mirror of
https://github.com/moparisthebest/minetest
synced 2024-11-10 11:25:07 -05:00
Fix MSVC build
Note: The unit test was technically incorrect for all platforms but passes due to implicit casting
This commit is contained in:
parent
a648120d54
commit
5da6896d51
@ -238,7 +238,7 @@ void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset,
|
||||
|
||||
|
||||
void Hud::drawLuaElements(v3s16 camera_offset) {
|
||||
uint32_t text_height = g_fontengine->getTextHeight();
|
||||
u32 text_height = g_fontengine->getTextHeight();
|
||||
irr::gui::IGUIFont* font = g_fontengine->getFont();
|
||||
for (size_t i = 0; i != player->maxHudId(); i++) {
|
||||
HudElement *e = player->getHud(i);
|
||||
|
@ -555,7 +555,7 @@ struct TestSettings: public TestBase
|
||||
UASSERT(fabs(np.spread.Z - 250) < 0.001);
|
||||
UASSERT(np.seed == 12345);
|
||||
UASSERT(np.octaves == 5);
|
||||
UASSERT(fabs(np.persist == 0.7) < 0.001);
|
||||
UASSERT(fabs(np.persist - 0.7) < 0.001);
|
||||
|
||||
np.offset = 3.5;
|
||||
np.octaves = 6;
|
||||
|
Loading…
Reference in New Issue
Block a user