"dig_immediate=2"<<std::endl;
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return DigParams(true, 0.5, 0);
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return DigParams(true, 0.5, 0, "dig_immediate");
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case 3:
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//infostream<<"dig_immediate=3"<<std::endl;
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return DigParams(true, 0.0, 0);
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return DigParams(true, 0.0, 0, "dig_immediate");
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default:
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break;
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}
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@ -89,6 +89,7 @@ DigParams getDigParams(const ItemGroupList &groups,
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bool result_diggable = false;
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float result_time = 0.0;
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float result_wear = 0.0;
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std::string result_main_group = "";
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int level = itemgroup_get(groups, "level");
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//infostream<<"level="<<level<<std::endl;
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@ -106,6 +107,7 @@ DigParams getDigParams(const ItemGroupList &groups,
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result_time = time;
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int leveldiff = cap.maxlevel - level;
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result_wear = cap.maxwear / pow(4.0, (double)leveldiff);
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result_main_group = name;
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}
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}
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}
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@ -121,7 +123,7 @@ DigParams getDigParams(const ItemGroupList &groups,
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}
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u16 wear_i = 65535.*result_wear;
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return DigParams(result_diggable, result_time, wear_i);
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return DigParams(result_diggable, result_time, wear_i, result_main_group);
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}
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DigParams getDigParams(const ItemGroupList &groups,
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@ -145,7 +147,7 @@ HitParams getHitParams(const ItemGroupList &groups,
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// Wear is the same as for digging a single node
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s16 wear = (float)digprop.wear;
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return HitParams(hp, wear);
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return HitParams(hp, wear, digprop.main_group);
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}
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HitParams getHitParams(const ItemGroupList &groups,
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@ -181,6 +183,7 @@ PunchDamageResult getPunchDamage(
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result.did_punch = true;
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result.wear = hitparams.wear;
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result.damage = hitparams.hp;
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result.main_group = hitparams.main_group;
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}
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return result;
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14
src/tool.h
14
src/tool.h
@ -82,11 +82,14 @@ struct DigParams
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float time;
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// Caused wear
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u16 wear;
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std::string main_group;
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DigParams(bool a_diggable=false, float a_time=0, u16 a_wear=0):
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DigParams(bool a_diggable=false, float a_time=0, u16 a_wear=0,
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std::string a_main_group=""):
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diggable(a_diggable),
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time(a_time),
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wear(a_wear)
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wear(a_wear),
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main_group(a_main_group)
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{}
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};
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@ -100,10 +103,12 @@ struct HitParams
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{
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s16 hp;
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s16 wear;
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std::string main_group;
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HitParams(s16 hp_=0, s16 wear_=0):
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HitParams(s16 hp_=0, s16 wear_=0, std::string main_group_=""):
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hp(hp_),
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wear(wear_)
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wear(wear_),
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main_group(main_group_)
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{}
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};
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@ -118,6 +123,7 @@ struct PunchDamageResult
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bool did_punch;
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int damage;
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int wear;
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std::string main_group;
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PunchDamageResult():
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did_punch(false),
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