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Fix disabling of player movement cheat detection in singleplayer
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@ -867,7 +867,12 @@ void PlayerSAO::step(float dtime, bool send_recommended)
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m_time_from_last_punch += dtime;
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if(!m_is_singleplayer)
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if(m_is_singleplayer)
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{
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m_last_good_position = m_player->getPosition();
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m_last_good_position_age = 0;
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}
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else
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{
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/*
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Check player movements
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