Fix issue #2278, Connection sent before address data loading

This commit is contained in:
Loic Blot 2015-02-14 23:23:54 +01:00
parent 7880ff74b6
commit 346652a809
1 changed files with 3 additions and 2 deletions

View File

@ -198,8 +198,9 @@ local function main_button_handler(tabview, fields, name, tabdata)
return true
end
if fields["btn_mp_connect"] ~= nil or
fields["key_enter"] ~= nil then
if (fields["btn_mp_connect"] ~= nil or
fields["key_enter"] ~= nil) and fields["te_address"] ~= nil and
fields["te_port"] ~= nil then
gamedata.playername = fields["te_name"]
gamedata.password = fields["te_pwd"]