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https://github.com/moparisthebest/minetest
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src/guiInventoryMenu.cpp
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261
src/guiInventoryMenu.cpp
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiInventoryMenu.h"
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#include "constants.h"
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void drawInventoryItem(gui::IGUIEnvironment* env,
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InventoryItem *item, core::rect<s32> rect,
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const core::rect<s32> *clip)
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{
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gui::IGUISkin* skin = env->getSkin();
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if (!skin)
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return;
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video::IVideoDriver* driver = env->getVideoDriver();
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video::ITexture *texture = NULL;
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if(item != NULL)
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{
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texture = item->getImage();
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}
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if(texture != NULL)
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{
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const video::SColor color(255,255,255,255);
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const video::SColor colors[] = {color,color,color,color};
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driver->draw2DImage(texture, rect,
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core::rect<s32>(core::position2d<s32>(0,0),
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core::dimension2di(texture->getOriginalSize())),
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clip, colors, false);
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}
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else
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{
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video::SColor bgcolor(128,128,128,128);
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driver->draw2DRectangle(bgcolor, rect, clip);
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}
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if(item != NULL)
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{
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gui::IGUIFont *font = skin->getFont();
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if(font)
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{
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core::rect<s32> rect2(rect.UpperLeftCorner,
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(core::dimension2d<u32>(rect.getWidth(), 15)));
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video::SColor bgcolor(128,0,0,0);
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driver->draw2DRectangle(bgcolor, rect2, clip);
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font->draw(item->getText().c_str(), rect2,
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video::SColor(255,255,255,255), false, false,
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clip);
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}
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}
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}
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/*
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GUIInventorySlot
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*/
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GUIInventorySlot::GUIInventorySlot(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id, core::rect<s32> rect):
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IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rect)
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{
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m_item = NULL;
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}
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void GUIInventorySlot::draw()
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{
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if(!IsVisible)
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return;
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drawInventoryItem(Environment, m_item, AbsoluteRect,
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&AbsoluteClippingRect);
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gui::IGUIElement::draw();
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}
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bool GUIInventorySlot::OnEvent(const SEvent& event)
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{
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/*if (!IsEnabled)
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return IGUIElement::OnEvent(event);*/
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switch(event.EventType)
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{
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case EET_MOUSE_INPUT_EVENT:
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if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
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{
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dstream<<"Slot pressed"<<std::endl;
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//return true;
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}
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else
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if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
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{
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dstream<<"Slot released"<<std::endl;
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//return true;
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}
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break;
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default:
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break;
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}
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return Parent ? Parent->OnEvent(event) : false;
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}
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/*
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GUIInventoryMenu
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*/
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GUIInventoryMenu::GUIInventoryMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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Inventory *inventory):
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IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
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core::rect<s32>(0,0,100,100))
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{
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m_inventory = inventory;
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m_screensize_old = v2u32(0,0);
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resizeGui();
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setVisible(false);
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}
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GUIInventoryMenu::~GUIInventoryMenu()
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{
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}
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void GUIInventoryMenu::resizeGui()
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{
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video::IVideoDriver* driver = Environment->getVideoDriver();
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v2u32 screensize = driver->getScreenSize();
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if(screensize == m_screensize_old)
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return;
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m_screensize_old = screensize;
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for(u32 i=0; i<m_slots.size(); i++)
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{
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m_slots[i]->remove();
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}
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m_slots.clear();
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core::rect<s32> rect(
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screensize.X/2 - 560/2,
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screensize.Y/2 - 300/2,
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screensize.X/2 + 560/2,
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screensize.Y/2 + 300/2
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);
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DesiredRect = rect;
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recalculateAbsolutePosition(false);
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//v2s32 size = rect.getSize();
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core::rect<s32> imgsize(0,0,48,48);
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v2s32 basepos(30, 30);
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for(s32 i=0; i<PLAYER_INVENTORY_SIZE; i++)
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{
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s32 x = (i%8) * 64;
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s32 y = (i/8) * 64;
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v2s32 p(x,y);
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core::rect<s32> rect = imgsize + basepos + p;
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GUIInventorySlot *item =
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new GUIInventorySlot(Environment, this, -1, rect);
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m_slots.push_back(item);
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}
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update();
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}
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void GUIInventoryMenu::update()
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{
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for(s32 i=0; i<PLAYER_INVENTORY_SIZE; i++)
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{
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m_slots[i]->setItem(m_inventory->getItem(i));
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}
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}
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void GUIInventoryMenu::draw()
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{
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if(!IsVisible)
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return;
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gui::IGUISkin* skin = Environment->getSkin();
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if (!skin)
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return;
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video::IVideoDriver* driver = Environment->getVideoDriver();
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video::SColor bgcolor(140,0,0,0);
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driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
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gui::IGUIElement::draw();
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}
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bool GUIInventoryMenu::OnEvent(const SEvent& event)
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{
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if(event.EventType==EET_KEY_INPUT_EVENT)
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{
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if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
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{
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setVisible(false);
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return true;
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}
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if(event.KeyInput.Key==KEY_KEY_I && event.KeyInput.PressedDown)
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{
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setVisible(false);
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return true;
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}
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}
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if(event.EventType==EET_MOUSE_INPUT_EVENT)
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{
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if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
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{
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}
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}
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if(event.EventType==EET_GUI_EVENT)
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{
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if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
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&& isVisible())
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{
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if(!canTakeFocus(event.GUIEvent.Element))
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{
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dstream<<"GUIInventoryMenu: Not allowing focus change."
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<<std::endl;
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// Returning true disables focus change
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return true;
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}
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}
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if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
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{
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/*switch(event.GUIEvent.Caller->getID())
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{
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case 256: // continue
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setVisible(false);
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break;
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case 257: // exit
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dev->closeDevice();
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break;
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}*/
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}
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}
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return Parent ? Parent->OnEvent(event) : false;
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}
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88
src/guiInventoryMenu.h
Normal file
88
src/guiInventoryMenu.h
Normal file
@ -0,0 +1,88 @@
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef GUIINVENTORYMENU_HEADER
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#define GUIINVENTORYMENU_HEADER
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#include "common_irrlicht.h"
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#include "inventory.h"
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void drawInventoryItem(gui::IGUIEnvironment* env,
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InventoryItem *item, core::rect<s32> rect,
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const core::rect<s32> *clip=0);
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class GUIInventorySlot: public gui::IGUIElement
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{
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public:
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GUIInventorySlot(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id, core::rect<s32> rect);
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void setItem(InventoryItem *item)
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{
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m_item = item;
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}
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void draw();
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bool OnEvent(const SEvent& event);
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private:
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InventoryItem *m_item;
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};
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class GUIInventoryMenu : public gui::IGUIElement
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{
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public:
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GUIInventoryMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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Inventory *inventory);
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~GUIInventoryMenu();
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/*
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Remove and re-add (or reposition) stuff
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*/
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void resizeGui();
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// Updates stuff from inventory to screen
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void update();
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void draw();
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void launch()
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{
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setVisible(true);
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Environment->setFocus(this);
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}
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bool canTakeFocus(gui::IGUIElement *e)
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{
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return (e && (e == this || isMyChild(e)));
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}
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bool OnEvent(const SEvent& event);
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private:
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Inventory *m_inventory;
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core::array<GUIInventorySlot*> m_slots;
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v2u32 m_screensize_old;
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};
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#endif
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