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mirror of https://github.com/moparisthebest/minetest synced 2024-11-17 14:55:13 -05:00

Craftdef refactor

Fix style, refactor assert, use '"' instead of "\"",
replace code duplicating craftGetItemName, rename iterators.
This commit is contained in:
est31 2015-04-21 22:24:23 +02:00
parent 7220ca906d
commit 4f851faa91

View File

@ -39,7 +39,7 @@ inline bool isGroupRecipeStr(const std::string &rec_name)
inline u64 getHashForString(const std::string &recipe_str)
{
/*errorstream << "Hashing craft string \"" << recipe_str << "\"";*/
/*errorstream << "Hashing craft string \"" << recipe_str << '"';*/
return murmur_hash_64_ua(recipe_str.data(), recipe_str.length(), 0xdeadbeef);
}
@ -75,7 +75,7 @@ static bool inputItemMatchesRecipe(const std::string &inp_name,
const std::string &rec_name, IItemDefManager *idef)
{
// Exact name
if(inp_name == rec_name)
if (inp_name == rec_name)
return true;
// Group
@ -83,14 +83,14 @@ static bool inputItemMatchesRecipe(const std::string &inp_name,
const struct ItemDefinition &def = idef->get(inp_name);
Strfnd f(rec_name.substr(6));
bool all_groups_match = true;
do{
do {
std::string check_group = f.next(",");
if(itemgroup_get(def.groups, check_group) == 0){
if (itemgroup_get(def.groups, check_group) == 0) {
all_groups_match = false;
break;
}
}while(!f.atend());
if(all_groups_match)
} while (!f.atend());
if (all_groups_match)
return true;
}
@ -111,11 +111,10 @@ static std::vector<std::string> craftGetItemNames(
const std::vector<std::string> &itemstrings, IGameDef *gamedef)
{
std::vector<std::string> result;
for(std::vector<std::string>::const_iterator
i = itemstrings.begin();
i != itemstrings.end(); i++)
{
result.push_back(craftGetItemName(*i, gamedef));
for (std::vector<std::string>::const_iterator
it = itemstrings.begin();
it != itemstrings.end(); it++) {
result.push_back(craftGetItemName(*it, gamedef));
}
return result;
}
@ -125,11 +124,10 @@ static std::vector<std::string> craftGetItemNames(
const std::vector<ItemStack> &items, IGameDef *gamedef)
{
std::vector<std::string> result;
for(std::vector<ItemStack>::const_iterator
i = items.begin();
i != items.end(); i++)
{
result.push_back(i->name);
for (std::vector<ItemStack>::const_iterator
it = items.begin();
it != items.end(); it++) {
result.push_back(it->name);
}
return result;
}
@ -139,11 +137,11 @@ static std::vector<ItemStack> craftGetItems(
const std::vector<std::string> &items, IGameDef *gamedef)
{
std::vector<ItemStack> result;
for(std::vector<std::string>::const_iterator
i = items.begin();
i != items.end(); i++)
{
result.push_back(ItemStack(std::string(*i),(u16)1,(u16)0,"",gamedef->getItemDefManager()));
for (std::vector<std::string>::const_iterator
it = items.begin();
it != items.end(); it++) {
result.push_back(ItemStack(std::string(*it), (u16)1,
(u16)0, "", gamedef->getItemDefManager()));
}
return result;
}
@ -157,32 +155,27 @@ static bool craftGetBounds(const std::vector<std::string> &items, unsigned int w
bool success = false;
unsigned int x = 0;
unsigned int y = 0;
for(std::vector<std::string>::const_iterator
i = items.begin();
i != items.end(); i++)
{
if(*i != "") // Is this an actual item?
{
if(!success)
{
for (std::vector<std::string>::const_iterator
it = items.begin();
it != items.end(); it++) {
// Is this an actual item?
