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https://github.com/moparisthebest/minetest
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Add fallback font support for some languages.
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20
README.txt
20
README.txt
@ -382,17 +382,31 @@ DejaVu Sans Mono:
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Fonts are (c) Bitstream (see below). DejaVu changes are in public domain.
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Fonts are (c) Bitstream (see below). DejaVu changes are in public domain.
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Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below)
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Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below)
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Bitstream Vera Fonts Copyright:
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Bitstream Vera Fonts Copyright:
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Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is
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Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is
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a trademark of Bitstream, Inc.
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a trademark of Bitstream, Inc.
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Arev Fonts Copyright:
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Arev Fonts Copyright:
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Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved.
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Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved.
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Liberation Fonts Copyright:
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Liberation Fonts Copyright:
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Copyright (c) 2007 Red Hat, Inc. All rights reserved. LIBERATION is a trademark of Red Hat, Inc.
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Copyright (c) 2007 Red Hat, Inc. All rights reserved. LIBERATION is a trademark of Red Hat, Inc.
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DroidSansFallback:
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Copyright (C) 2008 The Android Open Source Project
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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BIN
fonts/DroidSansFallbackFull.ttf
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BIN
fonts/DroidSansFallbackFull.ttf
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Binary file not shown.
@ -191,6 +191,10 @@
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#mono_font_path = fonts/liberationmono.ttf
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#mono_font_path = fonts/liberationmono.ttf
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#mono_font_size = 13
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#mono_font_size = 13
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# This font will be used for certain languages
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#fallback_font_path = fonts/DroidSansFallbackFull.ttf
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#fallback_font_size = 13
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#
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#
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# Server stuff
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# Server stuff
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#
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#
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@ -390,3 +394,7 @@
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# Makes DirectX work with LuaJIT. Disable if it causes troubles.
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# Makes DirectX work with LuaJIT. Disable if it causes troubles.
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#high_precision_fpu = true
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#high_precision_fpu = true
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# Override language. When no value is provided (default) system language is used.
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# Check "locale" directory for the list of available translations.
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#language =
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@ -147,6 +147,8 @@ void set_default_settings(Settings *settings)
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settings->setDefault("font_size", "13");
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settings->setDefault("font_size", "13");
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settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
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settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "liberationmono.ttf"));
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settings->setDefault("mono_font_size", "13");
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settings->setDefault("mono_font_size", "13");
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settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));
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settings->setDefault("fallback_font_size", "13");
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#else
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#else
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settings->setDefault("freetype", "false");
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settings->setDefault("freetype", "false");
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settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png"));
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settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png"));
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@ -281,6 +283,8 @@ void set_default_settings(Settings *settings)
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settings->setDefault("modstore_details_url", "https://forum.minetest.net/mmdb/mod/*/");
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settings->setDefault("modstore_details_url", "https://forum.minetest.net/mmdb/mod/*/");
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settings->setDefault("high_precision_fpu", "true");
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settings->setDefault("high_precision_fpu", "true");
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settings->setDefault("language", "");
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}
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}
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void override_default_settings(Settings *settings, Settings *from)
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void override_default_settings(Settings *settings, Settings *from)
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20
src/main.cpp
20
src/main.cpp
@ -995,7 +995,19 @@ int main(int argc, char *argv[])
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{
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{
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run_tests();
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run_tests();
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}
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}
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std::string language = g_settings->get("language");
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if (language.length()) {
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#ifndef _WIN32
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setenv("LANGUAGE", language.c_str(), 1);
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#else
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char *lang_str = (char*)calloc(10 + language.length(), sizeof(char));
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strcat(lang_str, "LANGUAGE=");
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strcat(lang_str, language.c_str());
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putenv(lang_str);
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#endif
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}
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/*
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/*
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Game parameters
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Game parameters
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*/
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*/
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@ -1396,7 +1408,11 @@ int main(int argc, char *argv[])
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bool use_freetype = g_settings->getBool("freetype");
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bool use_freetype = g_settings->getBool("freetype");
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#if USE_FREETYPE
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#if USE_FREETYPE
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if (use_freetype) {
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if (use_freetype) {
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u16 font_size = g_settings->getU16("font_size");
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std::string fallback;
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if (is_yes(gettext("needs_fallback_font")))
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fallback = "fallback_";
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u16 font_size = g_settings->getU16(fallback + "font_size");
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font_path = g_settings->get(fallback + "font_path");
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font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size);
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font = gui::CGUITTFont::createTTFont(guienv, font_path.c_str(), font_size);
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} else {
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} else {
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font = guienv->getFont(font_path.c_str());
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font = guienv->getFont(font_path.c_str());
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