* PEP 8 compliance

This commit is contained in:
Nils Dagsson Moskopp 2011-07-30 21:05:33 +02:00
parent 17830c5894
commit 4681392bac
1 changed files with 365 additions and 334 deletions

View File

@ -9,93 +9,101 @@
# Made by Jogge, modified by celeron55
# 2011-05-29: j0gge: initial release
# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed
# 2011-05-30: celeron55: simultaneous support for sectors/sectors2, removed
# 2011-06-02: j0gge: command line parameters, coordinates, players, ...
# 2011-06-04: celeron55: added #!/usr/bin/python2 and converted \r\n to \n
# to make it easily executable on Linux
# 2011-07-30: WF: Support for content types extension, refactoring
# 2011-07-30: erlehmann: PEP 8 compliance.
# Requires Python Imaging Library: http://www.pythonware.com/products/pil/
# Some speed-up: ...lol, actually it slows it down.
#import psyco ; psyco.full()
#import psyco ; psyco.full()
#from psyco.classes import *
import zlib
import Image, ImageDraw, ImageFont, ImageColor
import os
import string
import time
import getopt
import sys
import array
from PIL import Image, ImageDraw, ImageFont, ImageColor
CONTENT_WATER = [2, 9]
TRANSLATION_TABLE = {
1: 0x800, # CONTENT_GRASS
4: 0x801, # CONTENT_TREE
5: 0x802, # CONTENT_LEAVES
6: 0x803, # CONTENT_GRASS_FOOTSTEPS
7: 0x804, # CONTENT_MESE
8: 0x805, # CONTENT_MUD
10: 0x806, # CONTENT_CLOUD
11: 0x807, # CONTENT_COALSTONE
12: 0x808, # CONTENT_WOOD
13: 0x809, # CONTENT_SAND
18: 0x80a, # CONTENT_COBBLE
19: 0x80b, # CONTENT_STEEL
20: 0x80c, # CONTENT_GLASS
22: 0x80d, # CONTENT_MOSSYCOBBLE
23: 0x80e, # CONTENT_GRAVEL
24: 0x80f, #CONTENT_SANDSTONE
25: 0x810, #CONTENT_CACTUS
26: 0x811, #CONTENT_BRICK
27: 0x812, #CONTENT_CLAY
28: 0x813, #CONTENT_PAPYRUS
29: 0x814 #CONTENT_BOOKSHELF
}
1: 0x800, # CONTENT_GRASS
4: 0x801, # CONTENT_TREE
5: 0x802, # CONTENT_LEAVES
6: 0x803, # CONTENT_GRASS_FOOTSTEPS
7: 0x804, # CONTENT_MESE
8: 0x805, # CONTENT_MUD
10: 0x806, # CONTENT_CLOUD
11: 0x807, # CONTENT_COALSTONE
12: 0x808, # CONTENT_WOOD
13: 0x809, # CONTENT_SAND
18: 0x80a, # CONTENT_COBBLE
19: 0x80b, # CONTENT_STEEL
20: 0x80c, # CONTENT_GLASS
22: 0x80d, # CONTENT_MOSSYCOBBLE
23: 0x80e, # CONTENT_GRAVEL
24: 0x80f, # CONTENT_SANDSTONE
25: 0x810, # CONTENT_CACTUS
26: 0x811, # CONTENT_BRICK
27: 0x812, # CONTENT_CLAY
28: 0x813, # CONTENT_PAPYRUS
29: 0x814} # CONTENT_BOOKSHELF
def hex_to_int(h):
i = int(h, 16)
if(i > 2047):
i -= 4096
return i
i = int(h, 16)
if(i > 2047):
i -= 4096
return i
def hex4_to_int(h):
i = int(h, 16)
if(i > 32767):
i -= 65536
return i
i = int(h, 16)
if(i > 32767):
i -= 65536
return i
def int_to_hex3(i):
if(i < 0):
return "%03X" % (i + 4096)
else:
return "%03X" % i
if(i < 0):
return "%03X" % (i + 4096)
else:
return "%03X" % i
def int_to_hex4(i):
if(i < 0):
return "%04X" % (i + 65536)
else:
return "%04X" % i
if(i < 0):
return "%04X" % (i + 65536)
else:
return "%04X" % i
def limit(i, l, h):
if(i > h):
i = h
if(i < l):
i = l
return i
if(i > h):
i = h
if(i < l):
i = l
return i
def usage():
print "TODO: Help"
print "TODO: Help"
try:
opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=", "output=", "bgcolor=", "scalecolor=", "origincolor=", "playercolor=", "draworigin", "drawplayers", "drawscale"])
opts, args = getopt.getopt(sys.argv[1:], "hi:o:", ["help", "input=",
"output=", "bgcolor=", "scalecolor=", "origincolor=",