if (*it != "") {
if (!success) {
// This is the first nonempty item
min_x = max_x = x;
min_y = max_y = y;
success = true;
}
else
{
if(x < min_x) min_x = x;
if(x > max_x) max_x = x;
if(y < min_y) min_y = y;
if(y > max_y) max_y = y;
} else {
if (x < min_x) min_x = x;
if (x > max_x) max_x = x;
if (y < min_y) min_y = y;
if (y > max_y) max_y = y;
}
}
// Step coordinate
x++;
if(x == width)
{
if (x == width) {
x = 0;
y++;
}
@ -193,12 +186,11 @@ static bool craftGetBounds(const std::vector<std::string> &items, unsigned int w
// Removes 1 from each item stack
static void craftDecrementInput(CraftInput &input, IGameDef *gamedef)
{
for(std::vector<ItemStack>::iterator
i = input.items.begin();
i != input.items.end(); i++)
{
if(i->count != 0)
i->remove(1);
for (std::vector<ItemStack>::iterator
it = input.items.begin();
it != input.items.end(); it++) {
if (it->count != 0)
it->remove(1);
}
}
@ -209,8 +201,7 @@ static void craftDecrementOrReplaceInput(CraftInput &input,
const CraftReplacements &replacements,
IGameDef *gamedef)
{
if(replacements.pairs.empty())
{
if (replacements.pairs.empty()) {
craftDecrementInput(input, gamedef);
return;
}
@ -218,36 +209,28 @@ static void craftDecrementOrReplaceInput(CraftInput &input,
// Make a copy of the replacements pair list
std::vector<std::pair<std::string, std::string> > pairs = replacements.pairs;
for(std::vector<ItemStack>::iterator
i = input.items.begin();
i != input.items.end(); i++)
{
if(i->count == 1)
{
for (std::vector<ItemStack>::iterator
it = input.items.begin();
it != input.items.end(); it++) {
if (it->count == 1) {
// Find an appropriate replacement
bool found_replacement = false;
for(std::vector<std::pair<std::string, std::string> >::iterator
for (std::vector<std::pair<std::string, std::string> >::iterator
j = pairs.begin();
j != pairs.end(); j++)
{
ItemStack from_item;
from_item.deSerialize(j->first, gamedef->idef());
if(i->name == from_item.name)
{
i->deSerialize(j->second, gamedef->idef());
j != pairs.end(); j++) {
if (it->name == craftGetItemName(j->first, gamedef)) {
it->deSerialize(j->second, gamedef->idef());
found_replacement = true;
pairs.erase(j);
break;
}
}
// No replacement was found, simply decrement count to zero
if(!found_replacement)
i->remove(1);
}
else if(i->count >= 2)
{
if (!found_replacement)
it->remove(1);
} else if (it->count >= 2) {
// Ignore replacements for items with count >= 2
i->remove(1);
it->remove(1);
}
}
}
@ -260,21 +243,17 @@ static std::string craftDumpMatrix(const std::vector<std::string> &items,
os<<"{ ";
unsigned int x = 0;
for(std::vector<std::string>::const_iterator
i = items.begin();
i != items.end(); i++, x++)
{
if(x == width)
{
it = items.begin();
it != items.end(); it++, x++) {
if (x == width) {
os<<"; ";
x = 0;
}
else if(x != 0)
{
} else if (x != 0) {
os<<",";
}
os<<"\""<<(*i)<<"\"";
os << '"' << (*it) << '"';
}
os<<" }";
os << " }";
return os.str();
}
@ -283,24 +262,20 @@ std::string craftDumpMatrix(const std::vector<ItemStack> &items,
unsigned int width)
{
std::ostringstream os(std::ios::binary);
os<<"{ ";
os << "{ ";
unsigned int x = 0;
for(std::vector<ItemStack>::const_iterator
i = items.begin();
i != items.end(); i++, x++)
{
if(x == width)
{
os<<"; ";
for (std::vector<ItemStack>::const_iterator
it = items.begin();
it != items.end(); it++, x++) {
if (x == width) {
os << "; ";
x = 0;
}
else if(x != 0)
{
} else if (x != 0) {
os<<",";
}
os<<"\""<<(i->getItemString())<<"\"";
os << '"' << (it->getItemString()) << '"';
}
os<<" }";
os << " }";
return os.str();
}
@ -312,7 +287,8 @@ std::string craftDumpMatrix(const std::vector<ItemStack> &items,
std::string CraftInput::dump() const
{
std::ostringstream os(std::ios::binary);
os<<"(method="<<((int)method)<<", items="<<craftDumpMatrix(items, width)<<")";
os << "(method=" << ((int)method) << ", items="
<< craftDumpMatrix(items, width) << ")";
return os.str();
}
@ -323,7 +299,7 @@ std::string CraftInput::dump() const
std::string CraftOutput::dump() const
{
std::ostringstream os(std::ios::binary);
os<<"(item=\""<<item<<"\", time="<<time<<")";
os << "(item=\"" << item << "\", time=" << time << ")";
