mirror of
https://github.com/moparisthebest/minetest
synced 2024-12-22 07:38:48 -05:00
updated minetest.conf.example and changed client_unload_unused_data_timeout default to 600
This commit is contained in:
parent
ab0cc1bb47
commit
3e40235ce2
@ -13,25 +13,24 @@
|
||||
# NOTE: This file might not be up-to-date, refer to the
|
||||
# defaultsettings.cpp file for an up-to-date list:
|
||||
# https://bitbucket.org/celeron55/minetest/src/tip/src/defaultsettings.cpp
|
||||
#
|
||||
# A vim command to convert most of defaultsettings.cpp to conf file format:
|
||||
# :'<,'>s/\tg_settings\.setDefault("\([^"]*\)", "\([^"]*\)");.*/#\1 = \2/g
|
||||
|
||||
#
|
||||
# Client side stuff
|
||||
# Client and server
|
||||
#
|
||||
|
||||
# Initial window size
|
||||
#screenW = 800
|
||||
#screenH = 600
|
||||
|
||||
# Port to connect to and to bind a server at
|
||||
#port = 30000
|
||||
|
||||
# Address to connect to (blank = start local server)
|
||||
#address =
|
||||
|
||||
# Name of player. On server, this is the default admin.
|
||||
# Network port (UDP)
|
||||
#port =
|
||||
# Name of player; on a server this is the main admin
|
||||
#name =
|
||||
|
||||
# Key configuration.
|
||||
#
|
||||
# Client stuff
|
||||
#
|
||||
|
||||
# Key mappings
|
||||
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
|
||||
#keymap_forward = KEY_KEY_W
|
||||
#keymap_backward = KEY_KEY_S
|
||||
@ -42,108 +41,99 @@
|
||||
#keymap_inventory = KEY_KEY_I
|
||||
#keymap_chat = KEY_KEY_T
|
||||
#keymap_rangeselect = KEY_KEY_R
|
||||
# Some (temporary) keys for debugging features
|
||||
#keymap_freemove = KEY_KEY_K
|
||||
#keymap_fastmove = KEY_KEY_J
|
||||
#keymap_frametime_graph = KEY_F1
|
||||
#keymap_screenshot = KEY_F12
|
||||
# Some (temporary) keys for debugging
|
||||
#keymap_special1 = KEY_KEY_E
|
||||
#keymap_print_debug_stacks = KEY_KEY_P
|
||||
|
||||
#invert_mouse = false
|
||||
|
||||
# The desired FPS
|
||||
#wanted_fps = 30
|
||||
|
||||
# If FPS would go higher than this, limit it by sleeping
|
||||
# (to not waste CPU power for no benefit)
|
||||
#fps_max = 60
|
||||
|
||||
# The allowed adjustment range for the automatic rendering range adjustment
|
||||
#viewing_range_nodes_max = 300
|
||||
#viewing_range_nodes_min = 35
|
||||
|
||||
#viewing_range_nodes_min = 25
|
||||
# Initial window size
|
||||
screenW# = 800
|
||||
screenH# = 600
|
||||
# Address to connect to (#blank = start local server)
|
||||
#address =
|
||||
# Enable random user input, for testing
|
||||
#random_input = false
|
||||
# Timeout for client to remove unused map data from memory
|
||||
#client_unload_unused_data_timeout = 600
|
||||
# Whether to fog out the end of the visible area
|
||||
#enable_fog = true
|
||||
|
||||
# Enable/disable clouds
|
||||
#enable_clouds = true
|
||||
|
||||
# Experimental
|
||||
#enable_farmesh = false
|
||||
|
||||
# Enable a bit lower water surface; disable for speed
|
||||
#new_style_water = true
|
||||
|
||||
# Enable a bit lower water surface; disable for speed (not quite optimized)
|
||||
#new_style_water = false
|
||||
# Enable nice leaves; disable for speed
|
||||
#new_style_leaves = true
|
||||
|
||||
# Enable smooth lighting with simple ambient occlusion;
|
||||
# disable for speed or for different looks.
|
||||
#smooth_lighting = true
|
||||
|
||||
# Whether to draw a frametime graph (for debugging frametime)
|
||||
#frametime_graph = false
|
||||
|
||||
# Enable combining mainly used textures to a bigger one for improved speed
|
||||
# disable if it causes graphics glitches.
|
||||
#enable_texture_atlas = true
|
||||
|
||||
# Path to texture directory. All textures are first searched from here.
|
||||
#texture_path =
|
||||
|
||||
#texture_path =
|
||||