"playercolor=", "draworigin", "drawplayers", "drawscale"])
except getopt.GetoptError, err:
# print help information and exit:
print str(err) # will print something like "option -a not recognized"
usage()
sys.exit(2)
# print help information and exit:
print str(err) # will print something like "option -a not recognized"
usage()
sys.exit(2)
path = "../world/"
output = "map.png"
@ -114,68 +122,72 @@ sector_zmin = -1500 / 16
sector_zmax = 1500 / 16
for o, a in opts:
if o in ("-h", "--help"):
usage()
sys.exit()
elif o in ("-i", "--input"):
path = a
elif o in ("-o", "--output"):
output = a
elif o == "--bgcolor":
bgcolor = ImageColor.getrgb(a)
elif o == "--scalecolor":
scalecolor = ImageColor.getrgb(a)
elif o == "--playercolor":
playercolor = ImageColor.getrgb(a)
elif o == "--origincolor":
origincolor = ImageColor.getrgb(a)
elif o == "--drawscale":
drawscale = True
border = 40
elif o == "--drawplayers":
drawplayers = True
elif o == "--draworigin":
draworigin = True
else:
assert False, "unhandled option"
if path[-1:]!="/" and path[-1:]!="\\":
path = path + "/"
if o in ("-h", "--help"):
usage()
sys.exit()
elif o in ("-i", "--input"):
path = a
elif o in ("-o", "--output"):
output = a
elif o == "--bgcolor":
bgcolor = ImageColor.getrgb(a)
elif o == "--scalecolor":
scalecolor = ImageColor.getrgb(a)
elif o == "--playercolor":
playercolor = ImageColor.getrgb(a)
elif o == "--origincolor":
origincolor = ImageColor.getrgb(a)
elif o == "--drawscale":
drawscale = True
border = 40
elif o == "--drawplayers":
drawplayers = True
elif o == "--draworigin":
draworigin = True
else:
assert False, "unhandled option"
if path[-1:] != "/" and path[-1:] != "\\":
path = path + "/"
# Load color information for the blocks.
colors = {}
f = file("colors.txt")
for line in f:
values = string.split(line)
colors[int(values[0], 16)] = (int(values[1]), int(values[2]), int(values[3]))
values = string.split(line)
colors[int(values[0], 16)] = (
int(values[1]),
int(values[2]),
int(values[3]))
f.close()
xlist = []
zlist = []
# List all sectors to memory and calculate the width and heigth of the resulting picture.
# List all sectors to memory and calculate the width and heigth of the
# resulting picture.
if os.path.exists(path + "sectors2"):
for filename in os.listdir(path + "sectors2"):
for filename2 in os.listdir(path + "sectors2/" + filename):
x = hex_to_int(filename)
z = hex_to_int(filename2)
if x < sector_xmin or x > sector_xmax:
continue
if z < sector_zmin or z > sector_zmax:
continue
xlist.append(x)
zlist.append(z)
for filename in os.listdir(path + "sectors2"):
for filename2 in os.listdir(path + "sectors2/" + filename):
x = hex_to_int(filename)
z = hex_to_int(filename2)
if x < sector_xmin or x > sector_xmax:
continue
if z < sector_zmin or z > sector_zmax:
continue
xlist.append(x)
zlist.append(z)
if os.path.exists(path + "sectors"):
for filename in os.listdir(path + "sectors"):
x = hex4_to_int(filename[:4])
z = hex4_to_int(filename[-4:])
if x < sector_xmin or x > sector_xmax:
continue
if z < sector_zmin or z > sector_zmax:
continue
xlist.append(x)
zlist.append(z)
for filename in os.listdir(path + "sectors"):
x = hex4_to_int(filename[:4])
z = hex4_to_int(filename[-4:])
if x < sector_xmin or x > sector_xmax:
continue
if z < sector_zmin or z > sector_zmax:
continue
xlist.append(x)