return os.str();
}
@ -336,24 +312,22 @@ std::string CraftReplacements::dump() const
std::ostringstream os(std::ios::binary);
os<<"{";
const char *sep = "";
for(std::vector<std::pair<std::string, std::string> >::const_iterator
i = pairs.begin();
i != pairs.end(); i++)
{
os<<sep<<"\""<<(i->first)<<"\"=>\""<<(i->second)<<"\"";
for (std::vector<std::pair<std::string, std::string> >::const_iterator
it = pairs.begin();
it != pairs.end(); it++) {
os << sep << '"' << (it->first) << "\"=>\"" << (it->second) << '"';
sep = ",";
}
os<<"}";
os << "}";
return os.str();
}
void CraftReplacements::serialize(std::ostream &os) const
{
writeU16(os, pairs.size());
for(u32 i=0; i<pairs.size(); i++)
{
os<<serializeString(pairs[i].first);
os<<serializeString(pairs[i].second);
for (u32 i=0; i<pairs.size(); i++) {
os << serializeString(pairs[i].first);
os << serializeString(pairs[i].second);
}
}
@ -361,8 +335,7 @@ void CraftReplacements::deSerialize(std::istream &is)
{
pairs.clear();
u32 count = readU16(is);
for(u32 i=0; i<count; i++)
{
for (u32 i=0; i<count; i++) {
std::string first = deSerializeString(is);
std::string second = deSerializeString(is);
pairs.push_back(std::make_pair(first, second));
@ -376,41 +349,31 @@ void CraftReplacements::deSerialize(std::istream &is)
void CraftDefinition::serialize(std::ostream &os) const
{
writeU8(os, 1); // version
os<<serializeString(getName());
os << serializeString(getName());
serializeBody(os);
}
CraftDefinition* CraftDefinition::deSerialize(std::istream &is)
{
int version = readU8(is);
if(version != 1) throw SerializationError(
if (version != 1) throw SerializationError(
"unsupported CraftDefinition version");
std::string name = deSerializeString(is);
CraftDefinition *def = NULL;
if(name == "shaped")
{
if (name == "shaped") {
def = new CraftDefinitionShaped;
}
else if(name == "shapeless")
{
} else if (name == "shapeless") {
def = new CraftDefinitionShapeless;
}
else if(name == "toolrepair")
{
} else if (name == "toolrepair") {
def = new CraftDefinitionToolRepair;
}
else if(name == "cooking")
{
} else if (name == "cooking") {
def = new CraftDefinitionCooking;
}
else if(name == "fuel")
{
} else if (name == "fuel") {
def = new CraftDefinitionFuel;
}
else
{
infostream<<"Unknown CraftDefinition name=\""<<name<<"\""<<std::endl;
throw SerializationError("Unknown CraftDefinition name");
} else {
infostream << "Unknown CraftDefinition name=\""
<< name << '"' << std::endl;
throw SerializationError("Unknown CraftDefinition name");
}
def->deSerializeBody(is, version);
return def;
@ -427,20 +390,21 @@ std::string CraftDefinitionShaped::getName() const
bool CraftDefinitionShaped::check(const CraftInput &input, IGameDef *gamedef) const
{
if(input.method != CRAFT_METHOD_NORMAL)
if (input.method != CRAFT_METHOD_NORMAL)
return false;
// Get input item matrix
std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef);
unsigned int inp_width = input.width;
if(inp_width == 0)
if (inp_width == 0)
return false;
while(inp_names.size() % inp_width != 0)
while (inp_names.size() % inp_width != 0)
inp_names.push_back("");
// Get input bounds
unsigned int inp_min_x=0, inp_max_x=0, inp_min_y=0, inp_max_y=0;
if(!craftGetBounds(inp_names, inp_width, inp_min_x, inp_max_x, inp_min_y, inp_max_y))
unsigned int inp_min_x = 0, inp_max_x = 0, inp_min_y = 0, inp_max_y = 0;
if (!craftGetBounds(inp_names, inp_width, inp_min_x, inp_max_x,
inp_min_y, inp_max_y))
return false; // it was empty
std::vector<std::string> rec_names;
@ -451,18 +415,19 @@ bool CraftDefinitionShaped::check(const CraftInput &input, IGameDef *gamedef) co
// Get recipe item matrix
unsigned int rec_width = width;
if(rec_width == 0)
if (rec_width == 0)
return false;
while(rec_names.size() % rec_width != 0)
while (rec_names.size() % rec_width != 0)
rec_names.push_back("");
// Get recipe bounds
unsigned int rec_min_x=0, rec_max_x=0, rec_min_y=0, rec_max_y=0;
if(!craftGetBounds(rec_names, rec_width, rec_min_x, rec_max_x, rec_min_y, rec_max_y))
if (!craftGetBounds(rec_names, rec_width, rec_min_x, rec_max_x,
rec_min_y, rec_max_y))
return false; // it was empty
// Different sizes?