# Video back-end.
|
||||
# Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl
|
||||
#video_driver = opengl
|
||||
|
||||
# Enable random user input, for testing
|
||||
#random_input = false
|
||||
|
||||
# Timeout for client to remove unused map data from memory
|
||||
#client_unload_unused_data_timeout = 1200
|
||||
# Unobstructed movement without physics, downwards key is keymap_special1
|
||||
#free_move = false
|
||||
# Continuous forward movement (for testing)
|
||||
#continuous_forward = false
|
||||
# Fast movement (keymap_special1)
|
||||
#fast_move = false
|
||||
# Invert mouse
|
||||
#invert_mouse = false
|
||||
# FarMesh thingy
|
||||
#enable_farmesh = false
|
||||
# Enable/disable clouds
|
||||
#enable_clouds = true
|
||||
# Don't draw stone (for testing)
|
||||
#invisible_stone = false
|
||||
# Path for screenshots
|
||||
#screenshot_path = .
|
||||
|
||||
#
|
||||
# Server side stuff
|
||||
# Server stuff
|
||||
#
|
||||
|
||||
# Map directory (everything in the world is stored here)
|
||||
#map-dir = /home/palle/custom_map
|
||||
|
||||
#map-#dir = /custom/map
|
||||
# Set to true to enable experimental features or stuff that is tested
|
||||
# (varies from version to version, usually not useful at all)
|
||||
#enable_experimental = false
|
||||
# Set to true to enable creative mode (unlimited inventory)
|
||||
#creative_mode = false
|
||||
|
||||
#enable_damage = false
|
||||
|
||||
#default_password =
|
||||
|
||||
# Available privileges: build, teleport, settime, privs, shout
|
||||
#default_privs = build, shout
|
||||
|
||||
# Gives some stuff to players at the beginning
|
||||
#give_initial_stuff = false
|
||||
|
||||
# Set to true to enable experimental features
|
||||
# (varies from version to version, see wiki)
|
||||
#enable_experimental = false
|
||||
|
||||
# Profiler data print interval. 0 = disable.
|
||||
#profiler_print_interval = 10
|
||||
#default_password =
|
||||
# Available privileges: build, teleport, settime, privs, shout
|
||||
#default_privs = build, shout
|
||||
# Profiler data print interval. #0 = disable.
|
||||
#profiler_print_interval = 0
|
||||
#enable_mapgen_debug_info = false
|
||||
|
||||
# Player and object positions are sent at intervals specified by this
|
||||
#objectdata_inverval = 0.2
|
||||
|
||||
#objectdata_interval = 0.2
|
||||
#active_object_range = 2
|
||||
|
||||
#max_simultaneous_block_sends_per_client = 1
|
||||
#max_simultaneous_block_sends_server_total = 4
|
||||
|
||||
#max_block_send_distance = 5
|
||||
#max_block_generate_distance = 4
|
||||
|
||||
# 20 min/day
|
||||
#max_simultaneous_block_sends_per_client = 2
|
||||
#max_simultaneous_block_sends_server_total = 8
|
||||
#max_block_send_distance = 8
|
||||
#max_block_generate_distance = 8
|
||||
#time_send_interval = 20
|
||||
# Length of day/night cycle. 72=20min, 360=4min, 1=24hour
|
||||
#time_speed = 72
|
||||
# 4 min/day
|
||||
#time_speed = 360
|
||||
# 1 min/day
|
||||
#time_speed = 1440
|
||||
|
||||
#time_send_interval = 5
|
||||
#server_unload_unused_data_timeout = 60
|
||||
#server_map_save_interval = 60
|
||||
#full_block_send_enable_min_time_from_building = 2.0
|
||||
|
||||
|
@ -56,7 +56,7 @@ void set_default_settings()
|
||||
g_settings.setDefault("screenH", "600");
|
||||
g_settings.setDefault("address", "");
|
||||
g_settings.setDefault("random_input", "false");
|
||||
g_settings.setDefault("client_unload_unused_data_timeout", "1200");
|
||||
g_settings.setDefault("client_unload_unused_data_timeout", "600");
|
||||
g_settings.setDefault("enable_fog", "true");
|
||||
g_settings.setDefault("new_style_water", "false");
|
||||
g_settings.setDefault("new_style_leaves", "true");
|
||||
|
Loading…
Reference in New Issue
Block a user