zlist.append(z)
minx = min(xlist)
minz = min(zlist)
@ -185,7 +197,7 @@ maxz = max(zlist)
w = (maxx - minx) * 16 + 16
h = (maxz - minz) * 16 + 16
print "w="+str(w)+" h="+str(h)
print "w=" + str(w) + " h=" + str(h)
im = Image.new("RGB", (w + border, h + border), bgcolor)
draw = ImageDraw.Draw(im)
@ -195,271 +207,290 @@ stuff = {}
starttime = time.time()
def data_is_air(d):
return d in [126, 127, 254]
return d in [126, 127, 254]
def read_blocknum(mapdata, version, datapos):
if version == 20:
if mapdata[datapos] < 0x80:
return mapdata[datapos]
else:
return (mapdata[datapos] << 4) | (mapdata[datapos + 0x2000] >> 4)
elif 16 <= version < 20:
return TRANSLATION_TABLE.get(mapdata[datapos], mapdata[datapos])
else:
raise Exception("Unsupported map format: " + str(version))
if version == 20:
if mapdata[datapos] < 0x80:
return mapdata[datapos]
else:
return (mapdata[datapos] << 4) | (mapdata[datapos + 0x2000] >> 4)
elif 16 <= version < 20:
return TRANSLATION_TABLE.get(mapdata[datapos], mapdata[datapos])
else:
raise Exception("Unsupported map format: " + str(version))
def read_mapdata(f, version, pixellist, water):
global stuff # oh my :-)
dec_o = zlib.decompressobj()
try:
mapdata = array.array("B", dec_o.decompress(f.read()))
except:
mapdata = []
f.close()
if(len(mapdata) < 4096):
print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + str(len(mapdata))
else:
chunkxpos = xpos * 16
chunkypos = ypos * 16
chunkzpos = zpos * 16
blocknum = 0
datapos = 0
for (x, z) in reversed(pixellist):
for y in reversed(range(16)):
datapos = x + y * 16 + z * 256
blocknum = read_blocknum(mapdata, version, datapos)
if not data_is_air(blocknum) and blocknum in colors:
if blocknum in CONTENT_WATER:
water[(x, z)] += 1
# Add dummy stuff for drawing sea without seabed
stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, blocknum, water[(x, z)])
else:
pixellist.remove((x, z))
# Memorize information on the type and height of the block and for drawing the picture.
stuff[(chunkxpos + x, chunkzpos + z)] = (chunkypos + y, blocknum, water[(x, z)])
break
elif not data_is_air(blocknum) and blocknum not in colors:
print "strange block: %s/%s/%s x: %d y: %d z: %d block id: %x" % (xhex, zhex, yhex, x, y, z, blocknum)
global stuff # oh my :-)
dec_o = zlib.decompressobj()
try:
mapdata = array.array("B", dec_o.decompress(f.read()))
except:
mapdata = []
f.close()
if(len(mapdata) < 4096):
print "bad: " + xhex + "/" + zhex + "/" + yhex + " " + \
str(len(mapdata))
else:
chunkxpos = xpos * 16
chunkypos = ypos * 16
chunkzpos = zpos * 16
blocknum = 0
datapos = 0
for (x, z) in reversed(pixellist):
for y in reversed(range(16)):
datapos = x + y * 16 + z * 256
blocknum = read_blocknum(mapdata, version, datapos)
if not data_is_air(blocknum) and blocknum in colors:
if blocknum in CONTENT_WATER:
water[(x, z)] += 1
# Add dummy stuff for drawing sea without seabed
stuff[(chunkxpos + x, chunkzpos + z)] = (
chunkypos + y, blocknum, water[(x, z)])
else:
pixellist.remove((x, z))
# Memorize information on the type and height of
# the block and for drawing the picture.
stuff[(chunkxpos + x, chunkzpos + z)] = (
chunkypos + y, blocknum, water[(x, z)])
break
elif not data_is_air(blocknum) and blocknum not in colors:
print "strange block: %s/%s/%s x: %d y: %d z: %d \
block id: %x" % (xhex, zhex, yhex, x, y, z, blocknum)