if(inp_max_x - inp_min_x != rec_max_x - rec_min_x ||
if (inp_max_x - inp_min_x != rec_max_x - rec_min_x ||
inp_max_y - inp_min_y != rec_max_y - rec_min_y)
return false;
@ -470,18 +435,17 @@ bool CraftDefinitionShaped::check(const CraftInput &input, IGameDef *gamedef) co
unsigned int w = inp_max_x - inp_min_x + 1;
unsigned int h = inp_max_y - inp_min_y + 1;
for(unsigned int y=0; y < h; y++) {
for (unsigned int y=0; y < h; y++) {
unsigned int inp_y = (inp_min_y + y) * inp_width;
unsigned int rec_y = (rec_min_y + y) * rec_width;
for(unsigned int x=0; x < w; x++) {
for (unsigned int x=0; x < w; x++) {
unsigned int inp_x = inp_min_x + x;
unsigned int rec_x = rec_min_x + x;
if(!inputItemMatchesRecipe(
if (!inputItemMatchesRecipe(
inp_names[inp_y + inp_x],
rec_names[rec_y + rec_x], gamedef->idef())
) {
rec_names[rec_y + rec_x], gamedef->idef())) {
return false;
}
}
@ -507,7 +471,7 @@ void CraftDefinitionShaped::decrementInput(CraftInput &input, IGameDef *gamedef)
CraftHashType CraftDefinitionShaped::getHashType() const
{
assert(hash_inited); //pre-condition
assert(hash_inited); // Pre-condition
bool has_group = false;
for (size_t i = 0; i < recipe_names.size(); i++) {
if (isGroupRecipeStr(recipe_names[i])) {
@ -523,16 +487,13 @@ CraftHashType CraftDefinitionShaped::getHashType() const
u64 CraftDefinitionShaped::getHash(CraftHashType type) const
{
assert(hash_inited); //pre-condition
if ((type == CRAFT_HASH_TYPE_ITEM_NAMES) || (type == CRAFT_HASH_TYPE_COUNT)) {
std::vector<std::string> rec_names = recipe_names;
std::sort(rec_names.begin(), rec_names.end());
return getHashForGrid(type, rec_names);
} else {
//illegal hash type for this CraftDefinition (pre-condition)
assert(false);
return 0;
}
assert(hash_inited); // Pre-condition
assert((type == CRAFT_HASH_TYPE_ITEM_NAMES)
|| (type == CRAFT_HASH_TYPE_COUNT)); // Pre-condition
std::vector<std::string> rec_names = recipe_names;
std::sort(rec_names.begin(), rec_names.end());
return getHashForGrid(type, rec_names);
}
void CraftDefinitionShaped::initHash(IGameDef *gamedef)
@ -546,31 +507,31 @@ void CraftDefinitionShaped::initHash(IGameDef *gamedef)
std::string CraftDefinitionShaped::dump() const
{
std::ostringstream os(std::ios::binary);
os<<"(shaped, output=\""<<output
<<"\", recipe="<<craftDumpMatrix(recipe, width)
<<", replacements="<<replacements.dump()<<")";
os << "(shaped, output=\"" << output
<< "\", recipe=" << craftDumpMatrix(recipe, width)
<< ", replacements=" << replacements.dump() << ")";
return os.str();
}
void CraftDefinitionShaped::serializeBody(std::ostream &os) const
{
os<<serializeString(output);
os << serializeString(output);
writeU16(os, width);
writeU16(os, recipe.size());
for(u32 i=0; i<recipe.size(); i++)
os<<serializeString(recipe[i]);
for (u32 i=0; i<recipe.size(); i++)
os << serializeString(recipe[i]);
replacements.serialize(os);
}
void CraftDefinitionShaped::deSerializeBody(std::istream &is, int version)
{
if(version != 1) throw SerializationError(
if (version != 1) throw SerializationError(
"unsupported CraftDefinitionShaped version");
output = deSerializeString(is);
width = readU16(is);
recipe.clear();
u32 count = readU16(is);
for(u32 i=0; i<count; i++)
for (u32 i=0; i<count; i++)
recipe.push_back(deSerializeString(is));
replacements.deSerialize(is);
}
@ -586,21 +547,20 @@ std::string CraftDefinitionShapeless::getName() const
bool CraftDefinitionShapeless::check(const CraftInput &input, IGameDef *gamedef) const
{
if(input.method != CRAFT_METHOD_NORMAL)
if (input.method != CRAFT_METHOD_NORMAL)
return false;
// Filter empty items out of input
std::vector<std::string> input_filtered;
for(std::vector<ItemStack>::const_iterator
i = input.items.begin();
i != input.items.end(); i++)
