mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-21 23:28:48 -05:00
Add a list of servers to the "Multiplayer" tab
If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file"
This commit is contained in:
parent
c691d619c2
commit
6f93c01af9
2
client/serverlist/.gitignore
vendored
Normal file
2
client/serverlist/.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
*
|
||||
!.gitignore
|
@ -158,6 +158,11 @@
|
||||
# and only for clients compiled with cURL
|
||||
#media_fetch_threads = 8
|
||||
|
||||
# Url to the server list displayed in the Multiplayer Tab
|
||||
#serverlist_url = servers.minetest.ru/server.list
|
||||
# File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab
|
||||
#serverlist_file = favoriteservers.txt
|
||||
|
||||
#
|
||||
# Server stuff
|
||||
#
|
||||
|
@ -280,6 +280,7 @@ set(minetest_SRCS
|
||||
filecache.cpp
|
||||
tile.cpp
|
||||
shader.cpp
|
||||
serverlist.cpp
|
||||
game.cpp
|
||||
main.cpp
|
||||
)
|
||||
|
@ -128,6 +128,9 @@ void set_default_settings(Settings *settings)
|
||||
|
||||
settings->setDefault("media_fetch_threads", "8");
|
||||
|
||||
settings->setDefault("serverlist_url", "servers.minetest.ru/server.list");
|
||||
settings->setDefault("serverlist_file", "favoriteservers.txt");
|
||||
|
||||
// Server stuff
|
||||
// "map-dir" doesn't exist by default.
|
||||
settings->setDefault("default_game", "minetest");
|
||||
|
@ -114,6 +114,9 @@ enum
|
||||
GUI_ID_CONFIGURE_WORLD_BUTTON,
|
||||
GUI_ID_WORLD_LISTBOX,
|
||||
GUI_ID_TAB_CONTROL,
|
||||
GUI_ID_SERVERLIST,
|
||||
GUI_ID_SERVERLIST_TOGGLE,
|
||||
GUI_ID_SERVERLIST_DELETE,
|
||||
};
|
||||
|
||||
enum
|
||||
@ -361,14 +364,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
||||
// Nickname + password
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 110, 20);
|
||||
rect += m_topleft_client + v2s32(35+30, 50+6);
|
||||
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 10+6);
|
||||
Environment->addStaticText(wgettext("Name/Password"),
|
||||
rect, false, true, this, -1);
|
||||
}
|
||||
changeCtype("C");
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 230, 30);
|
||||
rect += m_topleft_client + v2s32(160+30, 50);
|
||||
core::rect<s32> rect(0, 0, 120, 30);
|
||||
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
|
||||
gui::IGUIElement *e =
|
||||
Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
|
||||
if(m_data->name == L"")
|
||||
@ -376,7 +379,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 120, 30);
|
||||
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
|
||||
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 90);
|
||||
gui::IGUIEditBox *e =
|
||||
Environment->addEditBox(L"", rect, true, this, 264);
|
||||
e->setPasswordBox(true);
|
||||
@ -385,17 +388,29 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
||||
|
||||
}
|
||||
changeCtype("");
|
||||
// Server List
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 390, 160);
|
||||
rect += m_topleft_client + v2s32(50, 10);
|
||||
gui::IGUIListBox *e = Environment->addListBox(rect, this,
|
||||
GUI_ID_SERVERLIST);
|
||||
e->setDrawBackground(true);
|
||||
if (m_data->serverlist_show_available == false)
|
||||
m_data->servers = ServerList::getLocal();
|
||||
updateGuiServerList();
|
||||
e->setSelected(0);
|
||||
}
|
||||
// Address + port
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 110, 20);
|
||||
rect += m_topleft_client + v2s32(35+30, 100+6);
|
||||
rect += m_topleft_client + v2s32(50, m_size_client.Y-50-15+6);
|
||||
Environment->addStaticText(wgettext("Address/Port"),