# Go through all sectors.
for n in range(len(xlist)):
#if n > 500:
# break
if n % 200 == 0:
nowtime = time.time()
dtime = nowtime - starttime
try:
n_per_second = 1.0 * n / dtime
except ZeroDivisionError:
n_per_second = 0
if n_per_second != 0:
seconds_per_n = 1.0 / n_per_second
time_guess = seconds_per_n * len(xlist)
remaining_s = time_guess - dtime
remaining_minutes = int(remaining_s / 60)
remaining_s -= remaining_minutes * 60;
print("Processing sector "+str(n)+" of "+str(len(xlist))
+" ("+str(round(100.0*n/len(xlist), 1))+"%)"
+" (ETA: "+str(remaining_minutes)+"m "
+str(int(remaining_s))+"s)")
#if n > 500:
# break
if n % 200 == 0:
nowtime = time.time()
dtime = nowtime - starttime
try:
n_per_second = 1.0 * n / dtime
except ZeroDivisionError:
n_per_second = 0
if n_per_second != 0:
seconds_per_n = 1.0 / n_per_second
time_guess = seconds_per_n * len(xlist)
remaining_s = time_guess - dtime
remaining_minutes = int(remaining_s / 60)
remaining_s -= remaining_minutes * 60
print("Processing sector " + str(n) + " of " + str(len(xlist))
+ " (" + str(round(100.0 * n / len(xlist), 1)) + "%)"
+ " (ETA: " + str(remaining_minutes) + "m "
+ str(int(remaining_s)) + "s)")
xpos = xlist[n]
zpos = zlist[n]
xhex = int_to_hex3(xpos)
zhex = int_to_hex3(zpos)
xhex4 = int_to_hex4(xpos)
zhex4 = int_to_hex4(zpos)
sector1 = xhex4.lower() + zhex4.lower()
sector2 = xhex.lower() + "/" + zhex.lower()
ylist = []
sectortype = ""
try:
for filename in os.listdir(path + "sectors/" + sector1):
if(filename != "meta"):
pos = int(filename, 16)
if(pos > 32767):
pos -= 65536
ylist.append(pos)
sectortype = "old"
except OSError:
pass
if sectortype != "old":
try:
for filename in os.listdir(path + "sectors2/" + sector2):
if(filename != "meta"):
pos = int(filename, 16)
if(pos > 32767):
pos -= 65536
ylist.append(pos)
sectortype = "new"
except OSError:
pass
if sectortype == "":
continue
xpos = xlist[n]
zpos = zlist[n]
ylist.sort()
# Make a list of pixels of the sector that are to be looked for.
pixellist = []
water = {}
for x in range(16):
for z in range(16):
pixellist.append((x, z))
water[(x, z)] = 0
# Go through the Y axis from top to bottom.
ylist2=[]
for ypos in reversed(ylist):
yhex = int_to_hex4(ypos)
xhex = int_to_hex3(xpos)
zhex = int_to_hex3(zpos)
xhex4 = int_to_hex4(xpos)
zhex4 = int_to_hex4(zpos)
filename = ""
if sectortype == "old":
filename = path + "sectors/" + sector1 + "/" + yhex.lower()
else:
filename = path + "sectors2/" + sector2 + "/" + yhex.lower()
sector1 = xhex4.lower() + zhex4.lower()
sector2 = xhex.lower() + "/" + zhex.lower()
f = file(filename, "rb")
ylist = []
# Let's just memorize these even though it's not really necessary.
version = ord(f.read(1))
flags = f.read(1)
# Checking day and night differs -flag
if not ord(flags) & 2:
ylist2.append((ypos,filename))
f.close()
continue
sectortype = ""
read_mapdata(f, version, pixellist, water)
# After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis.
if(len(pixellist) == 0):
break
if len(pixellist) > 0:
for (ypos, filename) in ylist2:
f = file(filename, "rb")
try:
for filename in os.listdir(path + "sectors/" + sector1):
if(filename != "meta"):
pos = int(filename, 16)
if(pos > 32767):
pos -= 65536
ylist.append(pos)
sectortype = "old"
except OSError:
pass
version = ord(f.read(1))
flags = f.read(1)
read_mapdata(f, version, pixellist, water)