{
if(i->name != "")
input_filtered.push_back(i->name);
for (std::vector<ItemStack>::const_iterator
it = input.items.begin();
it != input.items.end(); it++) {
if (it->name != "")
input_filtered.push_back(it->name);
}
// If there is a wrong number of items in input, no match
if(input_filtered.size() != recipe.size()){
if (input_filtered.size() != recipe.size()) {
/*dstream<<"Number of input items ("<<input_filtered.size()
<<") does not match recipe size ("<<recipe.size()<<") "
<<"of recipe with output="<<output<<std::endl;*/
@ -622,18 +582,18 @@ bool CraftDefinitionShapeless::check(const CraftInput &input, IGameDef *gamedef)
// If all items match, the recipe matches
bool all_match = true;
//dstream<<"Testing recipe (output="<<output<<"):";
for(size_t i=0; i<recipe.size(); i++){
for (size_t i=0; i<recipe.size(); i++) {
//dstream<<" ("<<input_filtered[i]<<" == "<<recipe_copy[i]<<")";
if(!inputItemMatchesRecipe(input_filtered[i], recipe_copy[i],
gamedef->idef())){
if (!inputItemMatchesRecipe(input_filtered[i], recipe_copy[i],
gamedef->idef())) {
all_match = false;
break;
}
}
//dstream<<" -> match="<<all_match<<std::endl;
if(all_match)
if (all_match)
return true;
}while(std::next_permutation(recipe_copy.begin(), recipe_copy.end()));
} while (std::next_permutation(recipe_copy.begin(), recipe_copy.end()));
return false;
}
@ -645,7 +605,7 @@ CraftOutput CraftDefinitionShapeless::getOutput(const CraftInput &input, IGameDe
CraftInput CraftDefinitionShapeless::getInput(const CraftOutput &output, IGameDef *gamedef) const
{
return CraftInput(CRAFT_METHOD_NORMAL,0,craftGetItems(recipe,gamedef));
return CraftInput(CRAFT_METHOD_NORMAL, 0, craftGetItems(recipe, gamedef));
}
void CraftDefinitionShapeless::decrementInput(CraftInput &input, IGameDef *gamedef) const
@ -655,7 +615,7 @@ void CraftDefinitionShapeless::decrementInput(CraftInput &input, IGameDef *gamed
CraftHashType CraftDefinitionShapeless::getHashType() const
{
assert(hash_inited); //pre-condition
assert(hash_inited); // Pre-condition
bool has_group = false;
for (size_t i = 0; i < recipe_names.size(); i++) {
if (isGroupRecipeStr(recipe_names[i])) {
@ -671,14 +631,10 @@ CraftHashType CraftDefinitionShapeless::getHashType() const
u64 CraftDefinitionShapeless::getHash(CraftHashType type) const
{
assert(hash_inited); //pre-condition
if (type == CRAFT_HASH_TYPE_ITEM_NAMES || type == CRAFT_HASH_TYPE_COUNT) {
return getHashForGrid(type, recipe_names);
} else {
//illegal hash type for this CraftDefinition (pre-condition)
assert(false);
return 0;
}
assert(hash_inited); // Pre-condition
assert(type == CRAFT_HASH_TYPE_ITEM_NAMES
|| type == CRAFT_HASH_TYPE_COUNT); // Pre-condition
return getHashForGrid(type, recipe_names);
}
void CraftDefinitionShapeless::initHash(IGameDef *gamedef)
@ -693,29 +649,29 @@ void CraftDefinitionShapeless::initHash(IGameDef *gamedef)
std::string CraftDefinitionShapeless::dump() const
{
std::ostringstream os(std::ios::binary);
os<<"(shapeless, output=\""<<output
<<"\", recipe="<<craftDumpMatrix(recipe, recipe.size())
<<", replacements="<<replacements.dump()<<")";
os << "(shapeless, output=\"" << output
<< "\", recipe=" << craftDumpMatrix(recipe, recipe.size())
<< ", replacements=" << replacements.dump() << ")";
return os.str();
}
void CraftDefinitionShapeless::serializeBody(std::ostream &os) const
{
os<<serializeString(output);
os << serializeString(output);
writeU16(os, recipe.size());
for(u32 i=0; i<recipe.size(); i++)
os<<serializeString(recipe[i]);
for (u32 i=0; i<recipe.size(); i++)
os << serializeString(recipe[i]);
replacements.serialize(os);
}
void CraftDefinitionShapeless::deSerializeBody(std::istream &is, int version)
{
if(version != 1) throw SerializationError(