|
||||
rect, false, true, this, -1);
|
||||
}
|
||||
changeCtype("C");
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 230, 30);
|
||||
rect += m_topleft_client + v2s32(160+30, 100);
|
||||
core::rect<s32> rect(0, 0, 260, 30);
|
||||
rect += m_topleft_client + v2s32(50, m_size_client.Y-25-15);
|
||||
gui::IGUIElement *e =
|
||||
Environment->addEditBox(m_data->address.c_str(), rect, true,
|
||||
this, GUI_ID_ADDRESS_INPUT);
|
||||
@ -404,18 +419,43 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
|
||||
}
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 120, 30);
|
||||
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
|
||||
rect += m_topleft_client + v2s32(50+260+10, m_size_client.Y-25-15);
|
||||
Environment->addEditBox(m_data->port.c_str(), rect, true,
|
||||
this, GUI_ID_PORT_INPUT);
|
||||
}
|
||||
changeCtype("");
|
||||
#if USE_CURL
|
||||
// Toggle Serverlist (Favorites/Online)
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 260, 30);
|
||||
rect += m_topleft_client + v2s32(50,
|
||||
180);
|
||||
gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_TOGGLE,
|
||||
wgettext("Show Public"));
|
||||
e->setIsPushButton(true);
|
||||
if (m_data->serverlist_show_available)
|
||||
{
|
||||
e->setText(wgettext("Show Favorites"));
|
||||
e->setPressed();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
// Delete Local Favorite
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 120, 30);
|
||||
rect += m_topleft_client + v2s32(50+260+10, 180);
|
||||
gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_DELETE,
|
||||
wgettext("Delete"));
|
||||
if (m_data->serverlist_show_available) // Hidden on Show-Online mode
|
||||
e->setVisible(false);
|
||||
}
|
||||
// Start game button
|
||||
{
|
||||
core::rect<s32> rect(0, 0, 180, 30);
|
||||
rect += m_topleft_client + v2s32(m_size_client.X-180-30,
|
||||
m_size_client.Y-30-15);
|
||||
core::rect<s32> rect(0, 0, 120, 30);
|
||||
rect += m_topleft_client + v2s32(m_size_client.X-130-30,
|
||||
m_size_client.Y-25-15);
|
||||
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
|
||||
wgettext("Start Game / Connect"));
|
||||
wgettext("Connect"));
|
||||
}
|
||||
changeCtype("C");
|
||||
}
|
||||
@ -868,6 +908,12 @@ void GUIMainMenu::readInput(MainMenuData *dst)
|
||||
if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
|
||||
dst->selected_world = ((gui::IGUIListBox*)e)->getSelected();
|
||||
}
|
||||
{
|
||||
ServerListSpec server =
|
||||
getServerListSpec(wide_to_narrow(dst->address), wide_to_narrow(dst->port));
|
||||
dst->servername = server.name;
|
||||
dst->serverdescription = server.description;
|
||||
}
|
||||
}
|
||||
|
||||
void GUIMainMenu::acceptInput()
|
||||
@ -912,6 +958,11 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
|
||||
regenerateGui(m_screensize_old);
|
||||
return true;
|
||||
}
|
||||
if(event.GUIEvent.EventType==gui::EGET_LISTBOX_CHANGED && event.GUIEvent.Caller->getID() == GUI_ID_SERVERLIST)
|
||||
{
|
||||
serverListOnSelected();
|
||||
return true;
|
||||
}
|
||||
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
|
||||
{
|
||||
switch(event.GUIEvent.Caller->getID())
|
||||
@ -919,7 +970,8 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
|
||||
case GUI_ID_JOIN_GAME_BUTTON: {
|
||||
MainMenuData cur;
|
||||
readInput(&cur);
|
||||
if(cur.address == L"" && getTab() == TAB_MULTIPLAYER){
|
||||
if (getTab() == TAB_MULTIPLAYER && cur.address == L"")
|
||||
{
|
||||
(new GUIMessageMenu(env, parent, -1, menumgr,
|
||||
wgettext("Address required."))
