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Return nil on empty get_area() (#4508)
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@ -2886,6 +2886,7 @@ chosen for you.
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#### Methods
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#### Methods
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* `get_area(id, include_borders, include_data)`: returns the area with the id `id`.
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* `get_area(id, include_borders, include_data)`: returns the area with the id `id`.
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(optional) Boolean values `include_borders` and `include_data` control what's copied.
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(optional) Boolean values `include_borders` and `include_data` control what's copied.
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Returns nil if specified area id does not exist.
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* `get_areas_for_pos(pos, include_borders, include_data)`: returns all areas that contain
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* `get_areas_for_pos(pos, include_borders, include_data)`: returns all areas that contain
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the position `pos`. (optional) Boolean values `include_borders` and `include_data` control
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the position `pos`. (optional) Boolean values `include_borders` and `include_data` control
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what's copied.
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what's copied.
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@ -111,6 +111,9 @@ int LuaAreaStore::l_get_area(lua_State *L)
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const Area *res;
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const Area *res;
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res = ast->getArea(id);
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res = ast->getArea(id);
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if (!res)
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return 0;
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push_area(L, res, include_borders, include_data);
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push_area(L, res, include_borders, include_data);
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return 1;
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return 1;
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