if (version != 1) throw SerializationError(
"unsupported CraftDefinitionShapeless version");
output = deSerializeString(is);
recipe.clear();
u32 count = readU16(is);
for(u32 i=0; i<count; i++)
for (u32 i=0; i<count; i++)
recipe.push_back(deSerializeString(is));
replacements.deSerialize(is);
}
@ -731,10 +687,9 @@ static ItemStack craftToolRepair(
IGameDef *gamedef)
{
IItemDefManager *idef = gamedef->idef();
if(item1.count != 1 || item2.count != 1 || item1.name != item2.name
if (item1.count != 1 || item2.count != 1 || item1.name != item2.name
|| idef->get(item1.name).type != ITEM_TOOL
|| idef->get(item2.name).type != ITEM_TOOL)
{
|| idef->get(item2.name).type != ITEM_TOOL) {
// Failure
return ItemStack();
}
@ -743,9 +698,9 @@ static ItemStack craftToolRepair(
s32 item2_uses = 65536 - (u32) item2.wear;
s32 new_uses = item1_uses + item2_uses;
s32 new_wear = 65536 - new_uses + floor(additional_wear * 65536 + 0.5);
if(new_wear >= 65536)
if (new_wear >= 65536)
return ItemStack();
if(new_wear < 0)
if (new_wear < 0)
new_wear = 0;
ItemStack repaired = item1;
@ -760,21 +715,19 @@ std::string CraftDefinitionToolRepair::getName() const
bool CraftDefinitionToolRepair::check(const CraftInput &input, IGameDef *gamedef) const
{
if(input.method != CRAFT_METHOD_NORMAL)
if (input.method != CRAFT_METHOD_NORMAL)
return false;
ItemStack item1;
ItemStack item2;
for(std::vector<ItemStack>::const_iterator
i = input.items.begin();
i != input.items.end(); i++)
{
if(!i->empty())
{
if(item1.empty())
item1 = *i;
else if(item2.empty())
item2 = *i;
for (std::vector<ItemStack>::const_iterator
it = input.items.begin();
it != input.items.end(); it++) {
if (!it->empty()) {
if (item1.empty())
item1 = *it;
else if (item2.empty())
item2 = *it;
else
return false;
}
@ -787,16 +740,14 @@ CraftOutput CraftDefinitionToolRepair::getOutput(const CraftInput &input, IGameD
{
ItemStack item1;
ItemStack item2;
for(std::vector<ItemStack>::const_iterator
i = input.items.begin();
i != input.items.end(); i++)
{
if(!i->empty())
{
if(item1.empty())
item1 = *i;
else if(item2.empty())
item2 = *i;
for (std::vector<ItemStack>::const_iterator
it = input.items.begin();
it != input.items.end(); it++) {
if (!it->empty()) {
if (item1.empty())
item1 = *it;
else if (item2.empty())
item2 = *it;
}
}
ItemStack repaired = craftToolRepair(item1, item2, additional_wear, gamedef);
@ -807,7 +758,7 @@ CraftInput CraftDefinitionToolRepair::getInput(const CraftOutput &output, IGameD
{
std::vector<ItemStack> stack;
stack.push_back(ItemStack());
return CraftInput(CRAFT_METHOD_COOKING,additional_wear,stack);
return CraftInput(CRAFT_METHOD_COOKING, additional_wear, stack);
}
void CraftDefinitionToolRepair::decrementInput(CraftInput &input, IGameDef *gamedef) const
@ -818,7 +769,7 @@ void CraftDefinitionToolRepair::decrementInput(CraftInput &input, IGameDef *game
std::string CraftDefinitionToolRepair::dump() const
{
std::ostringstream os(std::ios::binary);
os<<"(toolrepair, additional_wear="<<additional_wear<<")";
os << "(toolrepair, additional_wear=" << additional_wear << ")";
return os.str();
}
@ -829,7 +780,7 @@ void CraftDefinitionToolRepair::serializeBody(std::ostream &os) const
void CraftDefinitionToolRepair::deSerializeBody(std::istream &is, int version)
{
if(version != 1) throw SerializationError(
if (version != 1) throw SerializationError(
"unsupported CraftDefinitionToolRepair version");
additional_wear = readF1000(is);
}
@ -845,27 +796,26 @@ std::string CraftDefinitionCooking::getName() const
bool CraftDefinitionCooking::check(const CraftInput &input, IGameDef *gamedef) const
{
if(input.method != CRAFT_METHOD_COOKING)
if (input.method != CRAFT_METHOD_COOKING)
return false;
// Filter empty items out of input