|
||||
)->drop();
|
||||
@ -987,6 +1039,45 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
|
||||
menu->drop();
|
||||
return true;
|
||||
}
|
||||
case GUI_ID_SERVERLIST_DELETE: {
|
||||
gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
|
||||
u16 selected = ((gui::IGUIListBox*)serverlist)->getSelected();
|
||||
if (selected == -1) return true;
|
||||
ServerList::deleteEntry(m_data->servers[selected]);
|
||||
m_data->servers = ServerList::getLocal();
|
||||
updateGuiServerList();
|
||||
if (selected > 0)
|
||||
selected -= 1;
|
||||
serverlist->setSelected(selected);
|
||||
serverListOnSelected();
|
||||
return true;
|
||||
}
|
||||
#if USE_CURL
|
||||
case GUI_ID_SERVERLIST_TOGGLE: {
|
||||
gui::IGUIElement *togglebutton = getElementFromId(GUI_ID_SERVERLIST_TOGGLE);
|
||||
gui::IGUIElement *deletebutton = getElementFromId(GUI_ID_SERVERLIST_DELETE);
|
||||
gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
|
||||
if (m_data->serverlist_show_available) // switch to favorite list
|
||||
{
|
||||
m_data->servers = ServerList::getLocal();
|
||||
togglebutton->setText(wgettext("Show Public"));
|
||||
deletebutton->setVisible(true);
|
||||
updateGuiServerList();
|
||||
serverlist->setSelected(0);
|
||||
}
|
||||
else // switch to online list
|
||||
{
|
||||
m_data->servers = ServerList::getOnline();
|
||||
togglebutton->setText(wgettext("Show Favorites"));
|
||||
deletebutton->setVisible(false);
|
||||
updateGuiServerList();
|
||||
serverlist->setSelected(0);
|
||||
}
|
||||
serverListOnSelected();
|
||||
|
||||
m_data->serverlist_show_available = !m_data->serverlist_show_available;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
|
||||
@ -1009,6 +1100,14 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
|
||||
m_data->address = L""; // Force local game
|
||||
quitMenu();
|
||||
return true;
|
||||
case GUI_ID_SERVERLIST:
|
||||
gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
|
||||
if (serverlist->getSelected() > -1)
|
||||
{
|
||||
acceptInput();
|
||||
quitMenu();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1053,3 +1152,55 @@ void GUIMainMenu::displayMessageMenu(std::wstring msg)
|
||||
{
|
||||
(new GUIMessageMenu(env, parent, -1, menumgr, msg))->drop();
|
||||
}
|
||||
|
||||
void GUIMainMenu::updateGuiServerList()
|
||||
{
|
||||
gui::IGUIListBox *serverlist = (gui::IGUIListBox *)getElementFromId(GUI_ID_SERVERLIST);
|
||||
serverlist->clear();
|
||||
|
||||
for(std::vector<ServerListSpec>::iterator i = m_data->servers.begin();
|
||||
i != m_data->servers.end(); i++)
|
||||
{
|
||||
std::string text;
|
||||
if (i->name != "" && i->description != "")
|
||||
text = i->name + " (" + i->description + ")";
|
||||
else if (i->name !="")
|
||||
text = i->name;
|
||||
else
|
||||
text = i->address + ":" + i->port;
|
||||
|
||||
serverlist->addItem(narrow_to_wide(text).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
void GUIMainMenu::serverListOnSelected()
|
||||
{
|
||||
if (!m_data->servers.empty())
|
||||
{
|
||||
gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
|
||||
u16 id = serverlist->getSelected();
|
||||
if (id < 0) return;
|
||||
((gui::IGUIEditBox*)getElementFromId(GUI_ID_ADDRESS_INPUT))
|
||||
->setText(narrow_to_wide(m_data->servers[id].address).c_str());
|
||||
((gui::IGUIEditBox*)getElementFromId(GUI_ID_PORT_INPUT))
|
||||
->setText(narrow_to_wide(m_data->servers[id].port).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
ServerListSpec GUIMainMenu::getServerListSpec(std::string address, std::string port)
|
||||
{
|
||||
ServerListSpec server;
|
||||
server.address = address;
|
||||
server.port = port;
|
||||
for(std::vector<ServerListSpec>::iterator i = m_data->servers.begin();
|
||||
i != m_data->servers.end(); i++)
|
||||
{
|
||||
if (i->address == address && i->port == port)
|
||||
{
|
||||
server.description = i->description;
|
||||
server.name = i->name;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return server;
|
||||
}
|
||||
|
@ -25,6 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <string>
|
||||
#include <list>
|
||||
#include "subgame.h"
|
||||
#include "serverlist.h"
|
||||
|
||||
class IGameCallback;
|
||||
|
||||
struct MainMenuData
|
||||
@ -33,6 +35,8 @@ struct MainMenuData
|
||||
// Generic
|
||||
int selected_tab;
|
||||
// Client options
|
||||
std::string servername;
|
||||
std::string serverdescription;
|
||||
std::wstring address;
|
||||
std::wstring port;
|
||||
std::wstring name;
|
||||
@ -58,8 +62,11 @@ struct MainMenuData
|
||||
std::string create_world_gameid;
|
||||
bool only_refresh;
|
||||
|
||||
bool serverlist_show_available; // if false show local favorites only
|
||||
|
||||
std::vector<WorldSpec> worlds;
|
||||
std::vector<SubgameSpec> games;
|
||||
std::vector<ServerListSpec> servers;
|
||||
|
||||
MainMenuData():
|
||||
// Generic
|
||||
@ -73,7 +80,9 @@ struct MainMenuData
|
||||
selected_world(0),
|
||||
simple_singleplayer_mode(false),
|
||||
// Actions
|
||||
only_refresh(false)
|
||||
only_refresh(false),
|
||||
|
||||
serverlist_show_available(false)
|
||||
{}
|
||||
};
|
||||
|
||||
@ -110,12 +119,15 @@ private:
|
||||
gui::IGUIElement* parent;
|
||||
s32 id;
|
||||
IMenuManager *menumgr;
|
||||
|
||||
|
||||
bool m_is_regenerating;
|
||||
v2s32 m_topleft_client;
|
||||
v2s32 m_size_client;
|
||||
v2s32 m_topleft_server;
|
||||
v2s32 m_size_server;
|
||||
void updateGuiServerList();
|
||||
void serverListOnSelected();
|
||||
ServerListSpec getServerListSpec(std::string address, std::string port);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
12
src/main.cpp
12
src/main.cpp
@ -71,6 +71,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "util/string.h"
|
||||
#include "subgame.h"
|
||||
#include "quicktune.h"
|
||||
#include "serverlist.h"
|
||||
|
||||
/*
|
||||
Settings.
