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Fix active_object_count and active_object_count_wider not getting updated between ABM calls causing huge amounts of DMs and rats and stuff

This commit is contained in:
Perttu Ahola 2011-11-29 17:09:29 +02:00
parent dde22d26a8
commit 1c19f959db

View File

@ -618,22 +618,6 @@ public:
return;
ServerMap *map = &m_env->getServerMap();
// Find out how many objects the block contains
u32 active_object_count = block->m_static_objects.m_active.size();
// Find out how many objects this and all the neighbors contain
u32 active_object_count_wider = 0;
for(s16 x=-1; x<=1; x++)
for(s16 y=-1; y<=1; y++)
for(s16 z=-1; z<=1; z++)
{
MapBlock *block2 = map->getBlockNoCreateNoEx(
block->getPos() + v3s16(x,y,z));
if(block2==NULL)
continue;
active_object_count_wider +=
block2->m_static_objects.m_active.size()
+ block2->m_static_objects.m_stored.size();
}
v3s16 p0;
for(p0.X=0; p0.X<MAP_BLOCKSIZE; p0.X++)
@ -650,9 +634,28 @@ public:
continue;
for(std::list<ActiveABM>::iterator
i = j->second.begin(); i != j->second.end(); i++){
i = j->second.begin(); i != j->second.end(); i++)
{
if(myrand() % i->chance != 0)
continue;
// Find out how many objects the block contains
u32 active_object_count = block->m_static_objects.m_active.size();
// Find out how many objects this and all the neighbors contain
u32 active_object_count_wider = 0;
for(s16 x=-1; x<=1; x++)
for(s16 y=-1; y<=1; y++)
for(s16 z=-1; z<=1; z++)
{
MapBlock *block2 = map->getBlockNoCreateNoEx(
block->getPos() + v3s16(x,y,z));
if(block2==NULL)
continue;
active_object_count_wider +=
block2->m_static_objects.m_active.size()
+ block2->m_static_objects.m_stored.size();
}
// Call all the trigger variations
i->abm->trigger(m_env, p, n);
i->abm->trigger(m_env, p, n,