std::vector<std::string> input_filtered;
for(std::vector<ItemStack>::const_iterator
i = input.items.begin();
i != input.items.end(); i++)
{
if(i->name != "")
input_filtered.push_back(i->name);
for (std::vector<ItemStack>::const_iterator
it = input.items.begin();
it != input.items.end(); it++) {
if (it->name != "")
input_filtered.push_back(it->name);
}
// If there is a wrong number of items in input, no match
if(input_filtered.size() != 1){
if (input_filtered.size() != 1) {
/*dstream<<"Number of input items ("<<input_filtered.size()
<<") does not match recipe size (1) "
<<"of cooking recipe with output="<<output<<std::endl;*/
return false;
}
// Check the single input item
return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
}
@ -919,24 +869,24 @@ void CraftDefinitionCooking::initHash(IGameDef *gamedef)
std::string CraftDefinitionCooking::dump() const
{
std::ostringstream os(std::ios::binary);
os<<"(cooking, output=\""<<output
<<"\", recipe=\""<<recipe
<<"\", cooktime="<<cooktime<<")"
<<", replacements="<<replacements.dump()<<")";
os << "(cooking, output=\"" << output
<< "\", recipe=\"" << recipe
<< "\", cooktime=" << cooktime << ")"
<< ", replacements=" << replacements.dump() << ")";
return os.str();
}
void CraftDefinitionCooking::serializeBody(std::ostream &os) const
{
os<<serializeString(output);
os<<serializeString(recipe);
os << serializeString(output);
os << serializeString(recipe);
writeF1000(os, cooktime);
replacements.serialize(os);
}
void CraftDefinitionCooking::deSerializeBody(std::istream &is, int version)
{
if(version != 1) throw SerializationError(
if (version != 1) throw SerializationError(
"unsupported CraftDefinitionCooking version");
output = deSerializeString(is);
recipe = deSerializeString(is);
@ -955,27 +905,26 @@ std::string CraftDefinitionFuel::getName() const
bool CraftDefinitionFuel::check(const CraftInput &input, IGameDef *gamedef) const
{
if(input.method != CRAFT_METHOD_FUEL)
if (input.method != CRAFT_METHOD_FUEL)
return false;
// Filter empty items out of input
std::vector<std::string> input_filtered;
for(std::vector<ItemStack>::const_iterator
i = input.items.begin();
i != input.items.end(); i++)
{
if(i->name != "")
input_filtered.push_back(i->name);
for (std::vector<ItemStack>::const_iterator
it = input.items.begin();
it != input.items.end(); it++) {
if (it->name != "")
input_filtered.push_back(it->name);
}
// If there is a wrong number of items in input, no match
if(input_filtered.size() != 1){
if (input_filtered.size() != 1) {
/*dstream<<"Number of input items ("<<input_filtered.size()
<<") does not match recipe size (1) "
<<"of fuel recipe with burntime="<<burntime<<std::endl;*/
return false;
}
// Check the single input item
return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef());
}
@ -1028,22 +977,22 @@ void CraftDefinitionFuel::initHash(IGameDef *gamedef)
std::string CraftDefinitionFuel::dump() const
{
std::ostringstream os(std::ios::binary);
os<<"(fuel, recipe=\""<<recipe
<<"\", burntime="<<burntime<<")"
<<", replacements="<<replacements.dump()<<")";
os << "(fuel, recipe=\"" << recipe
<< "\", burntime=" << burntime << ")"
<< ", replacements=" << replacements.dump() << ")";
return os.str();
}
void CraftDefinitionFuel::serializeBody(std::ostream &os) const
{
os<<serializeString(recipe);
os << serializeString(recipe);
writeF1000(os, burntime);
replacements.serialize(os);
}
void CraftDefinitionFuel::deSerializeBody(std::istream &is, int version)
{
if(version != 1) throw SerializationError(
if (version != 1) throw SerializationError(
"unsupported CraftDefinitionFuel version");
recipe = deSerializeString(is);
burntime = readF1000(is);
@ -1076,9 +1025,9 @@ public:
// If all input items are empty, abort.