|
||||
@ -1581,7 +1582,7 @@ int main(int argc, char *argv[])
|
||||
if(menudata.selected_world != -1)
|
||||
g_settings->set("selected_world_path",
|
||||
worldspecs[menudata.selected_world].path);
|
||||
|
||||
|
||||
// Break out of menu-game loop to shut down cleanly
|
||||
if(device->run() == false || kill == true)
|
||||
break;
|
||||
@ -1598,6 +1599,15 @@ int main(int argc, char *argv[])
|
||||
current_address = "";
|
||||
current_port = 30011;
|
||||
}
|
||||
else if (address != "")
|
||||
{
|
||||
ServerListSpec server;
|
||||
server.name = menudata.servername;
|
||||
server.address = wide_to_narrow(menudata.address);
|
||||
server.port = wide_to_narrow(menudata.port);
|
||||
server.description = menudata.serverdescription;
|
||||
ServerList::insert(server);
|
||||
}
|
||||
|
||||
// Set world path to selected one
|
||||
if(menudata.selected_world != -1){
|
||||
|
185
src/serverlist.cpp
Normal file
185
src/serverlist.cpp
Normal file
@ -0,0 +1,185 @@
|
||||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <iostream>
|
||||
#include <sstream>
|
||||
#include <algorithm>
|
||||
|
||||
#include "main.h" // for g_settings
|
||||
#include "settings.h"
|
||||
#include "serverlist.h"
|
||||
#include "filesys.h"
|
||||
#include "porting.h"
|
||||
#include "log.h"
|
||||
#if USE_CURL
|
||||
#include <curl/curl.h>
|
||||
#endif
|
||||
|
||||
namespace ServerList
|
||||
{
|
||||
std::string getFilePath()
|
||||
{
|
||||
std::string serverlist_file = g_settings->get("serverlist_file");
|
||||
|
||||
std::string rel_path = std::string("client") + DIR_DELIM
|
||||
+ "serverlist" + DIR_DELIM
|
||||
+ serverlist_file;
|
||||
std::string path = porting::path_share + DIR_DELIM + rel_path;
|
||||
return path;
|
||||
}
|
||||
|
||||
std::vector<ServerListSpec> getLocal()
|
||||
{
|
||||
std::string path = ServerList::getFilePath();
|
||||
std::string liststring;
|
||||
if(fs::PathExists(path))
|
||||
{
|
||||
std::ifstream istream(path.c_str(), std::ios::binary);
|
||||
if(istream.is_open())
|
||||
{
|
||||
std::ostringstream ostream;
|
||||
ostream << istream.rdbuf();
|
||||
liststring = ostream.str();
|
||||
istream.close();
|
||||
}
|
||||
}
|
||||
|
||||
return ServerList::deSerialize(liststring);
|
||||
}
|
||||
|
||||
|
||||
#if USE_CURL
|
||||
|
||||
static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
|
||||
{
|
||||
((std::string*)userp)->append((char*)contents, size * nmemb);
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
|
||||
std::vector<ServerListSpec> getOnline()
|
||||
{
|
||||
std::string liststring;
|
||||
CURL *curl;
|
||||
|
||||
curl = curl_easy_init();
|
||||
if (curl)
|
||||
{
|
||||
CURLcode res;
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_URL, g_settings->get("serverlist_url").c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, ServerList::WriteCallback);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &liststring);
|
||||
|
||||
res = curl_easy_perform(curl);
|
||||
if (res != CURLE_OK)
|
||||
errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" not found (internet connection?)"<<std::endl;
|
||||
curl_easy_cleanup(curl);
|
||||
}
|
||||
|
||||
return ServerList::deSerialize(liststring);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
Delete a server fromt he local favorites list
|
||||
*/
|
||||