# After finding all the pixels in the sector, we can move on to the next sector without having to continue the Y axis.
if(len(pixellist) == 0):
break
if sectortype != "old":
try:
for filename in os.listdir(path + "sectors2/" + sector2):
if(filename != "meta"):
pos = int(filename, 16)
if(pos > 32767):
pos -= 65536
ylist.append(pos)
sectortype = "new"
except OSError:
pass
if sectortype == "":
continue
ylist.sort()
# Make a list of pixels of the sector that are to be looked for.
pixellist = []
water = {}
for x in range(16):
for z in range(16):
pixellist.append((x, z))
water[(x, z)] = 0
# Go through the Y axis from top to bottom.
ylist2 = []
for ypos in reversed(ylist):
yhex = int_to_hex4(ypos)
filename = ""
if sectortype == "old":
filename = path + "sectors/" + sector1 + "/" + yhex.lower()
else:
filename = path + "sectors2/" + sector2 + "/" + yhex.lower()
f = file(filename, "rb")
# Let's just memorize these even though it's not really necessary.
version = ord(f.read(1))
flags = f.read(1)
# Checking day and night differs -flag
if not ord(flags) & 2:
ylist2.append((ypos, filename))
f.close()
continue
read_mapdata(f, version, pixellist, water)
# After finding all the pixels in the sector, we can move on to
# the next sector without having to continue the Y axis.
if(len(pixellist) == 0):
break
if len(pixellist) > 0:
for (ypos, filename) in ylist2:
f = file(filename, "rb")
version = ord(f.read(1))
flags = f.read(1)
read_mapdata(f, version, pixellist, water)
# After finding all the pixels in the sector, we can move on
# to the next sector without having to continue the Y axis.
if(len(pixellist) == 0):
break
print "Drawing image"
# Drawing the picture
starttime = time.time()
n = 0
for (x, z) in stuff.iterkeys():
if n % 500000 == 0:
nowtime = time.time()
dtime = nowtime - starttime
try:
n_per_second = 1.0 * n / dtime
except ZeroDivisionError:
n_per_second = 0
if n_per_second != 0:
listlen = len(stuff)
seconds_per_n = 1.0 / n_per_second
time_guess = seconds_per_n * listlen
remaining_s = time_guess - dtime
remaining_minutes = int(remaining_s / 60)
remaining_s -= remaining_minutes * 60;
print("Drawing pixel "+str(n)+" of "+str(listlen)
+" ("+str(round(100.0*n/listlen, 1))+"%)"
+" (ETA: "+str(remaining_minutes)+"m "
+str(int(remaining_s))+"s)")
n += 1
if n % 500000 == 0:
nowtime = time.time()
dtime = nowtime - starttime
try:
n_per_second = 1.0 * n / dtime
except ZeroDivisionError:
n_per_second = 0
if n_per_second != 0:
listlen = len(stuff)
seconds_per_n = 1.0 / n_per_second
time_guess = seconds_per_n * listlen
remaining_s = time_guess - dtime
remaining_minutes = int(remaining_s / 60)
remaining_s -= remaining_minutes * 60
print("Drawing pixel " + str(n) + " of " + str(listlen)
+ " (" + str(round(100.0 * n / listlen, 1)) + "%)"
+ " (ETA: " + str(remaining_minutes) + "m "
+ str(int(remaining_s)) + "s)")
n += 1
(r, g, b) = colors[stuff[(x,z)][1]]
# Comparing heights of a couple of adjacent blocks and changing brightness accordingly.
try:
c1 = stuff[(x - 1, z)][1]
c2 = stuff[(x, z + 1)][1]
c = stuff[(x, z)][1]
if c1 not in CONTENT_WATER and c2 not in CONTENT_WATER and c not in CONTENT_WATER:
y1 = stuff[(x - 1, z)][0]
y2 = stuff[(x, z + 1)][0]
y = stuff[(x, z)][0]
d = ((y - y1) + (y - y2)) * 12
else:
d = 0
if(d > 36):
d = 36
r = limit(r + d, 0, 255)
g = limit(g + d, 0, 255)
b = limit(b + d, 0, 255)
except:
pass
# Water
if(stuff[(x,z)][2] > 0):
r=int(r * .15 + colors[2][0] * .85)
g=int(g * .15 + colors[2][1] * .85)
b=int(b * .15 + colors[2][2] * .85)
impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b)
(r, g, b) = colors[stuff[(x, z)][1]]
