diff --git a/src/camera.cpp b/src/camera.cpp index db53cd5d..14ad99b3 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -109,8 +109,6 @@ Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control, */ m_cache_fall_bobbing_amount = g_settings->getFloat("fall_bobbing_amount"); m_cache_view_bobbing_amount = g_settings->getFloat("view_bobbing_amount"); - m_cache_viewing_range_min = g_settings->getFloat("viewing_range_nodes_min"); - m_cache_viewing_range_max = g_settings->getFloat("viewing_range_nodes_max"); m_cache_wanted_fps = g_settings->getFloat("wanted_fps"); m_cache_fov = g_settings->getFloat("fov"); m_cache_view_bobbing = g_settings->getBool("view_bobbing"); @@ -539,10 +537,10 @@ void Camera::updateViewingRange(f32 frametime_in, f32 busytime_in) <getFloat("viewing_range_nodes_min"); viewing_range_min = MYMAX(15.0, viewing_range_min); - f32 viewing_range_max = m_cache_viewing_range_max; + f32 viewing_range_max = g_settings->getFloat("viewing_range_nodes_max"); viewing_range_max = MYMAX(viewing_range_min, viewing_range_max); // Immediately apply hard limits diff --git a/src/camera.h b/src/camera.h index a0de13d2..3f10b87d 100644 --- a/src/camera.h +++ b/src/camera.h @@ -212,8 +212,6 @@ private: f32 m_cache_fall_bobbing_amount; f32 m_cache_view_bobbing_amount; - f32 m_cache_viewing_range_min; - f32 m_cache_viewing_range_max; f32 m_cache_wanted_fps; f32 m_cache_fov; bool m_cache_view_bobbing;