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Sky: Fix sunrisebg texture motion (#4199)
Top of texture no longer shows above horizon during night and day
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@ -239,7 +239,7 @@ void Sky::render()
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float a = easeCurve(MYMAX(0, MYMIN(1, a_)));
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//std::cerr<<"a_="<<a_<<" a="<<a<<std::endl;
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video::SColor c(255,255,255,255);
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float y = -(1.0 - a) * 0.2;
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float y = -(1.0 - a) * 0.22;
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vertices[0] = video::S3DVertex(-1,-0.05+y,-1, 0,0,1, c, t, t);
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vertices[1] = video::S3DVertex( 1,-0.05+y,-1, 0,0,1, c, o, t);
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vertices[2] = video::S3DVertex( 1, 0.2+y,-1, 0,0,1, c, o, o);
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