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https://github.com/moparisthebest/minetest
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Merge pull request #563 from proller/guest
Random guest name and finite liquid checkbox
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commit
2318d19bb4
@ -140,6 +140,7 @@ enum
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GUI_ID_SHADERS_CB,
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GUI_ID_SHADERS_CB,
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GUI_ID_PRELOAD_ITEM_VISUALS_CB,
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GUI_ID_PRELOAD_ITEM_VISUALS_CB,
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GUI_ID_ENABLE_PARTICLES_CB,
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GUI_ID_ENABLE_PARTICLES_CB,
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GUI_ID_LIQUID_FINITE_CB,
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GUI_ID_DAMAGE_CB,
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GUI_ID_DAMAGE_CB,
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GUI_ID_CREATIVE_CB,
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GUI_ID_CREATIVE_CB,
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GUI_ID_PUBLIC_CB,
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GUI_ID_PUBLIC_CB,
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@ -430,6 +431,10 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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e->setDrawBackground(true);
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e->setDrawBackground(true);
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if (m_data->serverlist_show_available == false)
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if (m_data->serverlist_show_available == false)
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m_data->servers = ServerList::getLocal();
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m_data->servers = ServerList::getLocal();
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#if USE_CURL
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else
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m_data->servers = ServerList::getOnline();
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#endif
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updateGuiServerList();
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updateGuiServerList();
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e->setSelected(0);
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e->setSelected(0);
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}
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}
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@ -722,6 +727,13 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
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GUI_ID_ENABLE_PARTICLES_CB, wgettext("Enable Particles"));
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GUI_ID_ENABLE_PARTICLES_CB, wgettext("Enable Particles"));
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}
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}
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{
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core::rect<s32> rect(0, 0, option_w+20+20, 30);
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rect += m_topleft_client + v2s32(option_x+175*2, option_y+20*3);
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Environment->addCheckBox(m_data->liquid_finite, rect, this,
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GUI_ID_LIQUID_FINITE_CB, wgettext("Finite liquid"));
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}
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// Key change button
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// Key change button
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{
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{
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core::rect<s32> rect(0, 0, 120, 30);
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core::rect<s32> rect(0, 0, 120, 30);
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@ -968,6 +980,12 @@ void GUIMainMenu::readInput(MainMenuData *dst)
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dst->enable_particles = ((gui::IGUICheckBox*)e)->isChecked();
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dst->enable_particles = ((gui::IGUICheckBox*)e)->isChecked();
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}
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}
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_LIQUID_FINITE_CB);
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if(e != NULL && e->getType() == gui::EGUIET_CHECK_BOX)
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dst->liquid_finite = ((gui::IGUICheckBox*)e)->isChecked();
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}
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{
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{
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gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
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gui::IGUIElement *e = getElementFromId(GUI_ID_WORLD_LISTBOX);
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if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
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if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
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@ -52,6 +52,7 @@ struct MainMenuData
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int enable_shaders;
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int enable_shaders;
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bool preload_item_visuals;
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bool preload_item_visuals;
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bool enable_particles;
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bool enable_particles;
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bool liquid_finite;
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// Server options
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// Server options
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bool creative_mode;
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bool creative_mode;
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bool enable_damage;
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bool enable_damage;
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@ -71,7 +72,13 @@ struct MainMenuData
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MainMenuData():
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MainMenuData():
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// Generic
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// Generic
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selected_tab(0),
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selected_tab(
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#if USE_CURL
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1
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#else
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0
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#endif
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),
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// Client opts
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// Client opts
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fancy_trees(false),
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fancy_trees(false),
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smooth_lighting(false),
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smooth_lighting(false),
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@ -84,7 +91,13 @@ struct MainMenuData
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// Actions
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// Actions
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only_refresh(false),
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only_refresh(false),
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serverlist_show_available(false)
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serverlist_show_available(
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#if USE_CURL
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true
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#else
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false
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#endif
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)
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{}
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{}
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};
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};
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@ -1557,6 +1557,7 @@ int main(int argc, char *argv[])
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menudata.enable_shaders = g_settings->getS32("enable_shaders");
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menudata.enable_shaders = g_settings->getS32("enable_shaders");
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menudata.preload_item_visuals = g_settings->getBool("preload_item_visuals");
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menudata.preload_item_visuals = g_settings->getBool("preload_item_visuals");
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menudata.enable_particles = g_settings->getBool("enable_particles");
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menudata.enable_particles = g_settings->getBool("enable_particles");
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menudata.liquid_finite = g_settings->getBool("liquid_finite");
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driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, menudata.mip_map);
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driver->setTextureCreationFlag(video::ETCF_CREATE_MIP_MAPS, menudata.mip_map);
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menudata.creative_mode = g_settings->getBool("creative_mode");
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menudata.creative_mode = g_settings->getBool("creative_mode");
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menudata.enable_damage = g_settings->getBool("enable_damage");
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menudata.enable_damage = g_settings->getBool("enable_damage");
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@ -1724,6 +1725,8 @@ int main(int argc, char *argv[])
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}
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}
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playername = wide_to_narrow(menudata.name);
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playername = wide_to_narrow(menudata.name);
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if (playername == "")
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playername = std::string("Guest") + itos(myrand_range(1000,9999));
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password = translatePassword(playername, menudata.password);
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password = translatePassword(playername, menudata.password);
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//infostream<<"Main: password hash: '"<<password<<"'"<<std::endl;
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//infostream<<"Main: password hash: '"<<password<<"'"<<std::endl;
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@ -1747,6 +1750,7 @@ int main(int argc, char *argv[])
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g_settings->setS32("enable_shaders", menudata.enable_shaders);
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g_settings->setS32("enable_shaders", menudata.enable_shaders);
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g_settings->set("preload_item_visuals", itos(menudata.preload_item_visuals));
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g_settings->set("preload_item_visuals", itos(menudata.preload_item_visuals));
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g_settings->set("enable_particles", itos(menudata.enable_particles));
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g_settings->set("enable_particles", itos(menudata.enable_particles));
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g_settings->set("liquid_finite", itos(menudata.liquid_finite));
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g_settings->set("creative_mode", itos(menudata.creative_mode));
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g_settings->set("creative_mode", itos(menudata.creative_mode));
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g_settings->set("enable_damage", itos(menudata.enable_damage));
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g_settings->set("enable_damage", itos(menudata.enable_damage));
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