bool deleteEntry (ServerListSpec server)
|
||||
{
|
||||
std::vector<ServerListSpec> serverlist = ServerList::getLocal();
|
||||
for(unsigned i = 0; i < serverlist.size(); i++)
|
||||
{
|
||||
if (serverlist[i].address == server.address
|
||||
&& serverlist[i].port == server.port)
|
||||
{
|
||||
serverlist.erase(serverlist.begin() + i);
|
||||
}
|
||||
}
|
||||
|
||||
std::string path = ServerList::getFilePath();
|
||||
std::ofstream stream (path.c_str());
|
||||
if (stream.is_open())
|
||||
{
|
||||
stream<<ServerList::serialize(serverlist);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
Insert a server to the local favorites list
|
||||
*/
|
||||
bool insert (ServerListSpec server)
|
||||
{
|
||||
// Remove duplicates
|
||||
ServerList::deleteEntry(server);
|
||||
|
||||
std::vector<ServerListSpec> serverlist = ServerList::getLocal();
|
||||
|
||||
// Insert new server at the top of the list
|
||||
serverlist.insert(serverlist.begin(), server);
|
||||
|
||||
std::string path = ServerList::getFilePath();
|
||||
std::ofstream stream (path.c_str());
|
||||
if (stream.is_open())
|
||||
{
|
||||
stream<<ServerList::serialize(serverlist);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<ServerListSpec> deSerialize(std::string liststring)
|
||||
{
|
||||
std::vector<ServerListSpec> serverlist;
|
||||
std::istringstream stream(liststring);
|
||||
std::string line;
|
||||
while (std::getline(stream, line))
|
||||
{
|
||||
std::transform(line.begin(), line.end(),line.begin(), ::toupper);
|
||||
if (line == "[SERVER]")
|
||||
{
|
||||
ServerListSpec thisserver;
|
||||
std::getline(stream, thisserver.name);
|
||||
std::getline(stream, thisserver.address);
|
||||
std::getline(stream, thisserver.port);
|
||||
std::getline(stream, thisserver.description);
|
||||
serverlist.push_back(thisserver);
|
||||
}
|
||||
}
|
||||
return serverlist;
|
||||
}
|
||||
|
||||
std::string serialize(std::vector<ServerListSpec> serverlist)
|
||||
{
|
||||
std::string liststring;
|
||||
for(std::vector<ServerListSpec>::iterator i = serverlist.begin(); i != serverlist.end(); i++)
|
||||
{
|
||||
liststring += "[server]\n";
|
||||
liststring += i->name + "\n";
|
||||
liststring += i->address + "\n";
|
||||
liststring += i->port + "\n";
|
||||
liststring += i->description + "\n";
|
||||
liststring += "\n";
|
||||
}
|
||||
return liststring;
|
||||
}
|
||||
|
||||
} //namespace ServerList
|
46
src/serverlist.h
Normal file
46
src/serverlist.h
Normal file
@ -0,0 +1,46 @@
|
||||
/*
|
||||
Minetest-c55
|
||||
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <iostream>
|
||||
#include "config.h"
|
||||
|
||||
#ifndef SERVERLIST_HEADER
|
||||
#define SERVERLIST_HEADER
|
||||
|
||||
struct ServerListSpec
|
||||
{
|
||||
std::string name;
|
||||
std::string address;
|
||||
std::string port;
|
||||
std::string description;
|
||||
};
|
||||
|
||||
namespace ServerList
|
||||
{
|
||||
std::vector<ServerListSpec> getLocal();
|
||||
#if USE_CURL
|
||||
std::vector<ServerListSpec> getOnline();
|
||||
#endif
|
||||
bool deleteEntry(ServerListSpec server);
|
||||
bool insert(ServerListSpec server);
|
||||
std::vector<ServerListSpec> deSerialize(std::string liststring);
|
||||
std::string serialize(std::vector<ServerListSpec>);
|
||||
} //ServerList namespace
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user