bool all_empty = true;
for (std::vector<ItemStack>::const_iterator
i = input.items.begin();
i != input.items.end(); i++) {
if (!i->empty()) {
it = input.items.begin();
it != input.items.end(); it++) {
if (!it->empty()) {
all_empty = false;
break;
}
@ -1108,9 +1057,9 @@ public:
// Walk crafting definitions from back to front, so that later
// definitions can override earlier ones.
for (std::vector<CraftDefinition*>::const_reverse_iterator
i = hash_collisions.rbegin();
i != hash_collisions.rend(); i++) {
CraftDefinition *def = *i;
it = hash_collisions.rbegin();
it != hash_collisions.rend(); it++) {
CraftDefinition *def = *it;
/*errorstream << "Checking " << input.dump() << std::endl
<< " against " << def->dump() << std::endl;*/
@ -1158,11 +1107,11 @@ public:
os << "Crafting definitions:\n";
for (int type = 0; type <= craft_hash_type_max; type++) {
for (std::map<u64, std::vector<CraftDefinition*> >::const_iterator
i = (m_craft_defs[type]).begin();
i != (m_craft_defs[type]).end(); i++) {
it = (m_craft_defs[type]).begin();
it != (m_craft_defs[type]).end(); it++) {
for (std::vector<CraftDefinition*>::const_iterator
ii = i->second.begin(); ii != i->second.end(); ii++) {
os << "type " << type << " hash " << i->first << (*ii)->dump() << "\n";
iit = it->second.begin(); iit != it->second.end(); iit++) {
os << "type " << type << " hash " << it->first << (*iit)->dump() << "\n";
}
}
}
@ -1170,8 +1119,8 @@ public:
}
virtual void registerCraft(CraftDefinition *def, IGameDef *gamedef)
{
verbosestream<<"registerCraft: registering craft definition: "
<<def->dump()<<std::endl;
verbosestream << "registerCraft: registering craft definition: "
<< def->dump() << std::endl;
m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0].push_back(def);
CraftInput input;
@ -1183,13 +1132,13 @@ public:
{
for (int type = 0; type <= craft_hash_type_max; type++) {
for (std::map<u64, std::vector<CraftDefinition*> >::iterator
i = m_craft_defs[type].begin();
i != m_craft_defs[type].end(); i++) {
it = m_craft_defs[type].begin();
it != m_craft_defs[type].end(); it++) {
for (std::vector<CraftDefinition*>::iterator
ii = i->second.begin(); ii != i->second.end(); ii++) {
delete *ii;
iit = it->second.begin(); iit != it->second.end(); iit++) {
delete *iit;
}
i->second.clear();
it->second.clear();
}
m_craft_defs[type].clear();
}
@ -1199,9 +1148,9 @@ public:
{
// Move the CraftDefs from the unhashed layer into layers higher up.
for (std::vector<CraftDefinition*>::iterator
i = (m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0]).begin();
i != (m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0]).end(); i++) {
CraftDefinition *def = *i;
it = (m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0]).begin();
it != (m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0]).end(); it++) {
CraftDefinition *def = *it;
// Initialize and get the definition's hash
def->initHash(gamedef);