# Comparing heights of a couple of adjacent blocks and changing
# brightness accordingly.
try:
c1 = stuff[(x - 1, z)][1]
c2 = stuff[(x, z + 1)][1]
c = stuff[(x, z)][1]
if c1 not in CONTENT_WATER and c2 not in CONTENT_WATER and \
c not in CONTENT_WATER:
y1 = stuff[(x - 1, z)][0]
y2 = stuff[(x, z + 1)][0]
y = stuff[(x, z)][0]
d = ((y - y1) + (y - y2)) * 12
else:
d = 0
if(d > 36):
d = 36
r = limit(r + d, 0, 255)
g = limit(g + d, 0, 255)
b = limit(b + d, 0, 255)
except:
pass
# Water
if(stuff[(x, z)][2] > 0):
r = int(r * .15 + colors[2][0] * .85)
g = int(g * .15 + colors[2][1] * .85)
b = int(b * .15 + colors[2][2] * .85)
impix[x - minx * 16 + border, h - 1 - (z - minz * 16) + border] = (r, g, b)
if draworigin:
draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border, minx * -16 + 5 + border, h - minz * -16 + 4 + border), outline = origincolor)
draw.ellipse((minx * -16 - 5 + border, h - minz * -16 - 6 + border,
minx * -16 + 5 + border, h - minz * -16 + 4 + border),
outline=origincolor)
font = ImageFont.load_default()
if drawscale:
draw.text((24, 0), "X", font = font, fill = scalecolor)
draw.text((2, 24), "Z", font = font, fill = scalecolor)
draw.text((24, 0), "X", font=font, fill=scalecolor)
draw.text((2, 24), "Z", font=font, fill=scalecolor)
for n in range(int(minx / -4) * -4, maxx, 4):
draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16), font = font, fill = scalecolor)
draw.line((minx * -16 + n * 16 + border, 0, minx * -16 + n * 16 + border, border - 1), fill = scalecolor)
for n in range(int(minx / -4) * -4, maxx, 4):
draw.text((minx * -16 + n * 16 + 2 + border, 0), str(n * 16),
font=font, fill=scalecolor)
draw.line((minx * -16 + n * 16 + border, 0,
minx * -16 + n * 16 + border, border - 1), fill=scalecolor)
for n in range(int(maxz / 4) * 4, minz, -4):
draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16), font = font, fill = scalecolor)
draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1, h - 1 - (n * 16 - minz * 16) + border), fill = scalecolor)
for n in range(int(maxz / 4) * 4, minz, -4):
draw.text((2, h - 1 - (n * 16 - minz * 16) + border), str(n * 16),
font=font, fill=scalecolor)
draw.line((0, h - 1 - (n * 16 - minz * 16) + border, border - 1,
h - 1 - (n * 16 - minz * 16) + border), fill=scalecolor)
if drawplayers:
try:
for filename in os.listdir(path + "players"):
f = file(path + "players/" + filename)
lines = f.readlines()
name=""
position=[]
for line in lines:
p = string.split(line)
if p[0] == "name":
name = p[2]
print filename + ": name = " + name
if p[0] == "position":
position = string.split(p[2][1:-1], ",")
print filename + ": position = " + p[2]
if len(name) > 0 and len(position) == 3:
x=(int(float(position[0]) / 10 - minx * 16))
z=int(h - (float(position[2]) / 10 - minz * 16))
draw.ellipse((x - 2 + border, z - 2 + border, x + 2 + border, z + 2 + border), outline = playercolor)
draw.text((x + 2 + border, z + 2 + border), name, font = font, fill = playercolor)
f.close()
except OSError:
pass
try:
for filename in os.listdir(path + "players"):
f = file(path + "players/" + filename)
lines = f.readlines()
name = ""
position = []
for line in lines:
p = string.split(line)
if p[0] == "name":
name = p[2]
print filename + ": name = " + name
if p[0] == "position":
position = string.split(p[2][1:-1], ",")
print filename + ": position = " + p[2]
if len(name) > 0 and len(position) == 3:
x = (int(float(position[0]) / 10 - minx * 16))
z = int(h - (float(position[2]) / 10 - minz * 16))
draw.ellipse((x - 2 + border, z - 2 + border,
x + 2 + border, z + 2 + border), outline=playercolor)
draw.text((x + 2 + border, z + 2 + border), name,
font=font, fill=playercolor)
f.close()
except OSError:
pass
print "Saving"
im.save(output)